Table of Contents
- 3* Art
- 4* Art
- 5* Art
About | |
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A warrior who found her purpose in combat, casting aside thoughts of winning or losing in place of pure enjoyment. Her looks can kill, but woe be the person who points this out, as she prefers the battlefield to the ballroom. |
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CV Info - English | CV Info - Japanese |
Siobhan Rebecca | Rina Sato |
Untamed Warrioress |
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Obtainable as a 3
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Character Stats
Overview
Johanna, Untamed Warrioress, is an offensively focused axe user with solid damage abilities, but baffling resistances. With double damaging abilities in Unbridled Rage, a forward slash, and Cyclone Axe, a full AoE whirlwind, Johanna has what she needs to take down large swathes of foes. Her Slayer’s Strength further enhances this, allowing Johanna to gain power for every five foes she fells.
Where she falls sort is in her Resistances and stats. Her primary resistance, Freeze 50%, is very useful for Water IO where Johanna is at her best potential. However, she also has Poison Resistance 25%. Currently, there is no Water content where poison is consistently inflicted, so this is a bit of a waste. Her second weakness is her abysmal strength stat, which doesn’t compliment the rest of her kit well.
Strengths
Solid AoE Damage Kit
With two damaging abilities, Slayers Strength, and axes wide force strikes, Johanna is perfectly suited to be a frontline bruiser against hordes of enemies.
Durable Stat Line
Thanks to Axes defensive co-ability and her high HP stat, Johanna won’t go down easily.
Weaknesses
Low Strength
Johanna has one of the lowest strength stats for a damage dealing unit, causing the rest of her kit to fall short.
Wasted Resistance
Poison isn’t typically inflicted by Water fiends, and a wimpy 25% doesn’t help Johanna much. Her 50% Freeze resistance is alright, but more would be better for Water IO.
Dragon Recommendations
- Zephyr: The top DPS dragon, he really helps Johanna’s low Strength.
- Roc: A solid budget option that offers a decent sized Strength boost.
- High Midgardsormr: The F2P dragon of choice for Wind Adventurers, but inferior to pure STR options.
Weapon Recommendations
- Axe of the Southern Cross: With high stats and a hard hitting damage ability, this IO axe the top choice.
- Stormwrath Gaze: What this Void Axe lacks in stats and an active skill, it makes up for with Broken Punisher and Skill Prep 50%.
- Winged Destruction: A decent budget choice from IO.
Wyrmprint Recommendations
- Skill Damage - Plunder Pals, Heralds of Hinomoto, Resounding Rendition, Luca's Prank, Witch's Kitchen, Tough Love, Valiant Crown, Saintly Delivery, Silke Lends a Hand, Revolutionary Magic, Happier Times, Warlust, Fresh Perspective, Flower in the Fray, Together We Stand, Liber Grimortis, Mana Fount, Hitting the Books
- Slayer's Strength - Warrior Maiden, Vio Rhyse Alberia!, Unfulfilled Visions
Johanna is desperate to patch up her damage Skills, so Skill Damage and more Slayer's Strength is the way to go.Â
Good picks for Johanna are Resounding Rendition, and The Heroes Arrive.
Shared Skill
Unbridled Rage | ||
Lvl 2 | Deals wind damage to enemies directly ahead, and inflicts poison. Poisoned foes take extra damage. | 200 |
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Lvl 3 | Deals wind damage to enemies directly ahead, and inflicts poison. Poisoned foes take extra damage. | 300 |
SP Cost | 5808 | Iframe | Short |
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Unlock Materials |
Wind Tome x5
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Cost | 5 | Level | 1 |
Skills
Skill 1
Unbridled Rage | ||
Lvl 1 | Deals wind damage to enemies directly ahead, and inflicts poison. Poisoned foes take extra damage. | 100 |
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Lvl 2 | Deals wind damage to enemies directly ahead, and inflicts poison. Poisoned foes take extra damage. | 200 |
Lvl 3 | Deals wind damage to enemies directly ahead, and inflicts poison. Poisoned foes take extra damage. | 300 |
SP Cost | 2904 | Iframe | Short |
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Skill 2
Cyclone Axe | ||
Lvl 1 | Deals wind damage to surrounding enemies, draws them toward the user, and inflicts poison. Poisoned foes take extra damage. | 100 |
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Lvl 2 | Deals wind damage to surrounding enemies, draws them toward the user, and inflicts poison. Poisoned foes take extra damage. | 200 |
Lvl 3 | Deals wind damage to surrounding enemies and draws them toward the user. | 300 |
SP Cost | 5735 | Iframe | Short |
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Abilities
Ability 1
Slayer's Strength +%
Increases strength by % for every five enemies defeated (up to five times per quest). |
40
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Upgrades To | |
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Slayer's Strength +%
Increases strength by % for every five enemies defeated (up to five times per quest). |
60
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Ability 2
Freeze Res +25%
Reduces susceptibility to freezing by 25%. |
40 |
Upgrades To | |
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Freeze Res +50%
Reduces susceptibility to freezing by 50%. |
60 |
Ability 3
Poison Res +25%
Reduces susceptibility to poison by 25%. |
40 |
Upgrades To | |
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Co-Abilities
Defense +5%
Increases defense by 5%. Benefits your whole team. |
50 |
Show Upgrades
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Increases defense by 7%. Benefits your whole team. |
Increases defense by 9%. Benefits your whole team. |
Increases defense by 11%. Benefits your whole team. |
Increases defense by 15%. Benefits your whole team. |
Co-Ability Chain
(Wind) Poison = User Strength +6%
If a team member is attuned to (Wind): increases their strength by 6% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Wind): increases their strength by 6% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Wind): increases their strength by 7% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Wind): increases their strength by 7% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Wind): increases their strength by 8% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5