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Adventurer Tier List

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Notes


This tier list should be seen as an investment guide. It is not reflective of an Adventurers raw power in a vacuum. Instead, it shows what Adventurers are most popular and able to clear end game content, Agito and  Master High Dragon Trials in particular. A higher tier unit will have an easier time finding groups, and is considered to be the top choice for their respective content. A lower tier unit might be viable, but will have a harder time finding a group willing to take them. As such, investing in a tier 1 Adventurer will make progression easier and smoother than a lower tier one. 

Please note: an Adventurer's position within in a tier doesn't describe whether they're better or more popular than another Adventurer in the same tier. 

Tier 0 - Game Breaking

This tier is for Adventurers that go beyond defining the meta to breaking it. They are so overwhelmingly powerful that they warp strategies and game play around them. These characters are always on meta and are often so powerful that in co-op modes multiples will be run. In an ideal world, they probably wouldn't exist. 


Currently, this tier is empty, as Gala Cleo, its only inhabitant, has been demoted due to other Adventurers finally catching up to her. 

Tier 1 - Meta Defining

This tier is for Adventurers that define the meta of co-op and single player content. If there is a "cookie cutter" composition, these are the Adventurers that make it up. They're not broken, but they are found in almost every clear of difficult content at the cutting edge and are most likely to easily find a place in a Pick-Up group.

Tier 1.5 - Almost Meta

Adventurers in this tier are just barely below those in Tier 1, but for some reason they're slightly less favored. They can definitely be used to clear the most difficult content in the game, but sometimes won't be chosen right away for co-op play or have one or two slight flaws that cause them to see less use. You can find pick up groups with these Adventurers, but it may take a little patience compared to a perfectly on meta choice.

Tier 2 - Off Meta

These Adventurers could clear the most difficult content, but either a little more investment or skill or effort is required to do so, and as such they see significantly less play in co-op or are frequently passed over for Tier 1 and Tier 1.5 Adventurers when creating a team. Often, there is another Adventurer that simply does their job, but better. You will have a harder time finding a pick up group, but with patience and investment you can definitely clear end game content with these Adventurers.

Tier 3 - Underpowered

These Adventurers have some serious flaw holding them back, or a meta game that just renders their kit or resistances useless. You could clear the hardest content in the game with them, but either a monstrous investment, a good deal of luck, or a team built just to support them will be required. They can still pull their own weight, but it would be significantly easier just to use another Adventurer. It will be a real challenge to find a pick up group willing to play with you in end game content when using these Adventurers. 

 

Following the original purpose of Tier Lists, the ranking of Adventurers in Dragalia Lost is done by counting their favorable matchups. Dragalia Lost may not be a 1v1 fighting game, but for its PvE content, some characters have a higher success rate than others.

Everyone in Dragalia has a niche based on their kit and resistances-- in that sense, only the specific content or “matchup” really matters. But surveying across the whole game, the Tier List favors Adventurers who do well in a number of situations. Tier Lists are misleading when taken literally, so readers are encouraged to seek out guides to Void BattlesImperial OnslaughtThe Mercurial Gauntlet and Advanced Dragon Trials for more details on picking the right characters for specific content.

Factors included in the ranking are:

  • The primary factor is how represented the character is in the games current "meta," or in other words how popular a character is for clearing end game content (primarily High Dragon Trials and Agito Uprising, Mercurial Gauntlet, and to a lesser extent Omega Raids)
  • Damage based on Weapon Combos and theoretical simulation data
  • Synergy with other characters of the same element
  • Co-Abilities and team buffs
  • Status Afflictions and Boss resistances. When opposite-element bosses are immune to an Adventurer’s Affliction, that’s a poor matchup counting against that character.
  • Investment, resources and game progression. Any character is fit to complete content with full Mana Circles and maxed equipment, but in practicality, higher-rarity Adventurers with superior Skills and Abilities advance more quickly.
  • May 25th, 2020
    • Explanations added for Light 1.5
    • Fjorm and Gala Prince demoted, as their niche is Gone with the Blast Wave. 
  • May 17th, 2020
    • Templar Hope moved up to 1.5, due to his extreme usefulness in soloing content. 
    • Explanations added for Wind 1.5 and Water 1.5. 
  • May 15th, 2020
    • Forte and Yurius placed in tier 1.5. They're both strong, but don't upset the current meta. 
    • Ranzel moved to 1.5. He's strong, about the same as Lin You, but he's not going to change Hawk, Sylas, and Tobias' dominance of the meta. 
    • Gauld demoted to tier 3. The fact that you forgot he existed is why he's going down to bottom tier. 
    • Bellina promoted to tier 1. She's proving that her monstrous DPS is more than enough to give her a home in the meta, poor resistance not withstanding. 
    • Celeria, no changes. Why Cygames? Why? You gave her a Spiral, but it did nothing. 
  • May 11th 2020
    • Ramona and Gala Sarisse demoted to tier 2. They no longer are even off meta, having been pushed out by newer and shinier things. 
    • Added explanations to Flame Adventurers in tier 1.5. 
  • May 10th, 2020
    • Tier list overhauled. Tiers redefined, tier's 4 and 5 eliminated. 
      • At this time, further breaking down low tier Adventurers is largely pointless. There is no real discernable difference in the viability of a tier 3 or tier 5 Adventurer in the meta: they will simply never be picked for end game content by experienced players outside of a joke or to flex on content. Yes, you can clear any content in the game with low tier Adventurers, but to play efficiently, you won't.
    • Chrom placed in tier 1. His incredible burst and how well he plays with Marth have earned Chrom a placement in tier 1. He's not going to replace Marth, but he's probably the best DPS to run alongside marth. 
    • Tiki and Sharena placed in tier 1.5. They're good, but they're not going to oust old favorites. Tiki's really hard to place, as currently Flame content doesn't favor melee and her dragon drive is REALLY unsuited to HBH. Expect her to change either up or down when Agito comes out and when we have a firmer grasp on how to use her well.
    • Multiple Adventurers demoted to fit the new tier list. 
  • April 30th, 2020
    • Sylas moved to tier 1. He's now an excellent support and a great pick for Ciella. 
    • Sophie moved to tier 3. She's better now, I guess? 
    • Rodrigo and Kleimann moved to tier 2. They're stronger, but they're in Shadow so does it really matter? Yeah, not really. 
    • Peony placed in tier 1. Look, it doesn't matter what her DPS works out to be. That chain ability is so good that she's completely nuts, and her support is excellent. 
  • April 21st, 2020
    • Grace placed in tier 1. She's an unbelievably strong support with an excellent coability that can be used to cheese basically any content in the entire game, even off element.
    • Aldred placed in tier 3. He's good, but he's shadow, where good isn't enough. 
    • Bellina placed in tier 1.5. Incredibly high DPS doesn't matter nearly as much in an element with Gleo and Galex.
    • Lazry placed in tier 1.5. Strong, great Frostbite enabler. Is also melee, which in Flame is a death sentence if you're not able to cheese a boss in under 30 seconds. 
    • Gauld placed in tier 2. He's just not anything real special right now. 
    • Meme Queen Fjorm is back in tier 1. You can cheese HBH in about 20 seconds with her Spiral, regardless of difficulty. You don't even need a MUB HDT2 to do it. 
    • Alfonse and Marth moved to tier 1. No, they're not quite as strong as Meme Queen, but they're still really great. Alfonse is notably the weaker of the pair, but Light is a far weaker element than flame so he gets a pass for now. 
    • Veronica to tier 1.5. She's a shadow wand who is not Gleo. Don't get me wrong, her spiral has made her incredibly potent and one of the top DPS in the game, but Gleo is still better 99% of the time, and if you're not using Gleo, just use Galex instead. 
    • Vice, Alethemia, and Erik bumped up a bit. Spirals made them stronger, but they're not powerhouses in an element that is beyond broken.
    • Lily, Delphi, Lathna, Curren, Su Fang, bumped down. The broken hits just don't stop coming, and a few adventurers who are strong but not broken moved down. 
  • March 29th, 2020
    • Removal of tier 0. There is no longer a strong case that Gala Cleo is head and shoulders above all other Adventurers. She's still phenomenally powerful and probably the best Adventurer in the game, but Hawk, Gala Alex, and other Adventures have closed the gap to the point where Gleo's ubiquity is in question, and the meta is opening up.
    • Gala Alex placed in tier 1. Her power is the straw that broke the Gleo's back, and Galex is set to take a prominent place in the Shadow Meta. She will not take Gleo out of the meta, but she's a solid argument to not just bring four Gleos. 
    • Patia moved down to 1.5. Though her buffing abilities are excellent, the fact is that she's typically overshadowed by Lathna. While Patia comps are viable, they're not as powerful as other methods. 
    • Jiang Ziya moved down to 1.5. While Jiang is easily the best Water healer, quad DPS comps are increasingly common in HBH and thus Jiang is no longer mandatory. 
    • Emma moved down to 1.5. The fact of the matter is that Flame teams increasingly don't need Emma's buffs thanks to their high DPS and the addition of Chain Co-abilities that allows for other strategies without a dedicated buffer. 
    • Aoi, Hunter Berserker, Mikoto, and Chelsea moved down to 2. As Flame gets better, previously powerful Adventurers lose their sheen. The lower replacement of these four reflects that. 
    • Gala Mym moved up to 1.5. Gaining Dragon Claws and The Red Impulse at the same time has made Mym a lot more viable, though she's not quite a top tier pick, her power is greatly increased. 
  • March 15th, 2020
    • The Wind tier list has been overhauled due to the advent of spirals. Many adventurers have been demoted, including the entire previous meta bunch in Wedding Elisanne, Victor, and Noelle. Hawk and Tobias are now the new meta for Wind. Lin You and Su Fang are promoted to tier 1.5. They are not tier 1, but are much more powerful. 
    • Nobunaga promoted to tier 1. Rena and Ramona demoted to tier 1.5. 
    • Templar Hope placed in tier 3. He's got a good support kit, but have you seen Tobias? That boy is a monster. 
    • Mitsuba placed in tier 1.5. She's powerful, but simply can't break into the meta at this point. A willing group can get clears. 
    • Cleo and Curran are demoted to tier 1.5 They have failed to maintain their initial surge in popularity, and are proving not to be meta corner stones. 
    • Summer Verica, Cassandra, Audric, demoted to tier 2. Their power and performance is falling rapidly in the face of the overwhelming power of spirals. 
  • March 1st, 2020
    • Pipple placed in tier 1, on watch for tier 0. Larry the Cucumber has been introduced to Dragalia Lost, and in addition to warping the meta has introduced Austin 3:16 to Dragalia Lost, which says that he's about to kick HBH's butt. Pipple has the potential to warp the meta in such a way that quad pipple becomes the meta across the board for Water, but we'll have to wait to see if the impact is as long lasting and deep as Gleo's has been. Additionally, he's definitely not the most effective way to clear all Water content at the moment. 
    • Gleo remains in tier 0. While quad Gleo is not the new meta in either HJP or Agito, triple Gleo with a support Adventurer really is, so she's safe as the queen of the meta for now. 
    • Valerio placed in tier 1.5. Aside from helping the Mother of Dragons, Valerio has a strong, powerful kit. The problem is not only is he overshadowed by a vegetable in his own banner, but the HBH meta that isn't the Larryboy Fanclub favors Hunter Sarisse and Gala Elissane and doesn't really have room for melee in a fight that is notoriously rough on them. 
    • Neferia moved up to tier 1. With her new insane DPS potential and her powerful dispel ability, Neferia is now a top choice for Shadow. 
    • Xainfried moved up to tier 1.5. He's not breaking into HBH just now, but Xainfried's buff is much needed and makes him much more powerful. 
    • Cleo moved up to tier 1, Heinwald bumped to tier 1.5. Cleo's access to dispel as well as having a powerful defense buff edges out Heinwald's superior DPS for now. 
    • Lathna moved to tier 1. Poison is the new hotness, and Lathna edges out Curran as the best choice to accompany Delphi and Ieyasu on their adventures. 
    • Nobunaga moved up to tier 1.5. Nobunaga's buff have given her the power, time will tell if she can supplant Rena as the blade of choice. 
  • February 22nd, 2020
    • Valentines Melody placed in tier 1.5: As an excellent poison enabler V!Melody is seeing some use in HMC and in MG, but she's not upset the Double W!Eli meta.
    • Valentines Addis placed in tier 2. While his damage is excellent, and HP conditional and the dominance of Delphi means that V!Addis is already second string. 
    • Verica, Summer Celeria, and Botan > Tier 1.5. While all these Adventurers are still strong, they are slowly getting moved out of the meta by more popular choices, moving them out of tier 1. 
    • Lily > Tier 1.5. Lily is still seeing popular usage and gets moved up one tier. 
    • V!Hildegard, Celeria, Orsem, Summer Julietta, and Akasha > Tier 2. Newer options or a shifting meta have left these choices behind and they all drop down to tier 2 from 1.5. 
  • February 5th, 2020
    • Hunter Sarisse placed in tier 1. Her DPS is now the highest in Water and some of the highest in any Element. She'd be tier 1 no matter what her element, but in the anemic Water she's incredibly potent. 
    • Lily > Tier 2. It's been a long time coming, as Lily's DPS has been stagnant and her utility lackluster for months. Hunter Sarisse so utterly blows Lily out of the water that there is no reason to bring a Lily along when you can use H!Sarisse. She did her best, but now it's time for the frost flower to step back.
    • Elisanne > Tier 1.5. Gala Elisanne has mostly eclipsed her original flavor version in all content for the time being, and thus Elisanne must finally retire as the final original free Adventurer to remain top tier for nearly her entire lifespan. It took an Eli to replace an Eli. 
  • February 2nd, 2020
    • Hunter Berserker placed in tier 1.5. Berserker has not upended the meta, but he has found a niche place within it. He's powerful enough to see some play in Expert Volk and in Master HMS, but Euden is still generally preferred due to enabling Burn. 
    • Hunter Vanessa placed in tier 1.5. Similar to Dragon Yule Malora, Vanessa can be an alternative go a Gala Euden, but is still not preferred over him. She can easily put out the numbers needed, but the meta seems too established for her to upend it. 
  • January 26th, 2020
    • Gala Luca placed in tier 1. Gala Luca is the new best Light Blade and sees heavy use at all levels of content, but especially in Master Zodiark. Another important note: He's made Light viable in MG50+. 
    • Yachiyo > Tier 1.5. While Yachiyo remains at least a decent choice, she's clearly been surpassed by Gala Luca and moves down half a step. 
    • Curran > Tier 1. His mana spiral has given Curran all the tools he needs to be a highly potent DPS in Dark. 
    • Patia > Tier 1. Patia's buff has taken her from mediocre to very, very good. She has a lot of competition, but can keep up with Botan in most situations. 
    • Heinwald, Lathna, Delphi, no changes. As these Adventurers were already high tier before their Mana Spirals, they see no movement. Lathna continues to be a great option that is sometimes overshadowed by Botan and thus stays in 1.5, while Delphi and Heinwald excel in their respective roles and remain in tier 1. 
    • Durant > Tier 2. Durant has proven not to be totally useless, but he's still vastly inferior to Ieyasu and other Dark powerhouses. 
    • Lea > Tier 3. The incredible power of Flame Adventurers puts Lea to shame, and she moves down. 
    • H!Eli > Tier 2. More and more powerful Light choices arrive, and someone has to take the fall for it. 
    • DY!Malora > Tier 1.5. While Malora remains decently popular for mHZD, the double G!Euden comp seems to be outpacing her. She and Chitose are still great choices, but they're certainly not preferred options with Gala Luca on the field. 
    • Lin You, Gala Ranzel, Maribelle > Tier 2. With more powerful Wind choices, it's time for three old favorites to fall in the rankings. This is a bit overdue, but the fact is these three just can't continue to compete in the current meta like fresh new choices.
    • Kirsty > Tier 1.5. Kirsty has fallen in favor greatly from her initial release. She's still viable and usable, but the Double W!Eli comp is so much more consistent and easy to play that she's being pushed out. 
  • January 19th, 2020
    • Kirsty placed in Tier 1. Kirsty has proven that she's perfectly capable in mHMC with or without poison, though she's not quite as popular as the Double W!Eli/Victor comp still. Time will tell if she can keep this placement. 
    • Joachim placed in Tier 1.5. While Joachim is easily the best wind Poisoner and can make Poison Comps highly successful, the unfortunate fact is that the HP check in mHMC is currently gating him and gating poison teams in general, as it's currently much safer and easier to stick to traditional comps due to the HMC wyrmprint being required as of now. If Joachim can find a way to survive the HP check without using an HP dragon and/or use the poison punisher print, he could easily move up. 
    • Sarisse, Chelsea > Tier 1.5. Since the release of Mana Spirals, Sarisse and Chelsea have rapidly declined in popularity, being ousted mostly by Xania who enables Burn compositions, as well as by other newly popular Mana Spiral choices like Euden and Ezelith. 
    • Gala Mym > Tier 2. G!Mym just can't perform as well as Mana Spiral Adventurers and she's being outdone by her other form. 
    • H!Mym > Tier 1. Though she remains lackluster in MHMS, H!Mym has found new popularity in Expert Volk and is part of one of the more popular comps. 
    • Euden > Tier 1. Euden has found a renaissance in MHMS and in Expert Volk, and that does not appear to be changing any time soon. 
    • Sazanka > Tier 3, Curran Tier > 2. Both Shadow Axes are completely outdone by so many other Shadow Adventurers that they are being squeezed out of most teams and can't hack it at all in high level play. 
    • Amane > Tier 3. Amane can perform decently well on budget teams, though she's still not ready for the big leagues. 
  • January 4th, 2020
    • Mana spirals released, MAJOR changes to tier list!
      • Note: More changes will likely come soon as the meta continues to settle and more spirals are released. 
    • Criteria now includes Volk's Wrath (Expert).
    • Joe tier 3 > tier 2. Better DPS, but below Sarisse and Chelsea still.
    • Xania tier 3 > tier 1. Xania's numbers are now bonkers, and she's easily the best Flame Wand. Now that she competes handily with bows and has full Stun resist, she sees a great deal of play in both mHMS and Volk. 
    • Aurien tier 5 > tier 4. Used to be complete trash, now is only mostly trash.
    • Alain tier 4 > tier 3. Alain is still only passable, but he's a better passable now. 
    • Aoi tier 3 > tier 1.5. The addition of Burn to Aoi's kit has rocketed her DPS to new heights, but she doesn't quite do as well as Rene still. 
    • Euden tier 3 > tier 1.5. Euden's new dispel and massive new DPS numbers make him a good pick for HMS and Volk.  
    • Karl remains in tier 2. He got better, but so did a lot of other Flame Swords. 
    • Naveed tier 4 > tier 1.5. Naveed now hits like a truck and has a tasty dispel in his kit. Euden is better for HMS, but Naveed might be better for Volk. 
    • Ezelith tier 4 > tier 1. Perhaps the greatest improvement, Ezelith went from bottom of the barrel to some of the most insane DPS numbers in the game. Top notch for Volk and even mHMS. 
    • Student Maribelle tier 1.5 > tier 2. Xania is a direct upgrade to S!Mari now. 
    • Marth tier 1.5 > tier 2. Euden and Naveed out perform the Hero King.
    • Halloween Mym tier 1.5 > tier 2. With so many Adventurers moving up, some had to move down. Mym just doesn't have a spot in most teams now.
    • Natalie tier 1 > tier 2. Ieyasu's massive improvement has sidelined Nat for the most part. 
    • Cassandra tier 2 > tier 1.5. Cass got a great buff, but she's still just shy of being optimum.
    • Veronica tier 1 > tier 2. When one wand goes up, one must come down. Veroica is now third fiddle. 
    • Yatan tier 1.5 > tier 2. Yatan just can't keep up with the crazy numbers shadow is seeing these days.
    • Nobunga placed in tier 2. She's good, and the dispel is nice, but Aoi's recent buff makes her less appealing for teams. 
    • Chitose placed in tier 1.5. He can't quite break into the quad DPS meta as easily as Malora did, but he is still seeing high level play and is a godsend for MG. 
    • Mitsuhide placed in tier 1. Mituhide is essentially a direct upgrade to Fleur, though in HZD the difference is marginal. 
    • Fleur tier 1 > tier 1.5. She can still compete, and the difference in performance is slight, but Mitsuhide is the new number 1 light dagger. 
    • Hanabusa placed in tier 3. The lack of complete Curse res really hurts his chances, but he's not actively bad.  
  • December 22nd, 2019
    • Laxi > Tier 4. Laxi's kit has a few upsides, but a multitude of downsides. Combined with the existence of Rena and Mikoto, and even Aoi, and Laxi ends up placed fairly low.
    • Megaman moved to tier 3. Megaman has proven that he is somewhat capable of performing at high levels, but still struggles to be relevant in the current meta. 
    • Lucretia moved to tier 3. Lucretia struggles to perform at higher level play, and as such needed to be dropped down a peg. 
  • December 15th, 2019
    • Dragonyule Malora > Tier 1. Malora has immediately made a huge splash in the mHZD meta. She's proven to be a popular and pervasive pick that fits right at home in the 4 DPS meta. 
    • Dragonyule Xainfried > Tier 2. While DY!Xainfried is seeing use in mHMC, proving his power, most groups continue to prefer Noelle. Noelle is quite simply better at the buffing role. As such, he's placed in Tier 2. He's good, but Noelle is far easier to find groups with. 
    • Note: Yachiyo > No changes. At this time, Yachiyo continues to be an on meta popular choice for mHZD. Her popularity has fallen, but you won't get Sorry'd for picking her and many rooms still look for her specifically. 
  • December 8, 2019
    • Durant added
    • Durant > Tier 3. Durant has the potential to out put good damage, and he can perform well. However, his kit suffers from several drawbacks and he's severely outclassed by Ieyasu and Natalie. 
  • December 2, 2019
    • Added Gala Elisanne, Megaman, and Jiang Ziya
    • Thaniel > Tier 2. Thaniel's kit has long been bemoaned. Now that we have an actually good water staff, expect his usage to plummet, though he's still viable for HBH. 
    • Gala Elisanne > Tier 1. As expected, this Gala Water Buffer is seeing good usage in MHBH and MG50+, though she has not yet completely usurped her free counter part. For now, regular Elisanne remains in tier 1. 
    • Jiang Ziya > Tier 1. As the long anticipated replacement to Thaniel, it does not take a rocket scientist to realize she will invariably end up in all new end game content and mostly replace Thaniel in HBH. 
    • Megaman > Tier 4. Sadly, Megaman suffers badly from Freebie syndrome. His kit is lackluster, and the best thing about him is his co-ability which really doesn't help him stand out much. 
  • November 27th, 2019
    • Further minor edits. 
    • Albert, Karina > Tier 2. Despite the power level these Adventurers have, they just don't see any use at high level play due to poor resistances and other Adventurers simply doing their job better. 
    • Joe, Xania, Johanna, Nicolas, Zardin > Tier 3. Despite their lower rarity affecting their ability to perform, these Adventurers still have kits that can perform at high levels, but require heavy investment. 
    • Aleen > Tier 4. Aleen's kit and low DPS fails to impress.
    • Ryozen Tier 5. A tanky kit but no DPS does no favors in the current meta. 
    • Hope > Tier 4. Hope is actually capable of healing, abet poorly. 
    • Xander, S!Cleo, V!Ezelith, Tier 2. Bad resistances or a meta that doesn't need them have resulted in these Adventurers being dropped down a peg. 
  • November 26th, 2019
    • As the new tier list solidifies, a few adjustments have been made. 
    • Fjorm > Tier 2. Fjorm's initial placement in tier 1 was in error. She has seen markedly less usage as the game has gone on. With new, harder difficulties that cannot be cheesed, her usage in mHBH and MG 50+ has dropped to record low numbers. She is still capable of the hardest content, but Elisanne is just better in nearly every regard. 
    • Yuya > Tier 5. Upon further review, Yuya's kit is broken, and not in a good way. Chicken at Heart completely negates him for a good chunk of many fights, and aside from that his numbers are spectacularly low. 
    • Rex > Tier 3. A closer look at Rex has proven him capable in eHBH, and potentially Master with enough investment. He's still not great, but he's passable. 
    • Aurien > Tier 5. Aurien is simply incapable of doing a healers job well, and winds up with the other junkers in Tier 5. 
    • G!Sarisse, H!Lowen > Tier 1. A new comp using H!Lowen and either G!Sarisse or Chelsea has emerged thanks to the power of the Dear Diary wyrmprint. This comp is highly successful in mHMS, comparable to the previously established Verica/Emma/Rena/Ramona comps. As such, G!Sarisse and H!Lowen are moved to tier 1 from 1.5. 
    • Ezelith/Naveed > Tier 4. Sadly, both Ezelith and Naveed are outshone by a multitude of Adventurers, and their DPS numbers are near the bottom of the barrel. Combined with their nearly irrelevant Sleep Resistance, and they are simply not viable in end game content. 
  • November 25th, 2019
    • Major changes! Tier list criteria redefined, entire list overhauled. 
    • Chelsea > Tier 1. Due to her overwhelming DPS, showings him mHMS and in eHMS, and high skill potential, Chelsea is placed in tier 1. 
    • Yuya > Tier 3. So far, Yuya has failed to make a splash, but his kit potentially has the tools to clear end game content, with the note that he has serious flaws. 

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Adventurer Tier List Changelog

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Tier 1

Alfonse
As the first Light Adventurer to get a Mana Spiral, Alfonse is unquestioningly one of the most powerful Light Adventurers. His kit is great for HZD, with good burst and self sustain. Over time, he may lose his luster as more Light Adventurers get a spiral, but for now the prince of Askr reigns nearly supreme in the Light element.
Bellina
With a powerful Dragon Drive an amazing DPS, Bellina is just below Galex when it comes to selfish DPS. She can really bring the pain, though she is reliant on spending time in Drive to do so.
Gala Alex
Gala Alex is indisputably the current best selfish solo DPS in Dragalia Lost. She Poisons, she dispells, she deals eye watering burst damage on Break. She's so good, her neutral DPS is even superior to the majority of Water and Light Adventurers, though her fragility in those circumstances makes using her a risky prospect. Still, the fact that we have to mention it should show that Galex is easily one of the best DPS in the game.
Gala Cleo
The long time queen of Dragalia Lost's metagame, Gala Cleo isn't ready to give up her crown just yet, though of late she's had to share the throne. Her potent support abilities and stacking zone buff make her ludicrous in multiples, and even in the increasingly powerful Shadow Element she's still easily one of the best choices to tackle end game content.
Gala Elisanne
Gala Elisanne is one of the best buffers and supports in the game, with an incredibly potent 30% Strength buff and a massive 25% damage resistance. She's eminently well suited to both improving teammates DPS and allowing them to survive hits they have no business do so otherwise. Her biggest failing is the shaky SP gains of Axes, but even then she's a powerhouse.
Gala Luca
While he's good on his own, with a few teammates to buff him Luca quickly becomes a crit machine, and is one of Light's best DPS options, especially for HZD.
Grace
Grace has established herself as one of the most unique and powerful support Adventurers in Dragalia Lost. She's a staff that does not heal allies, instead giving a proactive damage shield that can help them survive even blows that could kill them, or provide an extra buffer of safety when autoing. She's essentially required to auto or solo high level maps, even off element. She's also found a home in Expert Ciella and other off element maps in group content for her ability to ignore many mechanics thanks to her shield providing immunity to afflictions.
Halloween Lowen
With one of the absolute best healing kits in the game, Halloween Lowen has made himself a staple in end game Wind maps, such as Volk and HMS. He's essentially required for most teams and burns away any competition for now.
Hawk
Perhaps Dragalia Lost's greatest Cinderella story, Hawk went from being one of the absolute worst Adventurers in the game to one of the best. His damage is eye watering, but what makes him incredible is his utility across Element, able to use his Stun to cheese many mechanics he has no right to be able to and allowing for speed clears and solo strats that would be impossible without him, even off element.
Hunter Sarisse
With a uniquely mobile Force-Strike based playstyle, Hunter Sarisse offers the current best Water Solo DPS, especially in HBH where there are long periods of downtime to allow for charging, and stretches where ranged are at a distinct advantage. She's also able to break bosses after only a few strikes, perfect for setting up burst phases.
Marth
With the addition of his spiral, Marth has become one of the most powerful DPS Adventurers in the game. He hits hard, provides burn, and even has powerful support abilities to aid his team.
Mitsuhide
This little mouse packs quite a punch, and Mitsuhide has a great kit for Paralysis Punisher squads, and even does fairly well outside of that environment. She does good work as a Light DPS, though she's slowly being eclipsed as Light begins to receive its spirals.
Nobunaga
With a powerful Dispel and excellent DPS, Nobunaga is one of the best choices for Flame groups. She lacks Marth's team support and the sheer burst potential of Chrom, but makes up for it with her dispel utility.
Peony
Excellent DPS and support combined with the nuttiest Chain Coability we've yet seen makes Peony one of the few legitimately good Light Adventurers.
Sylas
Thanks to his mana spiral, Sylas is now one of Wind's best buffers and DPS. He provides a great deal of utility, from consistent Poison uptime to a potent buff roulette to even a Strength Down debuff that can make clearing far safer.
Tobias
With a 30% Wind Strength buff, Tobias has one of the best support kits in the game. While is personal DPS is fairly low, his ability to transform his teammates into monsters is what makes him great, especially with his buff time passive and chain co-ability.

Tier 1.5

Althemia
Chitose
Chitose is a solid buffer in Light, he's just not so solid that he's needed for most teams. Gala Euden and Peony in particular will typically be better options in the buffer slot, especially since Chitose's personal DPS is rock bottom.
Chrom
Thanks to his incredible burst damage, Chrom is one of the best Flame Adventurers to bring-provided you have someone who can provide him with status inflictions to increase his S2's hit. He's a great compliment to Marth, but alone he's not that impressive.
Cleo
Delphi
With a powerful Defense Down Debuff and decent enough personal DPS, DY Malora is good enough Light DPS choice, though she's outshone by choices like Alfonse, Mitsuhide, and Gala Luca.
Elisanne
As the best vanilla buffer in the game and a free Adventurer to boot, Elisanne is a perfect choice for many teams. She's somewhat outshone by specialized buffers (including her own Gala Alt) but she's still perfectly viable for Water content and even use in rainbow teams.
Emma
With both potent offensive and defensive buffs, Emma offers the best support for the Flame roster. The problem is, Flame has so many incredible options such as Marth who also provide their own personal damage in addition to support, that there isn't really any need to bring Emma along for most content. She's still good and perfectly usable, but the game is slowly shifting away from her play style.
Euden
With a Dispel, Burn, Dragon Claws, and being available to everyone, Euden is one of the most popular and powerful picks for Flame. However, there's an elephant in the room, and his name is Marth. The Hero King is just so much better than the Pauper Prince that those who have the option will nearly always pick Marth over Euden, though Euden's ability to dispel should not be undervalued.
Ezelith
Thanks her her spiral, Ezelith is one of the best choices in Flame, being an absolute crit machine. However, as more Adventurers get spirals and new ones arrive, Ezelith has gone from dominate to merely very good. She's still a great pick to clear content, and is a power house with the right set up.
Fleur
In Light, Fleur offers some of the highest personal DPS, so why isn't she tier 1? The simple answer is that she just can't keep up with Mitsuhide, who is essentially just Fleur, but better. The difference between the two is slight, but enough that Fleur winds up a tier lower.
Forte
Gala Mym
With the arrival of Chain Co-abilities granting her Dragon Claws as a passive and The Red Impulse offering even more ramping ability, Gala Mym has become one of Flame's strongest choices for longer content. She really benefits from stacking Dragon Haste and Dragon Claws, to the point that she's nearly become top tier. She's still shy of the top dogs in Flame such as Marth and Nobunaga, but she can put up great numbers regardless.
Gala Prince
With the change to HZD's opening blast, the time of Gala Euden is at an end. Teams no longer need his help to survive, and Peony is a better Light buffer option. Gala Euden is still good, but he's not top tier anymore.
Hildegarde
As Light's most powerful Healer, Hildegard should have had a place in the meta, but in the end she fell to the same boogeyman most healers do: The Quad DPS Meta. She's still powerful and the best at her role in Light, but that's just not enough to break into the meta.
Jiang Ziya
Jiang Ziya is unquestionably the best water healer. Unfortunately, at this time, Water content doesn't really call for a dedicated healer in most cases. As such, she's currently mostly relegated to the sidelines, but she's still powerful enough that she merits consideration when building a Water roster.
Lazry
With a strong Frostbite kit, Lazry is a decent enough option for Water. Sadly, right now she's really held back by her weapon type, as HBH really punishes axe users (especially those that are not Gala Elisanne).
Lin You
With an on demand CC skill that sleeps bosses, hard hitting skills, and fast paced gameplay (especially for an axe) Lin You is one of Wind's premier DPS options. She's a fair bit below Hawk in pure DPS and doesn't provide the buffs or poison that Sylas does, but she's still a generally viable option.
Lowen
Lowen is the gold medalist healer in two Elements, with his original form easily being the best Wind Healer along with his Flame form dominating Flame. There's just one tiny problem. Grace is a better healer for Wind Content, thanks to her affliction guard, dispell, and life shields. This leaves Lowen in a bit of an odd place. He's still a great healer and viable for Wind Content (especially if run alongside Ranzel, who can also dispell) but most teams will go with either Grace, or employ a quad DPS team.
Mitsuba
Mitsuba offers a unique playstyle, based off of combos, stances, and frostbite. She's currently a strong contender for Water DPS, but is held by by the simple fact that HBH heavily punishes melee Adventurers, and she takes quite a while to ramp up when HBH often makes attacking difficult for long stretches.
Nefaria
Noelle
Noelle is a dedicated offensive support and a welcome addition to the Wind roster.  Although her individual damage is rather modest, her teamwide Strength boost is potent, lengthy, and quick-charging. She loses out slightly to Tobias, but is generally more accessible due to her lower rarity. 
Patia
Pipple
Despite being a semi-sentient plant, Pipple is surprisingly powerful. He's best known for his ability to cheese HBH in a quad comp that puts out fairly ridiculous numbers, though he's not a terrible option all on his own.
Ranzal
Thanks to his mana spiral, Ranzel now has access to his dispel, which makes him a viable option for Wind Teams. His DPS is a little lacking compared to other top end Wind choices, but the dispel and defensive buffs he brings can make up for this.
Rena
With great self sustain and an excellent Burn Kit, Rena was popular for a good long while. Now, however, Nobunaga and Marth are really out performing her, and Rena is ending up edged out of more and more teams. She's still decent, but not the queen of Burn she once was.
Sharena
As a welfare Adventurer, Sharena is surprisingly powerful. Her kit is decent, and she's strong enough to clear HZD with little trouble. Her co-ability is even amazing for most Light teams, though often you'll want to use her brother or another strong Light Adventurer in co-op or as your active choice instead.
Summer Celliera
Summer Celeria continues to be the superior Celeria even with Mana Spirals out thanks to the fact that she doesn't try to kill herself to be good. She offers good damage and decent buffs, but sadly she's also melee in a ranged Water world.
Templar Hope
Templar Hope is perhaps the quintessential example of a niche Adventurer. He's objectively terrible in co-op, and nearly any other Adventurer in Wind is going to be a better pick, as his DPS is abysmal and he only improves team survival. However, in the narrow context of soloing or even autoing Expert Water Agito content, Templar Hope is invaluable. So, while it is inadvisable to build Hope for Co-op, he's mandatory for soloists.
Tiki
While Tiki in her dragon drive is a literal monster, outside of it she's a little girl with a shiny rock. In situations where she can sustain her dragon form she's powerful, but current Flame maps do not lend themselves to this very well with their extended periods of downtime.
Valerio
Valerio offers excellent DPS for a water Adventurer, along with a unique playstyle. There's just a few problems: he's heavily reliant on combo count, an he's melee in an element that currently punishes that. As such, it's hard to take full Advantage of what he offers, and for right now he's mostly pushed to the side and has to wait for Flame Agito to have a chance to shine.
Veronica
Vice
Victor
With powerful support buffs and a nasty Bleed, Victor long reined supreme as Wind's top DPS. Spirals have changed that, and these days Victor has fallen out of favor. He's still good and can clear the hardest content, but you're better off using someone with a Spiral or Tobias.
Wedding Elisanne
Wedding Elisanne does it all: She can heal her team, she can drop her enemies Defense by a significant amount, and she breaks Overdrive bars like a kitkat. Sadly, this just doesn't compete with the power that spirals offer, and as such Wedding Elisanne has been reduced to a maid of honor.
Xainfried
Xainfried was the first Water Adventurer to get a Sprial, and so far his is by far the best. He's incredibly strong, but sadly, he's just not ready to join in to HBH, and probably never will be again as she heavily punishes Melee. For now, Fjorm is the queen of cheese, and Xainfried is patiently waiting for a map that rewards his more standard ramp up playstyle.
Xania
Thanks to her mana spiral, Xania has a decent burn kit and is able to bring the pain. She's currently Flame's best option for ranged DPS, and she's decently easy to play and aquire, making her a great choice for those just getting started who don't enjoy Euden's play style. Note, however, that Xania is slowly getting pushed aside as new and better spirals and Adventurers come out, and she's showing a lot of cracks right now.
Yachiyo
Like her longtime partner Fleur, Yachiyo lost out to a limited 5★ Adventurer, in this case Gala Luca. Yachiyo is unfortunately significantly worse than Gala Luca, and she really can't keep up with new Light Power Houses like Spiral Alfonse.
Yurius
Yurius offers Water a ranged Adventurer who also has a Dragon Drive, a unique combination. He's fairly strong, but he just doesn't quite get there compared to Hunter Sarisse. He's still viable and a great choice for HBH, especially since he enables Frostbite Punisher for his team.

Tier 2

Addis
Akasha
Albert
Aoi
Botan
Celliera
Normally, Adventurers get more powerful when they get a spiral. That's technically the case for Celliera , but she also got weighed down with the burden of now needing to redline her HP to put out acceptable damage. Combine that with the fact that HBH hates on Melee hard, and Celliera is barely worth spiraling.
Chelsea
Curran
Dragonyule Cleo
Fjorm
Fjorm is a tool with a very narrow range. In maps like HBH where there is a large opening blast, her kit allows her to become a monster for 15 seconds, and her Ice Mirror will inflict massive damage. As such, she's currently the easiest way to cheese even Master High Brunhilda and clear in under 30 seconds reliably with team of her clones. That said, outside of those very narrow parameters, it's dubious that Fjorm will remain as the best option. For now, she's clearly the top Water Adventurer for HBH, but as new content releases she's likely to plummet in the rankings.
Gala Ranzal
Gala Sarisse
As the first Gala Adventurer, Gala Sarisse is starting to show signs of age. She's still alright, but she's not the powerhouse she once was. Later Adventurers and those with Spirals have largely eclipsed her, though she's still good enough to clear most content.
Halloween Mym
Halloween Odetta
Heinwald
Hunter Berserker
Hunter Vanessa
Ieyasu
Joachim
Joe
Karl
Kirsty
Kleimann
Lathna
Maribelle
Melody
Mikoto
Naveed
Nurse Aeleen
Odetta
Orsem
Ramona
A tough, high damage kinda gal, Ramona has fallen of late with the release of mana spirals and new Flame Adventurers who out power her. She's still an alright pick, but as of late she's really out of favor at the moment and is waiting on her own spiral.
Renelle
Rodrigo
Su Fang
Summer Cleo
Summer Julietta
Summer Luca
Summer Verica
Thaniel
Verica
Vixel
Wedding Aoi
Wedding Xania
Xiao Lei

Tier 3

Aeleen
Alain
Aldred
Alex
Amane
Annelie
Audric
Aurien
Berserker
Cassandra
Cibella
Durant
Edward
Eleonora
Elias
Erik
Estelle
Felicia
Francesca
Fritz
Gauld
Halloween Edward
Hanabusa
Hope
Irfan
Jakob
Johanna
Julietta
Jurota
Karina
Ku Hai
Laranoa
Laxi
Lea
Lily
Linus
Louise
Luca
Lucretia
Luther
Marty
Mega Man
Melsa
Musashi
Natalie
Nicolas
Norwin
Orion
Philia
Pia
Pietro
Raemond
Rawn
Renee
Rex
Ricardt
Ryozen
Sazanka
Serena
Sinoa
Sophie
Summer Estelle
Summer Ranzal
Taro
Vanessa
Vida
Waike
Xander
Xuan Zang
Yaten
Yue
Yuya
Zace
Zardin

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