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Valentine's Melody

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Table of Contents

Character Tier

About

Melody throws on her best outfit for a Valentine's date! Despite being accident-prone as ever, she's still an optimistic kind of gal. She baked a host of treats for you-know-who and filled them with love, but will her feelings be reciprocated?

CV Info - English CV Info - Japanese
Chantal Strand Ayaka Ohashi
Wind
Axe
Support
Lovestruck Maid
Obtainable as a 5

Character Stats

MAX HP 783
MAX STR 492

Overview

Dragalia’s resident mishap-inclined maid returns with a vengeance. After catching the love bug, Melody goes beyond mere support; her kit now sports debuffs, buffs, and Poison, making her an all-around powerhouse. One of few top tier Poison enablers, Melody serves as another option for those interested in the Poison Punisher meta.

Strengths

Synergistic Kit 

S2 Poison, Team Strength, and Poisoned Punisher all mesh together nicely. Most Water targets lack significant Poison Res and pose no threat to Melody’s kit. Furthermore, Axes’ higher base Crit Rate is complemented by an uncommon Crit Damage Co-ability. 

Team Support 

S1’s DEF reduction has a higher uptime than W!Elisanne’s S2. Poison grants a teamwide STR buff on top of enabling potential Poison Punisher teammates like Kristy.

Weaknesses

Axe User 

Lack of mobility and SP gains place more weight on positioning and completing combo chains. 

Dragon Recommendations

Vayu reigns supreme, greatly amplifying Melody's two damage skills.

Pazuzu is a perfect match for Melody's Poison kit. 

Roc is an accessible yet functional 4★ STR pick.

Weapon Recommendations

Budget option: The Tyrant

Wyrmprint Recommendations

Pair 1

Pair 1: Covers all the bases: Skill Damage, STR, Crit, and Poison Punisher. 

Shared Skill

A Splash of Affection
Lvl 2 Deals wind damage to enemies directly ahead, and inflicts poison.
200
Lvl 3 "
300
SP Cost 5217 Iframe Long
Unlock Materials
Cost 6 Level 2

Skills

Skill 1

Now You'll See What I'm Maid Of!
Lvl 1 Deals wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%.
100
Lvl 2 Deals wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%.
200
Lvl 3 Deals wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%.
300
SP Cost 3849 Iframe Long

Skill 2

A Splash of Affection
Lvl 1 Deals wind damage to enemies directly ahead, and inflicts poison.
100
Lvl 2 Deals wind damage to enemies directly ahead, and inflicts poison.
200
Lvl 3 "
300
SP Cost 5217 Iframe Long

Abilities

Ability 1

Poison = Team Strength +8%

Buffs the entire team's strength by 8% for 10 seconds upon successfully poisoning an enemy. After activating, this ability will not activate again for five seconds.

80
Upgrades To
Poison = Team Strength +10%

Buffs the entire team's strength by 10% for 10 seconds upon successfully poisoning an enemy. After activating, this ability will not activate again for five seconds.

100

Ability 2

Bog Res +50%

Reduces susceptibility to bog by 50%.

60
Upgrades To
Bog Res +100%

Reduces susceptibility to bog by 100%.

100

Ability 3

Poisoned Punisher +25%

Increases damage to poisoned enemies by 25%.

80
Upgrades To
Poisoned Punisher +30%

Increases damage to poisoned enemies by 30%.

100

Co-Abilities

Critical Damage +17%

Adds 17% to the modifier applied to critical damage. Benefits your whole team.

160
Show Upgrades

Adds 20% to the modifier applied to critical damage. Benefits your whole team.

Adds 23% to the modifier applied to critical damage. Benefits your whole team.

Adds 26% to the modifier applied to critical damage. Benefits your whole team.

Adds 30% to the modifier applied to critical damage. Benefits your whole team.

Co-Ability Chain

(Wind) HP 80% = Water Res +1%

If a team member is attuned to (Wind): reduces water damage taken by them by 1% when their HP is 80% or above. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Wind): reduces water damage taken by them by 2% when their HP is 80% or above. Benefits your whole team.

If a team member is attuned to (Wind): reduces water damage taken by them by 3% when their HP is 80% or above. Benefits your whole team.

If a team member is attuned to (Wind): reduces water damage taken by them by 4% when their HP is 80% or above. Benefits your whole team.

If a team member is attuned to (Wind): reduces water damage taken by them by 6% when their HP is 80% or above. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 450
STR+11

Mana x 550
HP+14

Mana x 450
STR+11
Adventurer Story Unlock

Mana x 550
HP+14

Mana x 450
Force Strike

Mana x 650
STR+12

Mana x 550
HP+14

Mana x 450

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+8

Mana x 1,950
HP+15

Mana x 1,550
STR+8

Mana x 1,950
HP+16
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950
HP+16

Mana x 1,550
STR+8

Mana x 1,950
HP+16
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 3,200
STR+15

Mana x 4,000
HP+19

Mana x 3,200
STR+16
Adventurer Story Unlock

Mana x 4,000
HP+19

Mana x 3,200
STR+16

Mana x 4,000
HP+19

Mana x 3,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+10

Mana x 6,200
HP+21

Mana x 5,000
Force Strike (Upgrade 2)

STR+10

Mana x 6,200
HP+21

Mana x 5,000
STR+10

Mana x 6,200
HP+21

Mana x 5,000
STR+10

Mana x 6,200