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Vania

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Table of Contents

Character Tier

About

A vampire who, until recently, slumbered deep in the woods. She now travels the world to find a means of awakening her hibernating brethren. Her naiveté is surpassed only by her capricious ways. It's...actually kind of adorable. Sometimes.

CV Info - English CV Info - Japanese
Rogin Rashidan Rie Kugimiya
Shadow
Wand
Attack
Vampire Princess
Obtainable as a 5

Character Stats

MAX HP 745
MAX STR 514

Dragon Recommendations

All three picks amplify Crimson Order to the max.

Weapon Recommendations

Budget option: Underworld Despair

Wyrmprint Recommendations

Pair 1

Double Punisher setup, can substitute Skill Haste picks for missing afflictions. 

Shared Skill

Bloody Absorption
Lvl 2 Deals damage to the target and nearby enemies, dispels one buff from each of them, and restores the user's HP.
200
Lvl 3 Deals damage to the target and nearby enemies, dispels one buff from each of them, and restores the user's HP.
300
SP Cost 12690 Iframe Medium
Unlock Materials
Cost 5 Level 1

Skills

Skill 1

Crimson Order
Lvl 1 Deals damage to the target and nearby enemies, and restores the user's HP. If the user has five Blood Pacts, a more powerful version of this skill called Bloody Absorption will be used instead. In addition to this skill's base effects, Bloody Absorption also dispels one enemy buff.
100
Lvl 2 Deals damage to the target and nearby enemies, and restores the user's HP. If the user has five Blood Pacts, a more powerful version of this skill called Bloody Absorption will be used instead. In addition to this skill's base effects, Bloody Absorption also dispels one enemy buff.
200
Lvl 3 Deals damage to the target and nearby enemies, and restores the user's HP. If the user has five Blood Pacts, a more powerful version of this skill called Bloody Absorption will be used instead. In addition to this skill's base effects, Bloody Absorption also dispels one enemy buff.
300
SP Cost 3525 Iframe Medium

Skill 2

Scarlet Gift
Lvl 1 Grants the user a strength amp, and increases the entire team's max HP.
100
Lvl 2 Grants the user a strength amp, and increases the entire team's max HP.
200
Lvl 3
300
SP Cost 7100 Iframe Medium

Abilities

Ability 1

Vampiric Potential I

Using Crimson Order grants the user a "Blood Pact." This effect can stack up to five times. If the user has five Blood Pacts, the skill gauge for Scarlet Gift will gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase.

100
Upgrades To
Vampiric Potential II

Using Crimson Order grants the user a "Blood Pact." This effect can stack up to five times. If the user has five Blood Pacts, the skill gauge for Scarlet Gift will gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase.

120

Ability 2

Blindness Res +50%

Reduces susceptibility to blindness by 50%.

60
Upgrades To
Blindness Res +100%

Reduces susceptibility to blindness by 100%.

100

Ability 3

HP 70% = Skill Haste +6%

Increases skill gauge fill rate by 6% when HP is 70% or above.

60
Upgrades To
HP 70% = Skill Haste +8%

Increases skill gauge fill rate by 8% when HP is 70% or above.

80

Co-Abilities

Skill Damage +8%

Increases attack skill damage by 8%. Benefits your whole team.

170
Show Upgrades

Increases attack skill damage by 9%. Benefits your whole team.

Increases attack skill damage by 11%. Benefits your whole team.

Increases attack skill damage by 12%. Benefits your whole team.

Increases attack skill damage by 15%. Benefits your whole team.

Co-Ability Chain

(Shadow) HP 60% = Critical Rate +3%

If a team member is attuned to (Shadow): increases their critical rate by 3% when their HP is 60% or above. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Shadow): increases their critical rate by 4% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Shadow): increases their critical rate by 5% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Shadow): increases their critical rate by 6% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Shadow): increases their critical rate by 8% when their HP is 60% or above. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+10

Mana x 450
STR+9

Mana x 550
HP+10

Mana x 450
STR+9

Mana x 550
HP+10
Adventurer Story Unlock

Mana x 450
STR+9

Mana x 550
Force Strike

Mana x 650
HP+11

Mana x 450
STR+9

Mana x 550

Mana Circle 2

Total Materials

Unbind Materials

Effects

HP+12

Mana x 1,550
STR+10

Mana x 1,950
HP+12

Mana x 1,550
STR+10
Adventurer Story Unlock

Mana x 1,950
HP+12

Mana x 1,550
STR+10

Mana x 1,950
HP+12

Mana x 1,550
STR+11
Adventurer Story Unlock

Mana x 1,950
HP+12

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

STR+12

Mana x 4,000
HP+23

Mana x 3,200
STR+12

Mana x 4,000
HP+24
Adventurer Story Unlock

Mana x 3,200
STR+12

Mana x 4,000
HP+24

Mana x 3,200
STR+13

Mana x 4,000

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+15

Mana x 5,000
STR+13

Mana x 6,200
Force Strike (Upgrade 2)

HP+15

Mana x 5,000
STR+14

Mana x 6,200
HP+15

Mana x 5,000
STR+14

Mana x 6,200
HP+15

Mana x 5,000