Table of Contents
- 4* Art
- 5* Art
About | |
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An assassin dispatched by the Ilian Church to dispose of Elisanne. The cold-hearted Alex normally carries out missions with machine-like precision, but personal feelings may well get in the way of this one. |
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CV Info - English | CV Info - Japanese |
Emily Tennant | Ayaka Suwa |
Shadow Assassin |
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Obtainable as a 4
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Character Stats
Overview
Enemy turned ally, Alex joins the party upon completing Chapter 8 of the Story Campaign. True to her nature, the Shadow Assassin favors a more explosive, Skill-oriented playstyle as opposed to Crits and basic attacks. Given the rarity of Blindness Res, Alex finds herself at home within Light IO and stands as one of its few reliable DPS options.
Strengths
High Burst Damage
When active, Alex’s Skill Damage boost greatly synergizes with her two attack skills. She is also the first Adventurer to have Broken Punisher built into one of her skills.
Blindness Immunity
Alex becomes the third Adventurer with complete resistance to such an unforgiving affliction. This immunity easily cements her spot on Light IO teams, as any uptime is favored over the near-zero damage offered by non-immune teammates.
Weaknesses
Subpar Stats
As a freebie character, Alex’s stats are nothing spectacular, as she has one of the lowest HP stats in the game.
HP Gated
Staying in perfect health is a tall order for any frontliner. This challenge is exasperated by the lack of Shadow healers with regen, meaning there will be frequent drops in power while their primary heal recharges.
Dragon Recommendations
Marishiten reigns supreme with her 40/60% STR boost, but sadly is limited.
Juggernaut and Phantom are the next best options for raw damage.
Nidhogg and Silke provide some much-needed survivability with their hybrid boosts.
Weapon Recommendations
Budget Option: The Dreamer's Greatsword
Wyrmprint Recommendations
Pair 1
Pair 1: Standard dagger/poison setup.
Shared Skill
Shadow Weaver | ||
Lvl 2 | Deals shadow damage to surrounding enemies, inflicts poison, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 200 |
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Lvl 3 | Deals shadow damage to surrounding enemies, inflicts poison, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 300 |
SP Cost | 7177 | Iframe | Medium |
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Unlock Materials |
Shadow Tome x5
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Cost | 5 | Level | 1 |
Skills
Skill 1
Shadow Weaver | ||
Lvl 1 | Deals shadow damage to surrounding enemies, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 100 |
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Lvl 2 | Deals shadow damage to surrounding enemies, inflicts poison, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 200 |
Lvl 3 | Deals shadow damage to surrounding enemies, inflicts poison, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 300 |
SP Cost | 2243 | Iframe | Medium |
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Skill 2
Silent Reaper | ||
Lvl 1 | Deals shadow damage to the target and nearby enemies. Enemies in break state take extra damage. | 100 |
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Lvl 2 | Deals shadow damage to the target and nearby enemies. Enemies in break state take extra damage. | 200 |
Lvl 3 | " | 300 |
SP Cost | 4925 | Iframe | Long |
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Abilities
Ability 1
Full HP = Skill Damage +30%
Increases attack skill damage by 30% when HP is full. |
60
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Upgrades To | |
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Full HP = Skill Damage +35%
Increases attack skill damage by 35% when HP is full. |
80
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Ability 2
Blindness Res +50%
Reduces susceptibility to blindness by 50%. |
60 |
Upgrades To | |
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Blindness Res +100%
Reduces susceptibility to blindness by 100%. |
100 |
Ability 3
Skill Haste +5%
Increases skill gauge fill rate by 5%. |
60 |
Upgrades To | |
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Co-Abilities
Critical Rate +3%
Increases critical rate by 3%. Benefits your whole team. |
110 |
Show Upgrades
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Increases critical rate by 4%. Benefits your whole team. |
Increases critical rate by 5%. Benefits your whole team. |
Increases critical rate by 7%. Benefits your whole team. |
Increases critical rate by 10%. Benefits your whole team. |
Co-Ability Chain
(Shadow) Poison = User Light Res +3%
If a team member is attuned to (Shadow): reduces light damage taken by them by 3% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Shadow): reduces light damage taken by them by 3% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Shadow): reduces light damage taken by them by 5% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Shadow): reduces light damage taken by them by 5% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Shadow): reduces light damage taken by them by 7% for 15 seconds when they successfully poison an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5