Table of Contents
About | |
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A princess of the Faerie Kingdom who left her homeland for her growth period to learn of the outside world, and ended up becoming a foster mother to Ilia. The motherly love she felt changed the once-timid Meene for good. |
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CV Info - English | CV Info - Japanese |
Stephanie Iszak | Yukana |
Motherly Faerie |
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Obtainable as a 5
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Character Stats
Overview
Meene is a new wind bow that instead of firing arrows, summons butterflies to harass her foes. Her damage output is respectable, and she's got some viable tools in her kit that make her a good pick for Wind teams.
Strengths
Focus on Debuffing foes
Meene can debuff a foe's Strength, Defense, inflict poison, and summons butterflies to deal damage over time. It's a great kit for weakening foes to make your teammates perform better.Â
Life Shield at Start
Meene's life shield provides an early buffer to make up for mistakes, though once it is gone it won't be refreshed.Â
Weaknesses
Heavily Reliant on keeping Butterflies up
If Meene's swarm of insects ever falls below six, her power drops off sharply as her abilities lose their bonus effects.Â
Dragon Recommendations
Midgardsormr Zero is the best dragon in Wind, by a lot.
Vayu is a decent option for skill damage boost.
Ariel is a decent pick, but falls off sharply compared to better options.
Weapon Recommendations
Generally speaking, weapon effectiveness goes Agito > High Dragon Trials > Chimeratech.
Wyrmprint Recommendations
Pair 1
This setup focuses on abusing Poison and Doublebuffs. If you're not running with a Templar Hope or another Doublebuff enabler, you can swap out Brothers in Arms for Memory of a friend.
Shared Skill
Faerie Magic
Lvl 2
Deals wind damage to enemies directly ahead, and reduces their strength by 15% for 15 seconds. This strength reduction effect will not stack.
200
Lvl 3
Deals wind damage to enemies directly ahead, and reduces their strength by 20% for 15 seconds. This strength reduction effect will not stack.
300
SP Cost
7917
Iframe
Medium
Unlock Materials
Wind Tome x3
Cost
3
Level
1
Skills
Skill 1
Faerie Magic
Lvl 1
Deals wind damage to enemies directly ahead, reduces their strength by 15% for 10 seconds, and fires extra shots equal to the number of butterflies the user currently has summoned. This strength reduction effect will not stack. When the user has six or more summoned butterflies, these extra shots reduce enemy defense by 5% for 10 seconds. This defense reduction effect will not stack.
100
Lvl 2
Deals wind damage to enemies directly ahead, reduces their strength by 15% for 15 seconds, and fires extra shots equal to the number of butterflies the user currently has summoned. This strength reduction effect will not stack. When the user has six or more summoned butterflies, these extra shots reduce enemy defense by 5% for 15 seconds. This defense reduction effect will not stack.
200
Lvl 3
Deals wind damage to enemies directly ahead, reduces their strength by 20% for 15 seconds, and fires extra shots equal to the number of butterflies the user currently has summoned. This strength reduction effect will not stack. When the user has six or more summoned butterflies, these extra shots reduce enemy defense by 10% for 15 seconds. This defense reduction effect will not stack.
300
SP Cost
4140
Iframe
Medium
Skill 2
Butterfly Kiss
Lvl 1
Deals wind damage to the target and nearby enemies, and additional damage at the location of the user's summoned butterflies. When the user has six or more summoned butterflies, this additional damage may inflict poison.
100
Lvl 2
Deals wind damage to the target and nearby enemies, and additional damage at the location of the user's summoned butterflies. When the user has six or more summoned butterflies, this additional damage may inflict poison.
200
Lvl 3
300
SP Cost
6900
Iframe
Medium
Abilities
Ability 1
Radiant Butterflies I
Standard attacks, force strikes, and dash attacks instead summon butterflies that pursue the target. Also grants all teammates a "Life Shield" equal to 10% of the user's maximum HP at the start of quests.
80
Upgrades To
Radiant Butterflies II
Standard attacks, force strikes, and dash attacks instead summon butterflies that pursue the target. Also grants all teammates a "Life Shield" equal to 20% of the user's maximum HP at the start of quests.
100
Ability 2
Bog Res +50%
Reduces susceptibility to bog by 50%.
60
Upgrades To
Bog Res +100%
Reduces susceptibility to bog by 100%.
100
Ability 3
Flurry Devastation +10%
Increases critical rate by 10% when the combo count is 15 or higher.
80
Upgrades To
Flurry Devastation +13%
Increases critical rate by 13% when the combo count is 15 or higher.
100
Co-Abilities
Skill Haste +8%
Increases skill gauge fill rate by 8%. Benefits your whole team.
170
Show Upgrades
Increases skill gauge fill rate by 9%. Benefits your whole team.
Increases skill gauge fill rate by 11%. Benefits your whole team.
Increases skill gauge fill rate by 12%. Benefits your whole team.
Increases skill gauge fill rate by 15%. Benefits your whole team.
Co-Ability Chain
(Wind) Combo Time I
If a team member is attuned to (Wind): extends the window between them hitting an enemy and the combo counter resetting by one second. Benefits your whole team.
Show Upgrades
If a team member is attuned to (Wind): extends the window between them hitting an enemy and the combo counter resetting by 1.2 seconds. Benefits your whole team.
If a team member is attuned to (Wind): extends the window between them hitting an enemy and the combo counter resetting by 1.5 seconds. Benefits your whole team.
If a team member is attuned to (Wind): extends the window between them hitting an enemy and the combo counter resetting by two seconds. Benefits your whole team.
If a team member is attuned to (Wind): extends the window between them hitting an enemy and the combo counter resetting by 2.5 seconds. Benefits your whole team.
Total Materials Required
- 1
- 2
- 3
- 4
- 5
Mana Circle 1
Total Materials
Effects
Mana Circle 2
Total Materials
Unbind Materials
Effects
Mana Circle 3
Total Materials
Unbind Materials
Effects
Mana Circle 5
Total Materials
Unbind Materials
Effects
Faerie Magic (Upgrade 2)
Latest Content
This setup focuses on abusing Poison and Doublebuffs. If you're not running with a Templar Hope or another Doublebuff enabler, you can swap out Brothers in Arms for Memory of a friend.
Faerie Magic | ||
Lvl 2 | Deals wind damage to enemies directly ahead, and reduces their strength by 15% for 15 seconds. This strength reduction effect will not stack. | 200 |
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Lvl 3 | Deals wind damage to enemies directly ahead, and reduces their strength by 20% for 15 seconds. This strength reduction effect will not stack. | 300 |
SP Cost | 7917 | Iframe | Medium |
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Unlock Materials |
Wind Tome x3
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Cost | 3 | Level | 1 |
Faerie Magic | ||
Lvl 1 | Deals wind damage to enemies directly ahead, reduces their strength by 15% for 10 seconds, and fires extra shots equal to the number of butterflies the user currently has summoned. This strength reduction effect will not stack. When the user has six or more summoned butterflies, these extra shots reduce enemy defense by 5% for 10 seconds. This defense reduction effect will not stack. | 100 |
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Lvl 2 | Deals wind damage to enemies directly ahead, reduces their strength by 15% for 15 seconds, and fires extra shots equal to the number of butterflies the user currently has summoned. This strength reduction effect will not stack. When the user has six or more summoned butterflies, these extra shots reduce enemy defense by 5% for 15 seconds. This defense reduction effect will not stack. | 200 |
Lvl 3 | Deals wind damage to enemies directly ahead, reduces their strength by 20% for 15 seconds, and fires extra shots equal to the number of butterflies the user currently has summoned. This strength reduction effect will not stack. When the user has six or more summoned butterflies, these extra shots reduce enemy defense by 10% for 15 seconds. This defense reduction effect will not stack. | 300 |
SP Cost | 4140 | Iframe | Medium |
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Skill 2
Butterfly Kiss | ||
Lvl 1 | Deals wind damage to the target and nearby enemies, and additional damage at the location of the user's summoned butterflies. When the user has six or more summoned butterflies, this additional damage may inflict poison. | 100 |
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Lvl 2 | Deals wind damage to the target and nearby enemies, and additional damage at the location of the user's summoned butterflies. When the user has six or more summoned butterflies, this additional damage may inflict poison. | 200 |
Lvl 3 | 300 |
SP Cost | 6900 | Iframe | Medium |
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Abilities
Ability 1
Radiant Butterflies I
Standard attacks, force strikes, and dash attacks instead summon butterflies that pursue the target. Also grants all teammates a "Life Shield" equal to 10% of the user's maximum HP at the start of quests. |
80
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Upgrades To | |
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Radiant Butterflies II
Standard attacks, force strikes, and dash attacks instead summon butterflies that pursue the target. Also grants all teammates a "Life Shield" equal to 20% of the user's maximum HP at the start of quests. |
100
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Ability 2
Bog Res +50%
Reduces susceptibility to bog by 50%. |
60 |
Upgrades To | |
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Bog Res +100%
Reduces susceptibility to bog by 100%. |
100 |
Ability 3
Flurry Devastation +10%
Increases critical rate by 10% when the combo count is 15 or higher. |
80 |
Upgrades To | |
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Flurry Devastation +13%
Increases critical rate by 13% when the combo count is 15 or higher. |
100 |
Co-Abilities
Skill Haste +8%
Increases skill gauge fill rate by 8%. Benefits your whole team. |
170 |
Show Upgrades
|
Increases skill gauge fill rate by 9%. Benefits your whole team. |
Increases skill gauge fill rate by 11%. Benefits your whole team. |
Increases skill gauge fill rate by 12%. Benefits your whole team. |
Increases skill gauge fill rate by 15%. Benefits your whole team. |
Co-Ability Chain
(Wind) Combo Time I
If a team member is attuned to (Wind): extends the window between them hitting an enemy and the combo counter resetting by one second. Benefits your whole team. |
Show Upgrades
|
If a team member is attuned to (Wind): extends the window between them hitting an enemy and the combo counter resetting by 1.2 seconds. Benefits your whole team. |
If a team member is attuned to (Wind): extends the window between them hitting an enemy and the combo counter resetting by 1.5 seconds. Benefits your whole team. |
If a team member is attuned to (Wind): extends the window between them hitting an enemy and the combo counter resetting by two seconds. Benefits your whole team. |
If a team member is attuned to (Wind): extends the window between them hitting an enemy and the combo counter resetting by 2.5 seconds. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5