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Nefaria

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Table of Contents

Character Tier
2

About

A beautiful woman clad in foreign garb. Though young, her speech and manners take one back to the days of old. Little is known about her background, but her vast knowledge of mana helped her recognize the prince's dragonpact.

CV Info - English CV Info - Japanese
Mariee Devereux Yukana
Shadow
Bow
Support
Queen of the Sands
Obtainable as a 5

Character Stats

MAX HP 961
MAX STR 565

Overview

A former denizen of the Shadow roster dregs, Nefaria has received a breath of fresh air through mana spirals. Quickly toppling Valentine's Addis as a reliable Bow user, Nefaria gains two new entries to her resume: Poison and dispel. The fun doesn't stop there, as Lvl. 3 Twilight Oblivion adds a great deal of depth to her playstyle. Her new enhanced Force Strike now grants enough SP to fully charge Night of Antiquity, enabling S1 doublecasts for insane burst windows. Nefaria embodies the best of both Delphi and Cleo by offering both insane damage and unparalleled utility. 

Strengths

High Burst Damage

Twilight Oblivion's enhanced Force Strike enables rapidfire Night of Antiquities. With S1 charged, the sequence goes S2, FS, S1, S1. The addition of innate Poisoned Punisher also pumps DPS through the roof. 

Dispel

Nefaria's kit is specifically designed to counter Kai Yan and is currently only one of few adventurers that can dispel enemy buffs. 

Weaknesses

HP Gated

Dipping below 100% HP will cause affliction chances to suffer and lower Poison uptime during longer fights. 

Dragon Recommendations

Shinobi is the prime choice to amplify Night of Antiquity to absurd levels. 

Fatalis grants enormous raw STR, but be wary of Shapeshifting

Juggernaut is an affordable budget pick. 

Weapon Recommendations

Budget Option: Faerie Bow

Wyrmprint Recommendations

Pair 1

Pair 1: General purpose setup with a little bit of everything. RR may be replaced with Forest Bonds, while TFoH can be subbed for The Plaguebringer. 

Shared Skill

Night of Antiquity
Lvl 2 Deals shadow damage to the target and nearby enemies. Blinded foes take extra damage.
200
Lvl 3 Deals shadow damage to the target and nearby enemies. Blinded foes take extra damage.
300
Lvl 4 Deals shadow damage to the target and nearby enemies, and inflicts poison. Blinded or poisoned foes take extra damage.
SP Cost 7596 Iframe Long
Unlock Materials
Cost 7 Level 1

Skills

Skill 1

Night of Antiquity
Lvl 1 Deals shadow damage to the target and nearby enemies.
100
Lvl 2 Deals shadow damage to the target and nearby enemies. Blinded foes take extra damage.
200
Lvl 3 Deals shadow damage to the target and nearby enemies. Blinded foes take extra damage.
300
Lvl 4 Deals shadow damage to the target and nearby enemies, and inflicts poison. Blinded or poisoned foes take extra damage.
SP Cost 2713 Iframe Long

Skill 2

Twilight Oblivion
Lvl 1 Activates "Twilight Arrows." For the next three force strikes, the user will shoot special arrows that deal extra damage and inflict blindness.
100
Lvl 2 Activates "Twilight Arrows." For the next three force strikes, the user will shoot special arrows that deal extra damage and inflict blindness.
200
Lvl 3 Activates "Twilight Arrows." The user's next force strike will deal extra damage, inflict blindness, and dispel one enemy buff.
300
SP Cost 5599 Iframe Medium

Abilities

Ability 1

Full HP = Blindness +50%

Increases the chances of inflicting blindness by 50% when HP is full.

80
Upgrades To
Full HP = Blindness +60%

Increases the chances of inflicting blindness by 60% when HP is full.

100
Upgrades To
Full HP = Poison & Blindness +60%

Increases the chances of inflicting poison and blindness by 60% when HP is full.

120

Ability 2

Paralysis Res +50%

Reduces susceptibility to paralysis by 50%.

60
Upgrades To
Paralysis Res +100%

Reduces susceptibility to paralysis by 100%.

100
Upgrades To
Potent Paralysis Res +100%

Reduces susceptibility to paralysis by 100%. When the user is hit by an attack that would have paralyzed them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.

120

Ability 3

Blinded Punisher +25%

Increases damage to blinded enemies by 25%.

80
Upgrades To
Blinded Punisher +30%

Increases damage to blinded enemies by 30%.

100
Upgrades To
Poisoned & Blinded Punisher I

Increases damage to poisoned enemies by 30% and blinded enemies by 40%.

120

Co-Abilities

Skill Haste +8%

Increases skill gauge fill rate by 8%. Benefits your whole team.

170
Show Upgrades

Increases skill gauge fill rate by 9%. Benefits your whole team.

Increases skill gauge fill rate by 11%. Benefits your whole team.

Increases skill gauge fill rate by 12%. Benefits your whole team.

Increases skill gauge fill rate by 15%. Benefits your whole team.

Co-Ability Chain

(Shadow) Poison = User Light Res +3%

If a team member is attuned to (Shadow): reduces light damage taken by them by 3% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Shadow): reduces light damage taken by them by 4% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

If a team member is attuned to (Shadow): reduces light damage taken by them by 5% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

If a team member is attuned to (Shadow): reduces light damage taken by them by 6% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

If a team member is attuned to (Shadow): reduces light damage taken by them by 8% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+14

Mana x 450
STR+11

Mana x 550
HP+14

Mana x 450
STR+11
Adventurer Story Unlock

Mana x 550
HP+14

Mana x 450
Force Strike

Mana x 650
STR+11

Mana x 550
HP+14

Mana x 450

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,950
HP+16

Mana x 1,550
STR+7

Mana x 1,950
HP+16
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950
HP+16

Mana x 1,550
STR+8

Mana x 1,950
HP+17
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+19

Mana x 3,200
STR+15

Mana x 4,000
HP+19

Mana x 3,200
STR+15
Adventurer Story Unlock

Mana x 4,000
HP+19

Mana x 3,200
STR+15

Mana x 4,000
HP+20

Mana x 3,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+9

Mana x 6,200
HP+21

Mana x 5,000
Force Strike (Upgrade 2)

STR+9

Mana x 6,200
HP+22

Mana x 5,000
STR+10

Mana x 6,200
HP+22

Mana x 5,000
STR+10

Mana x 6,200

Mana Circle 6

Total Materials

Unbind Materials

Effects

STR+3 HP+5

Mana x 20,000
STR+3 HP+5

Mana x 20,000
STR+3 HP+6

Mana x 20,000
STR+3 HP+6

Mana x 20,000
STR+3 HP+6

Mana x 20,000
STR+3 HP+6

Mana x 20,000
STR+3 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
Standard Attack Level Increase