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Table of Contents

Character Tier
6

About

A skilled mercenary seemingly obsessed with cashing in—though the way he talks makes some believe he's actually NOT in it for the money. Perhaps one day he will reveal his true purpose.

CV Info - English CV Info - Japanese
Chip Bailey Ayumu Murase
Light
Dagger
Support
Mammonist Mercenary
Obtainable as a 3

Character Stats

MAX HP 763
MAX STR 450

Shared Skill

Gleaming Talons
Lvl 2 Deals light damage to surrounding enemies.
200
Lvl 3 Deals light damage to surrounding enemies.
300
SP Cost 4636 Iframe Short
Unlock Materials
Cost 3 Level 1

Skills

Skill 1

Gleaming Talons
Lvl 1 Deals light damage to surrounding enemies.
100
Lvl 2 Deals light damage to surrounding enemies.
200
Lvl 3 Deals light damage to surrounding enemies.
300
SP Cost 2318 Iframe Short

Skill 2

Hungry Fang
Lvl 1 Deals light damage to enemies directly ahead.
100
Lvl 2 Deals light damage to enemies directly ahead, and reduces their strength by 5%.
200
Lvl 3 Deals light-based damage to enemies directly ahead, and reduces their strength by 10% without fail.
300
SP Cost 4892 Iframe Short

Abilities

Ability 1

Strength Doublebuff +5%

Increases strength by 5% for 15 seconds each time a defense up buff is received.

40
Upgrades To
Strength Doublebuff +8%

Increases strength by 8% for 15 seconds each time a defense up buff is received.

60

Ability 2

Curse Res +25%

Reduces susceptibility to curses by 25%.

40
Upgrades To
Curse Res +50%

Reduces susceptibility to curses by 50%.

60

Ability 3

Curse Res +25%

Reduces susceptibility to curses by 25%.

40
Upgrades To

Co-Abilities

Critical Rate +1%

Increases critical rate by 1%. Benefits your whole team.

50
Show Upgrades

Increases critical rate by 3%. Benefits your whole team.

Increases critical rate by 5%. Benefits your whole team.

Increases critical rate by 7%. Benefits your whole team.

Increases critical rate by 10%. Benefits your whole team.

Co-Ability Chain

(Light) Above 10 Hits = Shadow Res +5%

If a team member is attuned to (Light): reduces shadow damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Light): reduces shadow damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Light): reduces shadow damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Light): reduces shadow damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Light): reduces shadow damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 200
STR+10

Mana x 250
HP+13

Mana x 200
STR+10
Adventurer Story Unlock

Mana x 250
HP+13

Mana x 200
Force Strike

Mana x 300
STR+11

Mana x 250
HP+14

Mana x 200

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 950
HP+15

Mana x 800
STR+7

Mana x 950
HP+15
Adventurer Story Unlock

Mana x 800
STR+7

Mana x 950
HP+16

Mana x 800
STR+7

Mana x 950
HP+16
Adventurer Story Unlock

Mana x 800
STR+8

Mana x 950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 1,700
STR+10

Mana x 2,200
HP+18

Mana x 1,700
STR+11

Mana x 2,200
HP+18

Mana x 1,700
STR+11
Adventurer Story Unlock

Mana x 2,200
HP+19

Mana x 1,700
STR+11

Mana x 2,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+15

Mana x 2,600
STR+12

Mana x 3,200
Force Strike (Upgrade 2)

HP+15

Mana x 2,600
STR+12

Mana x 3,200
HP+16

Mana x 2,600
STR+12

Mana x 3,200
HP+16

Mana x 2,600