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Luca

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Character Tier
5

About

A boy who loves his home village of Woodhaven. He puts no airs on his honest nature and is more prone to quick action than deliberation. His love of pranks is often met with punches from his little sister, but he cares for her greatly.

CV Info - English CV Info - Japanese
Zach Leblanc Shintaro Asanuma
Light
Bow
Support
Woodland Archer
Obtainable as a 4

Character Stats

MAX HP 920
MAX STR 533

Overview

Luca is a 4★ Light Bow adventurer obtainable from the Story Campaign. Being one of four total Light Bow users, the Woodland Archer struggles to find an identity in competition with several strong ranged Light Adventurers. His resistances are scattered, and his stats are low even by 3★ standards. Despite this, Luca finds his saving grace in maintaining Paralysis, an affliction that plagues several Shadow bosses. Where Rawn shines in Shadow IO, Luca makes his home in Zodiark Trials where he’s unpressured by mobs of enemies.

Strengths

High Paralysis uptime

Radiant Bonds has a fairly low SP cost, and both Zodiark and Shadow IO bosses are vulnerable to Paralysis.

Weaknesses

Must stay in perfect health

Luca patches up his low STR stat with a conditional +13% Strength buff, provided he stays at 100% HP. Though this is reasonable during Dragon Trials, Imperial Onslaught is far too inhospitable to remain untouched.
 

Lacks full resistances

Luca is susceptible to every affliction inflicted by Shadow content, and 50%/25% are far from reassuring. Poison is especially hindering and will prevent him from keeping his full HP STR buff.

Dragon Recommendations

Cupid and Lindworm's offense suits a ranged Adventurer who wants to maintain full HP.

Liger and Halloween Silke grant both HP and STR, allowing Luca to take more hits.

Hinata is an easily unbound budget option.

Weapon Recommendations

Budget Option: Faerie Bow

Wyrmprint Recommendations

Shared Skill

Radiant Bonds
Lvl 2 Deals light damage to the target, and inflicts paralysis. Paralyzed foes take extra damage.
200
Lvl 3 Deals light damage to the target, and inflicts paralysis. Paralyzed foes take extra damage.
300
Lvl 4 Deals light damage to the target, and inflicts paralysis. Paralyzed foes take extra damage.
SP Cost 5008 Iframe Medium
Unlock Materials
Cost 5 Level 1

Skills

Skill 1

Radiant Bonds
Lvl 1 Deals light damage to the target. Paralyzed foes take extra damage.
100
Lvl 2 Deals light damage to the target, and inflicts paralysis. Paralyzed foes take extra damage.
200
Lvl 3 Deals light damage to the target, and inflicts paralysis. Paralyzed foes take extra damage.
300
Lvl 4 Deals light damage to the target, and inflicts paralysis. Paralyzed foes take extra damage.
SP Cost 2504 Iframe Medium

Skill 2

Bolt of Light
Lvl 1 Deals light damage to enemies in a line. Paralyzed foes take extra damage.
100
Lvl 2 Deals light damage to enemies in a line. Paralyzed foes take extra damage.
200
Lvl 3 Deals light damage to enemies in a line, and dispels one buff from each target. Paralyzed foes take extra damage.
300
SP Cost 5115 Iframe Medium

Abilities

Ability 1

Full HP = Strength +10%

Increases strength by 10% when HP is full.

60
Upgrades To
Full HP = Strength +13%

Increases strength by 13% when HP is full.

80
Upgrades To
Full HP = Strength & Paralyzing Edge I

Increases strength by 15% and the chances of inflicting paralysis by 60% when HP is full.

110

Ability 2

Curse Res +25%

Reduces susceptibility to curses by 25%.

40
Upgrades To
Curse Res +50%

Reduces susceptibility to curses by 50%.

60
Upgrades To
Potent Curse Res +100%

Reduces susceptibility to curses by 100%. When the user is hit by an attack that would have cursed them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.

120

Ability 3

Poison Res +25%

Reduces susceptibility to poison by 25%.

40
Upgrades To
Poison Res +100%

Reduces susceptibility to poison by 100%.

100

Co-Abilities

Skill Haste +5%

Increases skill gauge fill rate by 5%. Benefits your whole team.

110
Show Upgrades

Increases skill gauge fill rate by 6%. Benefits your whole team.

Increases skill gauge fill rate by 8%. Benefits your whole team.

Increases skill gauge fill rate by 11%. Benefits your whole team.

Increases skill gauge fill rate by 15%. Benefits your whole team.

Co-Ability Chain

Defense +1%

Increases defense by 1%. Benefits your whole team.

Show Upgrades

Increases defense by 1%. Benefits your whole team.

Increases defense by 2%. Benefits your whole team.

Increases defense by 2%. Benefits your whole team.

Increases defense by 3%. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 300
STR+10

Mana x 400
HP+13

Mana x 300
STR+10
Adventurer Story Unlock

Mana x 400
HP+13

Mana x 300
Force Strike

Mana x 450
STR+11

Mana x 400
HP+14

Mana x 300

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,350
HP+15

Mana x 1,100
STR+7

Mana x 1,350
HP+15
Adventurer Story Unlock

Mana x 1,100
STR+7

Mana x 1,350
HP+16

Mana x 1,100
STR+7

Mana x 1,350
HP+16
Adventurer Story Unlock

Mana x 1,100
STR+8

Mana x 1,350

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 2,400
STR+10

Mana x 3,000
HP+18

Mana x 2,400
STR+10

Mana x 3,000
HP+18

Mana x 2,400
STR+11
Adventurer Story Unlock

Mana x 3,000
HP+19

Mana x 2,400
STR+11

Mana x 3,000

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+15

Mana x 3,600
STR+12

Mana x 4,400
Force Strike (Upgrade 2)

HP+15

Mana x 3,600
STR+12

Mana x 4,400
HP+16

Mana x 3,600
STR+12

Mana x 4,400
HP+16

Mana x 3,600

Mana Circle 6

Total Materials

Unbind Materials

Effects