Table of Contents
About | |
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A woman with a lust for combat who was given a dragon's power by the shadowy Syndicate. She bears no hatred for the group, instead choosing to bask in her new abilities—even if they do occasionally run berserk. |
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CV Info - English | CV Info - Japanese |
Aria DeMaris | Mariya Ise |
Renegade Spitfire |
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Obtainable as a 5
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Character Stats
Overview
Bellina premieres as the star of Scars of the Syndicate: Part 1. Like fellow daredevils Natalie and Valentine’s Addis, Bellina is right at home with her health bar blinking red. A pioneer of the Dragondrive gauge, Bellina cannot shapeshift, but gains a unique skill charging system. Upon filling, this gauge becomes ammunition for Renegade Descent, enabling multiple Skill 1 casts in succession.Â
But aside from the obvious dangers that follow playing at low HP, Bellina’s main weakness is her lack of a dedicated home. No Paralysis immunity/Poison kit and a stacked Shadow roster mean that slots on both High Jupiter and Kai Yan teams are tough sells.
Strengths
High Risk, High RewardÂ
Bellina’s kit comes online with below 30% HP, granting multiple boosts to STR, skill damage, and attack rate. When paired with a full gauge, Bellina can sustain ridiculous windows of burst damage.
Self-MaintenanceÂ
Bellina doesn’t need to tank damage to drop into her comfort zone. Even if healed to just above optimal range, Renegade Gambit can safely return her to a functional HP level.
Weaknesses
No Paralysis ResÂ
High Jupiter’s Trial is off limits. Several instances of unavoidable damage only serve to exacerbate Bellina’s lack of Paralysis immunity.Â
Risky PlaystyleÂ
Bellina must hide behind a 75% DEF boost while her dragondrive is active. Otherwise, a single hit in endgame content is often lethal. Furthermore, receiving well-intentioned heals will actually lower her DPS due to her inverted HP threshold.
Dragon Recommendations
Andromeda complements Bellina’s playstyle to a T.Â
Fatalis has no downsides since Bellina cannot Shapeshift and incur the Curse.
Marishiten is a reliable bump to raw STR, actually beating out Shinobi in damage.
Juggernaut is an accessible budget option that still gets the job done.Â
Weapon Recommendations
Budget option: Dark Sacrifice
Wyrmprint Recommendations
Pair 1
With HP conditionals off the table, Bellina's options are rather limited. Crit picks may swap rarities for similar results (EX. Howling to the Heavens, Chariot Drift)
Another option is The Synthetic Dragon for Resilient Offense.
Skills
Skill 1
Renegade Descent | ||
Lvl 1 | Deals shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases. If this skill is used during dragondrive, a variant called Renegade Dragonfall will be used instead. Renegade Dragonfall deals shadow damage to multiple targets and enemies near those targets, and dispels one buff from each. Damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 100% of this skill's skill gauge after use. | 100 |
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Lvl 2 | Deals shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases. If this skill is used during dragondrive, a variant called Renegade Dragonfall will be used instead. Renegade Dragonfall deals shadow damage to multiple targets and enemies near those targets, and dispels one buff from each. Damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 100% of this skill's skill gauge after use. | 200 |
Lvl 3 | Deals shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases. If this skill is used during dragondrive, a variant called Renegade Dragonfall will be used instead. Renegade Dragonfall deals shadow damage to multiple targets and enemies near those targets, and dispels one buff from each. Damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 100% of this skill's skill gauge after use. | 300 |
SP Cost | 2719 | Iframe | Medium |
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Skill 2
Renegade Gambit | ||
Lvl 1 | Fills 30% of the user's dragondrive gauge. If the user's HP is above 30% of max HP, reduces their HP to 30% of max HP and fills the dragondrive gauge relative to the amount of HP that was lost. If this skill is used during dragondrive, a variant called Renegade Shadowblaze will be used instead. If the user's HP is above 30% of max HP, Renegade Shadowblaze reduces their HP to 30% of max HP and deals shadow damage to enemies directly ahead. Damage will be increased as the user's HP decreases. Using Renegade Shadowblaze will consume all of the user's dragondrive gauge. | 100 |
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Lvl 2 | Fills 40% of the user's dragondrive gauge. If the user's HP is above 30% of max HP, reduces their HP to 30% of max HP and fills the dragondrive gauge relative to the amount of HP that was lost. If this skill is used during dragondrive, a variant called Renegade Shadowblaze will be used instead. If the user's HP is above 30% of max HP, Renegade Shadowblaze reduces their HP to 30% of max HP and deals shadow damage to enemies directly ahead. Damage will be increased as the user's HP decreases. Using Renegade Shadowblaze will consume all of the user's dragondrive gauge. | 200 |
Lvl 3 | 300 |
SP Cost | 7338 | Iframe | Medium |
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Abilities
Ability 1
Renegade Queen I
Grants the user a dragondrive gauge, and changes the shapeshift button into a dragondrive button. Tapping this button activates their dragondrive. During dragondrive, the user's standard attacks and force strikes will be changed, damage will be increased as the user's HP decreases, and standard attacks and force strikes will fill the user's dragondrive gauge. While dragondrive is active, the user's skill damage will be increased by 30%, and defense will be increased by 50%. |
80
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Upgrades To | |
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Renegade Queen II
Grants the user a dragondrive gauge, and changes the shapeshift button into a dragondrive button. Tapping this button activates their dragondrive. During dragondrive, the user's standard attacks and force strikes will be changed, damage will be increased as the user's HP decreases, and standard attacks and force strikes will fill the user's dragondrive gauge. While dragondrive is active, the user's skill damage will be increased by 35%, and defense will be increased by 75%. |
100
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Ability 2
Blindness Res +50%
Reduces susceptibility to blindness by 50%. |
60 |
Upgrades To | |
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Blindness Res +100%
Reduces susceptibility to blindness by 100%. |
100 |
Ability 3
HP Below 30% = Strength & Attack Rate II
Increases strength by 15% and attack rate by 10% when HP is 30% or below. |
80 |
Upgrades To | |
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HP Below 30% = Strength & Attack Rate III
Increases strength by 20% and attack rate by 10% when HP is 30% or below. |
100 |
Co-Abilities
Critical Rate +5%
Increases critical rate by 5%. Benefits your whole team. |
170 |
Show Upgrades
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Increases critical rate by 6%. Benefits your whole team. |
Increases critical rate by 7%. Benefits your whole team. |
Increases critical rate by 8%. Benefits your whole team. |
Increases critical rate by 10%. Benefits your whole team. |
Co-Ability Chain
(Shadow) HP Below 40% = Light Res +5%
If a team member is attuned to (Shadow): reduces light damage taken by them by 5% when their HP is 40% or below. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Shadow): reduces light damage taken by them by 6% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Shadow): reduces light damage taken by them by 7% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Shadow): reduces light damage taken by them by 8% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Shadow): reduces light damage taken by them by 10% when their HP is 40% or below. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5