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Kleimann

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Table of Contents

Character Tier
2

About

A magic scholar fixated on research who has no interest in what others have to say. This disinterest—combined with the mask he wears— makes his true nature a mystery. However, he's always quick to act when necessary.

CV Info - English CV Info - Japanese
Giles Panton Unsho Ishizuka
Shadow
Wand
Support
Mad Scientist
Obtainable as a 4

Character Stats

MAX HP 913
MAX STR 568

Overview

Kleimann is a versatile offensive 4★ Shadow Wand user who experiments with both Force Strikes and Skill Damage. Thanks to his Blind Res, Kleimann is ideally suited for Light IO, with an AoE-based playstyle. Kleimann is best served using Force Strikes and his Skills to devastate large waves of enemies, or in quickly breaking bosses in Overdrive. His S2 also provides CC in the form of Sleep, though it takes a while to charge.

Strengths

AOE Damage Focused Kit

Kleinmann is all about dealing damage to groups, either with his line damage S1, his area burst S2, or his fast and consistent Force Strikes.

High Burst

Kleinmann shines at quickly bursting down groups with his Force Strikes and Skills, and also does well Breaking and nuking bosses.

Weaknesses

Fragile

As a squishy wand user with poor zoning, Kleinman needs another Adventurer to gather up enemies for him so he can easily charge his skills and nuke them down. 

Heavily Outshone

While Kleimann is a good budget choice for early missions, he's so far outshone by the other options available in Shadow wands that he's hard to recommend heavy investment in. 

Dragon Recommendations

  • Shinobi: It should come as no surprise that the skill damage dragon is the best option for Kleimann.
  • Martishen - With a 40-60% strength boost, Martishen is a good option for all shadow DPS Adventurers.
  • Juggernaut - Thanks to his easy availability and 30-45% strength boost, Juggernaut is the more obtainable alternative for shadow DPS.
  • Phantom -The best F2P Dragon for DPS, Phantom provides a solid 30% strength boost, but is outshone by many other options.  

Weapon Recommendations

Underworld Despair is the top Shadow DPS Wand, which gives Kleinmann some much-needed recovery. 

Dirge of Desperation: Coming from Void Jeanne, this wand is a good pick for High Jupiter, but Kleimann himself is not. Use it as a budget option if you just want a decent weapon. 

Wyrmprint Recommendations

Pair 1

Resounding Rendition and Flash of Genius are good all arounder wyrmprints that Kleimann can put to good use. 

Shared Skill

Shadowshackle
Lvl 2 Deals shadow damage to enemies in a line.
200
Lvl 3 Deals shadow damage to enemies in a line.
300
Lvl 4 Deals shadow damage to enemies in a line, and inflicts poison.
SP Cost 6564 Iframe Short
Unlock Materials
Cost 7 Level 1

Skills

Skill 1

Shadowshackle
Lvl 1 Deals shadow damage to enemies in a line.
100
Lvl 2 Deals shadow damage to enemies in a line.
200
Lvl 3 Deals shadow damage to enemies in a line.
300
Lvl 4 Deals shadow damage to enemies in a line, and inflicts poison.
SP Cost 2854 Iframe Short

Skill 2

Forbidden Sphere
Lvl 1 Deals shadow damage to the target and nearby enemies.
100
Lvl 2 Deals shadow damage to the target and nearby enemies, and inflicts sleep.
200
Lvl 3 Deals shadow damage to the target and nearby enemies, and inflicts sleep. Poisoned foes take extra damage.
300
SP Cost 7090 Iframe Medium

Abilities

Ability 1

Force Strike +30%

Increases force strike damage by 30%.

60
Upgrades To
Force Strike +40%

Increases force strike damage by 40%.

80
Upgrades To
Madness

Using Forbidden Sphere grants the user the "Madness" effect (up to a maximum of five times). When this effect is active, the user's next force strike will grant the user a buff that fills the user's skill gauges gradually over time for the remainder of the quest, but simultaneously decreases the user's HP over time. This effect cannot stack, and will be removed upon using a force strike while it is active.

120

Ability 2

Blindness Res +50%

Reduces susceptibility to blindness by 50%.

60
Upgrades To
Blindness Res +100%

Reduces susceptibility to blindness by 100%.

100
Upgrades To
Potent Blindness Res +100%

Reduces susceptibility to blindness by 100%. When the user is hit by an attack that would have blinded them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.

120

Ability 3

Skill Damage +20%

Increases attack skill damage by 20%.

60
Upgrades To
Skill Damage +35%

Increases attack skill damage by 35%.

120

Co-Abilities

Skill Damage +5%

Increases attack skill damage by 5%. Benefits your whole team.

110
Show Upgrades

Increases attack skill damage by 6%. Benefits your whole team.

Increases attack skill damage by 8%. Benefits your whole team.

Increases attack skill damage by 11%. Benefits your whole team.

Increases attack skill damage by 15%. Benefits your whole team.

Co-Ability Chain

(Shadow) HP Below 40% = Light Res +5%

If a team member is attuned to (Shadow): reduces light damage taken by them by 5% when their HP is 40% or below. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Shadow): reduces light damage taken by them by 5% when their HP is 40% or below. Benefits your whole team.

If a team member is attuned to (Shadow): reduces light damage taken by them by 7% when their HP is 40% or below. Benefits your whole team.

If a team member is attuned to (Shadow): reduces light damage taken by them by 7% when their HP is 40% or below. Benefits your whole team.

If a team member is attuned to (Shadow): reduces light damage taken by them by 9% when their HP is 40% or below. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 350
STR+11

Mana x 450
HP+13

Mana x 350
STR+11
Adventurer Story Unlock

Mana x 450
HP+13

Mana x 350
Force Strike

Mana x 500
STR+11

Mana x 450
HP+14

Mana x 200

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,550
HP+15

Mana x 1,250
STR+7

Mana x 1,549
HP+15
Adventurer Story Unlock

Mana x 1,250
STR+8

Mana x 1,550
HP+15

Mana x 1,250
STR+8

Mana x 1,550
HP+16
Adventurer Story Unlock

Mana x 1,250
STR+8

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 2,800
STR+11

Mana x 3,400
HP+18

Mana x 2,800
STR+11

Mana x 3,400
HP+18

Mana x 2,800
STR+11
Adventurer Story Unlock

Mana x 3,400
HP+19

Mana x 2,800
STR+12

Mana x 3,400

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+15

Mana x 4,000
STR+12

Mana x 5,000
Force Strike (Upgrade 2)

HP+15

Mana x 4,000
STR+13

Mana x 5,000
HP+15

Mana x 4,000
STR+13

Mana x 5,000
HP+16

Mana x 4,000

Mana Circle 6

Total Materials

Unbind Materials

Effects

STR+3 HP+5

Mana x 16,000
STR+3 HP+5

Mana x 16,000
STR+3 HP+5

Mana x 16,000
STR+3 HP+5

Mana x 16,000
STR+3 HP+5

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+4 HP+6

Mana x 16,000
STR+4 HP+6

Mana x 16,000
STR+4 HP+6

Mana x 16,000
STR+4 HP+6

Mana x 16,000
STR+4 HP+6

Mana x 16,000
Standard Attack Level Increase