Table of Contents
About | |
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A talking cat (don't say that to his face) who has served as the guide and mascot of the Phantom Thieves ever since Joker saved him from Suguru Kamoshida's Palace. Has a mildly unhealthy obsession with Panther. |
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CV Info - English | CV Info - Japanese |
Cassandra Lee Morris | Ikue Otani |


Feline Guide |
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Obtainable as a 5
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Character Stats
Overview
Pretty good Co-ability.
Shared Skill
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Lvl 2 | Deals damage to surrounding enemies, and draws them toward the user. | 200 ![]() |
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Lvl 3 | 300 ![]() |
SP Cost | 8447 | Iframe | Long |
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Unlock Materials |
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Cost | 5 | Level | 2 |
Skills
Skill 1
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Lvl 1 | Deals damage to enemies directly ahead, and partially fills the Persona gauge if the attack connects. Changing direction is possible during the attack. When Zorro is active: deals damage to enemies directly ahead with a high chance of landing critical hits. Occasionally activates a more powerful version of this skill when used. | 100 ![]() |
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Lvl 2 | Deals damage to enemies directly ahead, and partially fills the Persona gauge if the attack connects. Changing direction is possible during the attack. When Zorro is active: deals damage to enemies directly ahead with a high chance of landing critical hits. Occasionally activates a more powerful version of this skill when used. | 200 ![]() |
Lvl 3 | Deals damage to enemies directly ahead, and partially fills the Persona gauge if the attack connects. Changing direction is possible during the attack. When Zorro is active: deals damage to enemies directly ahead with a high chance of landing critical hits. Occasionally activates a more powerful version of this skill when used. | 300 ![]() |
SP Cost | 2715 | Iframe | Long |
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Skill 2
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Lvl 1 | Deals damage to surrounding enemies, draws them toward the user, and partially fills the Persona gauge if the attack connects. When Zorro is active: deals damage to the target and nearby enemies, and draws them together. | 100 ![]() |
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Lvl 2 | Deals damage to surrounding enemies, draws them toward the user, and partially fills the Persona gauge if the attack connects. When Zorro is active: deals damage to the target and nearby enemies, and draws them together. | 200 ![]() |
Lvl 3 | 300 ![]() |
SP Cost | 5450 | Iframe | Long |
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Abilities
Ability 1
![]() Grants the Persona element Wind to certain attacks. Also grants the user a Persona gauge, and changes the shapeshift button into a Persona button. Tapping this button summons Zorro. While summoned, Zorro will attack and restore HP to all teammates as the user attacks. Additionally, grants the user a unique force strike that activates the "Beast Eye" effect for 30 seconds. Beast Eye increases the user's Persona gauge fill rate by 10% while active, but is removed when Zorro is summoned, and cannot be granted while Zorro is active. While Zorro is not summoned, standard attacks and force strikes will fill the Persona gauge. |
80
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Upgrades To | |
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![]() Grants the Persona element Wind to certain attacks. Also grants the user a Persona gauge, and changes the shapeshift button into a Persona button. Tapping this button summons Zorro. While summoned, Zorro will attack and restore HP to all teammates as the user attacks. Additionally, grants the user a unique force strike that activates the "Beast Eye" effect for 30 seconds. Beast Eye increases the user's Persona gauge fill rate by 20% while active, but is removed when Zorro is summoned, and cannot be granted while Zorro is active. While Zorro is not summoned, standard attacks and force strikes will fill the Persona gauge. |
100
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Ability 2
![]() Reduces susceptibility to freezing by 50%. |
60 ![]() |
Upgrades To | |
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![]() Reduces susceptibility to freezing by 100%. |
100 ![]() |
Ability 3
![]() Adds 15% to the modifier applied to critical damage. |
80 ![]() |
Upgrades To | |
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![]() Adds 20% to the modifier applied to critical damage. |
100 ![]() |
Co-Abilities
![]() Increases wind damage by 12%. Benefits your whole team. |
160 ![]() |
Show Upgrades
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Increases wind damage by 14%. Benefits your whole team. |
Increases wind damage by 16%. Benefits your whole team. |
Increases wind damage by 18%. Benefits your whole team. |
Increases wind damage by 20%. Benefits your whole team. |
Co-Ability Chain
(Wind) Gentleman Thief I
If a team member is attuned to (Wind): reduces water damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Wind): reduces water damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Wind): reduces water damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Wind): reduces water damage taken by them by 8% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Wind): reduces water damage taken by them by 10% when the combo count is 10 or higher. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5
Mana Circle 1
Total Materials
Effects
Mana Circle 2
Total Materials
Unbind Materials
Effects
Mana Circle 3
Total Materials
Unbind Materials
Effects
Mana Circle 5
Total Materials
Unbind Materials
Effects
