Table of Contents
- 3* Art
- 4* Art
- 5* Art
About | |
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A skilled mercenary seemingly obsessed with cashing in—though the way he talks makes some believe he's actually NOT in it for the money. Perhaps one day he will reveal his true purpose. |
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CV Info - English | CV Info - Japanese |
Chip Bailey | Ayumu Murase |


Mammonist Mercenary |
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Obtainable as a 3
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Character Stats
Shared Skill
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Lvl 2 | Deals light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 200 ![]() |
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Lvl 3 | Deals light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 300 ![]() |
SP Cost | 4636 | Iframe | Short |
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Unlock Materials |
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Cost | 3 | Level | 1 |
Skills
Skill 1
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Lvl 1 | Deals light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 100 ![]() |
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Lvl 2 | Deals light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 200 ![]() |
Lvl 3 | Deals light damage to surrounding enemies, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 300 ![]() |
SP Cost | 2318 | Iframe | Short |
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Skill 2
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Lvl 1 | Deals light damage to enemies directly ahead. | 100 ![]() |
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Lvl 2 | Deals light damage to enemies directly ahead, and reduces their strength by 5%. | 200 ![]() |
Lvl 3 | Deals light-based damage to enemies directly ahead, and reduces their strength by 10% without fail. | 300 ![]() |
SP Cost | 4892 | Iframe | Short |
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Abilities
Ability 1
![]() Increases strength by 5% for 15 seconds each time a defense up buff is received. |
40
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Upgrades To | |
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![]() Increases strength by 8% for 15 seconds each time a defense up buff is received. |
60
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Ability 2
![]() Reduces susceptibility to curses by 25%. |
40 ![]() |
Upgrades To | |
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![]() Reduces susceptibility to curses by 50%. |
60 ![]() |
Ability 3
![]() Reduces susceptibility to curses by 25%. |
40 ![]() |
Upgrades To | |
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Co-Abilities
![]() Increases critical rate by 1%. Benefits your whole team. |
50 ![]() |
Show Upgrades
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Increases critical rate by 3%. Benefits your whole team. |
Increases critical rate by 5%. Benefits your whole team. |
Increases critical rate by 7%. Benefits your whole team. |
Increases critical rate by 10%. Benefits your whole team. |
Co-Ability Chain
(Light) Above 10 Hits = Shadow Res +5%
If a team member is attuned to (Light): reduces shadow damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Light): reduces shadow damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Light): reduces shadow damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Light): reduces shadow damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Light): reduces shadow damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5
Mana Circle 1
Total Materials
Effects
Mana Circle 4
Total Materials
Unbind Materials
Effects
Mana Circle 5
Total Materials
Unbind Materials
Effects
