Table of Contents
- 3* Art
- 4* Art
- 5* Art
About | |
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A master craftsman who adorns himself in gold armor. Some think he did so to show off his wealth, but there's a deeper reason for it. His fervor for armor burns hotter than a furnace, and his need to save lives is stronger than steel. |
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CV Info - English | CV Info - Japanese |
John Bradford | Masakazu Morita |
Golden Armorer |
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Obtainable as a 3
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Character Stats
Overview
Malka the Golden Armorer is a support-focused Light Lance user. Blaze of Gold is an AoE whirlwind attack good for damaging a large numbers of enemies, while Pride of the Forge, his second Skill, offers a respectable 10% Strength boost for 15 seconds. His Full HP Defense passive is spotty at best, but thanks to 75% Poison Res, he's a great pick for Shadow IO, especially alongside a regen healer.
Strengths
Good Team Support
With a good Strength buff and the popular HP Co-Ability, Malka provides both offensive and defensive buffs for his team.
Well Suited for IO
Thanks to Poison Resistance and his AoE Skill, Malka is a great pick for Shadow IO.Â
Weaknesses
Needs Team Support
Being an offensive support means Malka will still need teammates to cover healing.Â
Low-Average Stats
Being a natural 3★ Adventurer, Malka’s stats are already lower, but he is also balanced with no specialty. With neither high strength or HP, his ability as a tank or DPS is rather reduced compared to other choices.
Dragon Recommendations
- Cupid: Offering an excellent Strength boost and some much needed recovery for Malka, this is the best choice.
- Liger: A mixed dragon best helps Malka bolster his middle of the road stats into more of a tank role.
- Lindworm: The superior budget choice for Light DPS units thanks to her pure STR boost.
Weapon Recommendations
Thunder King’s Greatspear: The top Light Lance with high stats and an excellent active skill. Rather overkill for Malka's current content.Â
Lonesome Wish: This Void lance has Dull res, allowing Malka to perform adequately in Obsidian Golem, but it is also an effective budget choice elsewhere.
Jack-o’-Lance: A decent budget choice for those who acquired it. The active skill is very welcome.
Wyrmprint Recommendations
Pair 1
Pair 2
With middling stats, Malka’s damage is in need of some help, making Skill Damage the best path. Skill Haste also helps accelerate his buffs for slightly more uptime.
The best damage option for Malka is Dragon and Tamer, with Jewels of the Sun being a great support option.
Shared Skill
Pride of the Forge | ||
Lvl 2 | Increases the entire team's strength by 15% for 15 seconds. | 200 |
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Lvl 3 | Increases the entire team's strength by 15% for 30 seconds. | 300 |
SP Cost |
Level 1: 9254
Level 2: 13881
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Iframe | Medium |
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Unlock Materials |
Light Tome x5
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Cost | 5 | Level | 2 |
Skills
Skill 1
Blaze of Gold | ||
Lvl 1 | Deals light damage to surrounding enemies, and inflicts paralysis. Paralyzed foes take extra damage. | 100 |
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Lvl 2 | Deals light damage to surrounding enemies, and inflicts paralysis. Paralyzed foes take extra damage. | 200 |
Lvl 3 | Deals light damage to surrounding enemies, and inflicts paralysis. Paralyzed foes take extra damage. | 300 |
SP Cost | 2556 | Iframe | Medium |
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Skill 2
Pride of the Forge | ||
Lvl 1 | Increases the entire team's strength by 10% for 15 seconds. | 100 |
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Lvl 2 | Increases the entire team's strength by 15% for 15 seconds. | 200 |
Lvl 3 | Increases the entire team's strength by 15% for 30 seconds. | 300 |
SP Cost | 6610 | Iframe | Medium |
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Abilities
Ability 1
Full HP = Defense +15%
Increases defense by 15% when HP is full. |
40
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Upgrades To | |
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Full HP = Defense +20%
Increases defense by 20% when HP is full. |
60
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Ability 2
Poison Res +25%
Reduces susceptibility to poison by 25%. |
40 |
Upgrades To | |
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Poison Res +50%
Reduces susceptibility to poison by 50%. |
60 |
Ability 3
Poison Res +25%
Reduces susceptibility to poison by 25%. |
40 |
Upgrades To | |
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Co-Abilities
HP +5%
Increases HP by 5%. Benefits your whole team. |
50 |
Show Upgrades
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Increases HP by 7%. Benefits your whole team. |
Increases HP by 9%. Benefits your whole team. |
Increases HP by 12%. Benefits your whole team. |
Increases HP by 15%. Benefits your whole team. |
Co-Ability Chain
(Light) Defense +1%
If a team member is attuned to (Light): increases their defense by 1%. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Light): increases their defense by 1%. Benefits your whole team. |
If a team member is attuned to (Light): increases their defense by 2%. Benefits your whole team. |
If a team member is attuned to (Light): increases their defense by 2%. Benefits your whole team. |
If a team member is attuned to (Light): increases their defense by 3%. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5