GamePress

Jakob

Submit Feedback or Error

Table of Contents

Character Tier

About

Always putting his friends first, this mercenary is awkward with words, but expressive in action. He trains relentlessly for battle each day, but is currently torn by a new emotion—love.

CV Info - English CV Info - Japanese
Connor Mackenzie Toshiki Masuda
Water
Lance
Defense
Quiet Mercenary
Obtainable as a 3

Character Stats

MAX HP 790
MAX STR 437

Skills

Skill 1

Chain Sting
Lvl 1 Deals water damage to enemies directly ahead.
100
Lvl 2 Deals water damage to enemies directly ahead, and inflicts bog.
200
Lvl 3 Deals water damage to enemies directly ahead, and inflicts bog.
300
SP Cost 2581 Iframe Medium

Skill 2

Mercenary Guard
Lvl 1 Increases the entire team's defense by 10% for 15 seconds.
100
Lvl 2 Increases the entire team's defense by 15% for 15 seconds.
200
Lvl 3 Grants all teammates a shield that nullifies damage less than 60% of their maximum HP once. This does not stack with any other shields.
300
SP Cost 7633 Iframe Medium

Abilities

Ability 1

Skill Prep +25%

Fills 25% of skill gauges at the start of quests.

40
Upgrades To
Skill Prep +50%

Fills 50% of skill gauges at the start of quests.

60

Ability 2

Burn Res +25%

Reduces susceptibility to burning by 25%.

40
Upgrades To
Burn Res +50%

Reduces susceptibility to burning by 50%.

60

Ability 3

Burn Res +25%

Reduces susceptibility to burning by 25%.

40
Upgrades To

Co-Abilities

HP +5%

Increases HP by 5%. Benefits your whole team.

50
Show Upgrades

Increases HP by 7%. Benefits your whole team.

Increases HP by 9%. Benefits your whole team.

Increases HP by 12%. Benefits your whole team.

Increases HP by 15%. Benefits your whole team.

Co-Ability Chain

(Water) Frostbite = User Strength +6%

If a team member is attuned to (Water): increases their strength by 6% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Water): increases their strength by 6% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

If a team member is attuned to (Water): increases their strength by 7% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

If a team member is attuned to (Water): increases their strength by 7% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

If a team member is attuned to (Water): increases their strength by 8% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 200
STR+10

Mana x 250
HP+14

Mana x 200
STR+10
Adventurer Story Unlock

Mana x 250
HP+14

Mana x 200
Force Strike

Mana x 300
STR+10

Mana x 250
HP+14

Mana x 200

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 950
HP+16

Mana x 800
STR+7

Mana x 950
HP+16
Adventurer Story Unlock

Mana x 800
STR+7

Mana x 950
HP+16

Mana x 800
STR+7

Mana x 950
HP+16
Adventurer Story Unlock

Mana x 800
STR+7

Mana x 950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 1,700
STR+10

Mana x 2,200
HP+19

Mana x 1,700
STR+10

Mana x 2,200
HP+19

Mana x 1,700
STR+11
Adventurer Story Unlock

Mana x 2,200
HP+19

Mana x 1,700
STR+11

Mana x 2,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+16

Mana x 2,600
STR+11

Mana x 3,200
Force Strike (Upgrade 2)

HP+16

Mana x 2,600
STR+12

Mana x 3,200
HP+16

Mana x 2,600
STR+12

Mana x 3,200
HP+16

Mana x 2,600