Table of Contents
- 4* Art
- 5* Art
About | |
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A young man from a northern land of ice and snow. The blades in his shoes house ice mana that freezes the ground before him, allowing him to display his immaculate skating ability. He seeks to spread word of his beloved hobby to all. |
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CV Info - English | CV Info - Japanese |
Jason McKinnon | Nobuhiko Okamoto |
Dreamer on Ice |
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Obtainable as a 4
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Character Stats
Overview
Orsem was released just in time for the Loyalty’s Requiem Raid Event against Flame boss Phraeganoth. Being the featured 4★ in the Gacha made him quite accessible, and as an attacking Dagger unit, he’s a valuable teammate. The release of High Brunhilda only further elevated his status as top Water DPS, with Burn Res and a Melee weapon type granting him relatively easy entry. He’s not the sturdiest of Adventurers, but with nimble control of the Dagger Combo, he can skate over most bosses’ attacks while landing Criticals left and right.
Strengths
Consistent Crit Kit
Being a fast attacker with a Crit Rate capping at 23% means he often lands multiple critical hits in a combo.
Evasion Galore
Even without a weapon Skill, Flurry Edge and Triple Salchow have low SP costs for frequently exploitable iframes.
Weaknesses
Fragile
Like most Dagger users, Orsem is pretty vulnerable to damage, especially with a weapon combo that includes forward dashes and lunges.
Dragon Recommendations
- Dragonyule Jeanne enables Orsem to hit massive numbers using his crit-based kit, making her even better than Leviathan. With a max Unbound Dragonyule Jeanne, his 23% max Crit Rate raises to a whopping 43%.
- Still, Leviathan provides a huge boost to Strength and inflicts Bog, so one can’t go wrong with him.
- Vodyanoy has a decent Strength passive.
- Poseidon and Poli’ahu are still good split options.
- Fubuki will be the budget Strength choice.
Weapon Recommendations
Budget Option: Dreamer's Greatsword
Wyrmprint Recommendations
- Critical Damage - Levin's Champion, The Prince of Dragonyule, Evening of Luxury, Stellar Show, Eight-Leaf Clover, Cry of the Horn, Flower in the Fray, The Warrioresses
- Critical Rate Up - Levin's Champion, Resounding Rendition, Hanetsuki Rally, One with the Shadows, Howling Predator, Ring of Exaltation
- Flurry Devastation and Flurry Strength - Dueling Dancers, Flash of Genius
The Prince Of Dragonyule is a strong contender for best-in-slot, with Critical Damage and Flurry Devastation for Water Adventurers.
Shared Skill
Flurry Edge | ||
Lvl 2 | Deals water damage to enemies directly ahead. Frostbitten foes take extra damage. | 200 |
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Lvl 3 | Deals water damage to enemies directly ahead. Frostbitten foes take extra damage. | 300 |
SP Cost | 4622 | Iframe | Medium |
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Unlock Materials |
Water Tome x4
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Cost | 4 | Level | 1 |
Skills
Skill 1
Flurry Edge | ||
Lvl 1 | Deals water damage to enemies directly ahead. Frostbitten foes take extra damage. | 100 |
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Lvl 2 | Deals water damage to enemies directly ahead. Frostbitten foes take extra damage. | 200 |
Lvl 3 | Deals water damage to enemies directly ahead. Frostbitten foes take extra damage. | 300 |
SP Cost | 2311 | Iframe | Medium |
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Skill 2
Triple Salchow | ||
Lvl 1 | Deals water damage to surrounding enemies. | 100 |
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Lvl 2 | Deals water damage to surrounding enemies, and inflicts both frostbite and freeze. | 200 |
Lvl 3 | Deals water damage to surrounding enemies, and inflicts freeze without fail. | 300 |
SP Cost | 4685 | Iframe | Medium |
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Abilities
Ability 1
Flurry Devastation +8%
Increases critical rate by 8% when the combo count is 15 or higher. |
60
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Upgrades To | |
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Flurry Devastation +10%
Increases critical rate by 10% when the combo count is 15 or higher. |
80
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Ability 2
Burn Res +50%
Reduces susceptibility to burning by 50%. |
60 |
Upgrades To | |
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Burn Res +100%
Reduces susceptibility to burning by 100%. |
100 |
Ability 3
HP 70% = Critical Rate +6%
Increases critical rate by 6% when HP is 70% or above. |
60 |
Upgrades To | |
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Co-Abilities
Critical Rate +3%
Increases critical rate by 3%. Benefits your whole team. |
110 |
Show Upgrades
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Increases critical rate by 4%. Benefits your whole team. |
Increases critical rate by 5%. Benefits your whole team. |
Increases critical rate by 7%. Benefits your whole team. |
Increases critical rate by 10%. Benefits your whole team. |
Co-Ability Chain
(Water) Above 10 Hits = Flame Res +5%
If a team member is attuned to (Water): reduces flame damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Water): reduces flame damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Water): reduces flame damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Water): reduces flame damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Water): reduces flame damage taken by them by 9% when the combo count is 10 or higher. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5