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Pinon

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Table of Contents

Character Tier

About

An apostle of the northern Ilian Church. The youngest of the group, she feels impatience over her abilities, which are inferior to the other members'. Though usually a stickler for propriety, she displays her boisterous side in battle.

CV Info - English CV Info - Japanese
Devon Busswood Kaede Hondo
Water
Bow
Attack
The Wing of Purity
Obtainable as a 5

Character Stats

MAX HP 766
MAX STR 493

Overview

Pinon debuts alongside Nevin as apostles of the church bound by their sigils. After an unholy amount of time or given certain conditions, their handicaps are released and fully powered forms are let loose. Pinon’s special Sigil Released shots are powerful and offer considerable sustain alongside Energy support. After some Force Strike spam to unlock ASAP, Energized Sanctus Arrow and lifesteal shots offer considerable staying power. 

Although her concept is fresh and intriguing, Pinon requires extensive setup just to catch up to top tier Water adventurers. A quick glance at the Water roster reveals a handful of lower maintenance powerhouses.

Strengths

Potent Burst and Sustained Damage 

Upon unlocking, Pinon gains special shots after a successful Combo 5 sequence. If left unchecked, these offer powerful sustained damage and allow Pinon to build up to full Energy. Sanctus Arrow should be generally reserved specifically for when fully Energized. 

Passive Attack Rate Boost 

Pinon’s special attacks can only be used after a Combo 5, but she can reach this state quicker than most. 

Weaknesses

Slow Start 

Pinon must bide her time before she can access her full kit. Until then, she’s relegated to spamming Force Strikes and making herself a liability. Several other Water adventurers sport similar power right out the gate, making Pinon hard to justify in endgame content. 

High Maintenance

Soul Benediction is readily lost to both High Brunhilda’s and Ayaha & Otoha’s unavoidable damage spam. Dipping below 70% HP also costs Pinon her increased attack rate and doesn’t mesh well with her self-inflicted slow while charging. 

Dragon Recommendations

Dragonyule Jeanne meshes well with Pinon’s standard attack over skill focus.

Nimis is a close second for similar reasons and synergizes with Inspiration from allies. 

Leviathan offers a reliable 60% STR and adds Bog to Pinon’s kit.

Vodyanoy is an accessible STR pick that gets the job done.

Weapon Recommendations

Budget Option: Peacock's Whorl

Wyrmprint Recommendations

Pair 1

General purpose Frostbite set. Slot 1 may be replaced with Dear Diary or Resounding Rendition for similar results. 

Shared Skill

Sanctus Arrow
Lvl 2 Deals water damage to enemies in a line, and inflicts frostbite.
200
Lvl 3 Deals water damage to enemies in a line, and inflicts frostbite.
300
SP Cost 5996 Iframe Long
Unlock Materials
Cost 5 Level 1

Skills

Skill 1

Sanctus Arrow
Lvl 1 Deals water damage to enemies in a line, and inflicts frostbite.
100
Lvl 2 Deals water damage to enemies in a line, and inflicts frostbite.
200
Lvl 3 Deals water damage to enemies in a line, and inflicts frostbite.
300
SP Cost 3350 Iframe Long

Skill 2

Soul Benediction
Lvl 1 Grants the user the "Gabriel's Blessing" effect for 40 seconds. During Gabriel's Blessing, the user's strength is increased by 30%, their defense is increased by 15%, and damage less than 10% of the user's maximum HP is nullified. These effects do not stack, and are lost upon being attacked. This shield can stack with ordinary shields.
100
Lvl 2 Grants the user the "Gabriel's Blessing" effect for 40 seconds. During Gabriel's Blessing, the user's strength is increased by 50%, their defense is increased by 20%, and damage less than 15% of the user's maximum HP is nullified. These effects do not stack, and are lost upon being attacked. This shield can stack with ordinary shields.
200
Lvl 3
300
SP Cost 8534 Iframe Medium

Abilities

Ability 1

Gabriel's Covenant I

Inflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike with two increasingly powerful charge levels. Movement is possible while charging, but the user will move more slowly. Once their force strike is fully charged, it will deal extra damage to frostbitten foes and reduce Locked Sigil's remaining time by 9 seconds if it connects. The Locked Sigil debuff cannot be removed by shapeshifting or incapacitation. When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead, allowing the user to perform special attacks that restore 5% of the damage inflicted as HP to the user and have a 40% chance to increase the user's energy level by one stage. This special attack is activated by tapping the screen at the end of a standard attack combo. This recovery caps at 7% of their maximum HP. By tapping the screen again during one of these attacks, the user can immediately perform another.

80
Upgrades To
Gabriel's Covenant II

Inflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike with two increasingly powerful charge levels. Movement is possible while charging, but the user will move more slowly. Once their force strike is fully charged, it will deal extra damage to frostbitten foes and reduce Locked Sigil's remaining time by 13 seconds if it connects. The Locked Sigil debuff cannot be removed by shapeshifting or incapacitation. When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead, allowing the user to perform special attacks that restore 5% of the damage inflicted as HP to the user and have a 40% chance to increase the user's energy level by one stage. This special attack is activated by tapping the screen at the end of a standard attack combo. This recovery caps at 7% of their maximum HP. By tapping the screen again during one of these attacks, the user can immediately perform another.

100

Ability 2

Burn Res +50%

Reduces susceptibility to burning by 50%.

60
Upgrades To
Burn Res +100%

Reduces susceptibility to burning by 100%.

100

Ability 3

HP 70% = Attack Rate I

Increases attack rate by % when HP is 70% or above.

80
Upgrades To
HP 70% = Attack Rate II

Increases attack rate by % when HP is 70% or above.

100

Co-Abilities

Skill Haste +8%

Increases skill gauge fill rate by 8%. Benefits your whole team.

170
Show Upgrades

Increases skill gauge fill rate by 9%. Benefits your whole team.

Increases skill gauge fill rate by 11%. Benefits your whole team.

Increases skill gauge fill rate by 12%. Benefits your whole team.

Increases skill gauge fill rate by 15%. Benefits your whole team.

Co-Ability Chain

(Water) HP 80% = Flame Res +1%

If a team member is attuned to (Water): reduces flame damage taken by them by 1% when their HP is 80% or above. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Water): reduces flame damage taken by them by 2% when their HP is 80% or above. Benefits your whole team.

If a team member is attuned to (Water): reduces flame damage taken by them by 3% when their HP is 80% or above. Benefits your whole team.

If a team member is attuned to (Water): reduces flame damage taken by them by 4% when their HP is 80% or above. Benefits your whole team.

If a team member is attuned to (Water): reduces flame damage taken by them by 6% when their HP is 80% or above. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+10

Mana x 450
STR+8

Mana x 550
HP+10

Mana x 450
STR+8

Mana x 550
HP+11
Adventurer Story Unlock

Mana x 450
STR+9

Mana x 550
HP+11

Mana x 650
STR+9

Mana x 450
HP+11

Mana x 550

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+8

Mana x 1,550
HP+15

Mana x 1,950
STR+8

Mana x 1,550
HP+15
Adventurer Story Unlock

Mana x 1,950
STR+8

Mana x 1,550
HP+16

Mana x 1,950
STR+8

Mana x 1,550
HP+16
Adventurer Story Unlock

Mana x 1,950
STR+8

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 4,000
STR+15

Mana x 3,200
HP+18

Mana x 4,000
STR+16
Adventurer Story Unlock

Mana x 3,200
HP+18

Mana x 4,000
STR+16

Mana x 3,200
HP+19

Mana x 4,000

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+10

Mana x 5,000
HP+20

Mana x 6,200
Force Strike (Upgrade 2)

STR+10

Mana x 5,000
HP+21

Mana x 6,200
STR+10

Mana x 5,000
HP+21

Mana x 6,200
STR+10

Mana x 5,000