Table of Contents
- 3* Art
- 4* Art
- 5* Art
About | |
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Her voluptuousness and flirtatious speech make men an easy target for this charming sniper. Stringing people along is just a game to her, however, and those who fall for her charms always regret it in the end. |
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CV Info - English | CV Info - Japanese |
Mavis Ada | Ayako Kawasumi |
Alluring Sniper |
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Obtainable as a 3
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Character Stats
Shared Skill
Morning Glow | ||
Lvl 2 | Deals light damage to enemies in a line, and inflicts paralysis. Paralyzed foes take extra damage. | 200 |
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Lvl 3 | Deals light damage to enemies in a line, and inflicts paralysis. Paralyzed foes take extra damage. | 300 |
SP Cost | 4790 | Iframe | Medium |
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Unlock Materials |
Light Tome x4
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Cost | 4 | Level | 1 |
Skills
Skill 1
Morning Glow | ||
Lvl 1 | Deals light damage to enemies in a line, and inflicts paralysis. Paralyzed foes take extra damage. | 100 |
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Lvl 2 | Deals light damage to enemies in a line, and inflicts paralysis. Paralyzed foes take extra damage. | 200 |
Lvl 3 | Deals light damage to enemies in a line, and inflicts paralysis. Paralyzed foes take extra damage. | 300 |
SP Cost | 2395 | Iframe | Medium |
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Skill 2
Provocative Shot | ||
Lvl 1 | Deals light damage to enemies in a line. | 100 |
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Lvl 2 | Deals light damage to enemies in a line, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 200 |
Lvl 3 | Deals light-based damage to enemies in a line, and reduces their defense by 10% without fail. | 300 |
SP Cost | 5051 | Iframe | Short |
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Abilities
Ability 1
Broken Punisher +15%
Increases damage to enemies in break state by 15%. |
40
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Upgrades To | |
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Broken Punisher +20%
Increases damage to enemies in break state by 20%. |
60
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Ability 2
Curse Res +25%
Reduces susceptibility to curses by 25%. |
40 |
Upgrades To | |
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Curse Res +50%
Reduces susceptibility to curses by 50%. |
60 |
Ability 3
Curse Res +25%
Reduces susceptibility to curses by 25%. |
40 |
Upgrades To | |
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Co-Abilities
Skill Haste +2%
Increases skill gauge fill rate by 2%. Benefits your whole team. |
50 |
Show Upgrades
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Increases skill gauge fill rate by 5%. Benefits your whole team. |
Increases skill gauge fill rate by 8%. Benefits your whole team. |
Increases skill gauge fill rate by 11%. Benefits your whole team. |
Increases skill gauge fill rate by 15%. Benefits your whole team. |
Co-Ability Chain
(Light) Paralyzing Edge +20%
If a team member is attuned to (Light): increases their chances of inflicting paralysis by 20%. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Light): increases their chances of inflicting paralysis by 25%. Benefits your whole team. |
If a team member is attuned to (Light): increases their chances of inflicting paralysis by 30%. Benefits your whole team. |
If a team member is attuned to (Light): increases their chances of inflicting paralysis by 35%. Benefits your whole team. |
If a team member is attuned to (Light): increases their chances of inflicting paralysis by 40%. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5