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Chelsea

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Table of Contents

Character Tier

About

A sylvan girl obsessed with Luca (or "Luccy"). She sticks to him like a shadow, and doesn't seem to know when to stop. That can all be quite tiresome, but she must have a good reason, right?

CV Info - English CV Info - Japanese
Becky Hachey Misato Fukuen
Flame
Bow
Attack
Obvious Admirer
Obtainable as a 5

Character Stats

MAX HP 763
MAX STR 495

Overview

Chelsea appears as the flagship of Madcap Misfits and takes “high-risk, high reward” to the next level. Thanks to Obsession, Chelsea saps her own HP to deal damage, and like Veronica, dropping herself below 30% HP grants even more damage output. Where Natalie’s kit is a one-and-done chunk with a fallback plan, Chelsea must play more carefully, timing Love’s Liberation for maximum damage while also avoiding death. Her “risk” aspect is more glaring than most. A 20% DEF drop, ranged adventurers’ lower base DEF, and using HP as currency means that Chelsea cannot afford to take stray hits. That being said, Chelsea's potential is staggering as she can outdamage the entire Flame roster when piloted correctly. It’s not a bold claim to call Chelsea Dragalia’s highest skill cap adventurer.

Strengths

High Reward

Chelsea enjoys two counts of 30% STR from Obsession and another 20% when below 30% HP. Those who can master her kit and stay alive will see damage numbers like no other.

Self-Sustain and High Uptime 

After its initial cast, Obsession will be active close to 100% of the time, stacking with itself and granting an enormous baseline STR boost. The increased attack rate at lower HP also increases SP gains.

Weaknesses

High Risk 

Juggling between survival and staying below 30% HP is made difficult by both Obsessive Love’s DEF drop and ranged adventurers’ natural squishiness. Players must also account for heals from Love’s Liberation and the team’s dedicated healer, which may result in suboptimal damage. 

No Utility

Chelsea's kit is entirely selfish and consists only of raw damage. Her direct rival, Gala Sarisse, deals high damage while also providing some team support. 

Dragon Recommendations

Konohana Sakuya remains the prime Flame pick and amplifies Love's Liberation for maximum healing.

Cerberus/Agni grant substantial STR boosts for consistent overall damage. 

Prometheus/High Brunhilda offer some leeway with taking hits. 

Ifrit is a viable 4★ alternative to the plethora of 5★ Flame options. 

Weapon Recommendations

Budget Option: Faerie Bow

Wyrmprint Recommendations

Pair 1

Pair 2

Pair 1: Luckily, both Bow-specific Wyrmprints are HP-independent and do not clash with Chelsea’s kit. Flash of Genius may replace DD while providing some Wind Res to cover for Chelsea's nonexistent bulk. 

Pair 2: Best suited for shorter quests, this set acknowledges and embraces the fact that Chelsea will often be at low HP.

Shared Skill

Love's Liberation
Lvl 2 Deals flame damage to the target.
200
Lvl 3 Deals flame damage to the target.
300
SP Cost 5820 Iframe Medium
Unlock Materials
Cost 4 Level 1

Skills

Skill 1

Love's Liberation
Lvl 1 Deals flame damage to the target.
100
Lvl 2 Deals flame damage to the target.
200
Lvl 3 Deals flame damage to the target.
300
SP Cost 2910 Iframe Medium

Skill 2

Bruiser Bliss
Lvl 1 Activates "Obsession" for 60 seconds. During Obsession, the user's strength is increased by 25%, and they will take damage equal to 3% of their maximum HP every time they attack or use a skill. Furthermore, their HP will be restored by 5% of the damage inflicted by Love's Liberation, up to a maximum of 49% of the user's maximum HP. The effects of Obsession will be removed upon shapeshifting.
100
Lvl 2 Activates "Obsession" for 60 seconds. During Obsession, the user's strength is increased by 30%, and they will take damage equal to 3% of their maximum HP every time they attack or use a skill. Furthermore, their HP will be restored by 5% of the damage inflicted by Love's Liberation, up to a maximum of 49% of the user's maximum HP. The effects of Obsession will be removed upon shapeshifting.
200
Lvl 3 "
300
SP Cost 7000 Iframe Medium

Abilities

Ability 1

HP Below 30% = Strength & Attack Rate II

Increases strength by 15% and attack rate by 10% when HP is 30% or below.

80
Upgrades To
HP Below 30% = Strength & Attack Rate III

Increases strength by 20% and attack rate by 10% when HP is 30% or below.

100

Ability 2

Stun Res +50%

Reduces susceptibility to stun by 50%.

60
Upgrades To
Stun Res +100%

Reduces susceptibility to stun by 100%.

100

Ability 3

Obsessive Love I

When the "Obsession" effect is active, increases strength by 20%, and decreases defense by 20%.

80
Upgrades To
Obsessive Love II

When the "Obsession" effect is active, increases strength by 30%, and decreases defense by 20%.

100

Co-Abilities

Skill Haste +8%

Increases skill gauge fill rate by 8%. Benefits your whole team.

170
Show Upgrades

Increases skill gauge fill rate by 9%. Benefits your whole team.

Increases skill gauge fill rate by 11%. Benefits your whole team.

Increases skill gauge fill rate by 12%. Benefits your whole team.

Increases skill gauge fill rate by 15%. Benefits your whole team.

Co-Ability Chain

(Flame) HP Below 40% = Shield I

If a team member is attuned to (Flame): grants them a one-use shield that nullifies damage up to 10% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Flame): grants them a one-use shield that nullifies damage up to 15% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team.

If a team member is attuned to (Flame): grants them a one-use shield that nullifies damage up to 20% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team.

If a team member is attuned to (Flame): grants them a one-use shield that nullifies damage up to 30% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team.

If a team member is attuned to (Flame): grants them a one-use shield that nullifies damage up to 50% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 450
STR+11

Mana x 550
HP+13

Mana x 450
STR+11
Adventurer Story Unlock

Mana x 550
HP+13

Mana x 450
Force Strike

Mana x 650
STR+12

Mana x 550
HP+14

Mana x 450

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+8

Mana x 1,950
HP+15

Mana x 1,550
STR+8

Mana x 1,950
HP+15
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950
HP+16

Mana x 1,550
STR+8

Mana x 1,950
HP+16
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 3,200
STR+15

Mana x 4,000
HP+18

Mana x 3,200
STR+16
Adventurer Story Unlock

Mana x 4,000
HP+18

Mana x 3,200
STR+16

Mana x 4,000
HP+19

Mana x 3,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+10

Mana x 6,200
HP+20

Mana x 5,000
Force Strike (Upgrade 2)

STR+10

Mana x 6,200
HP+21

Mana x 5,000
STR+10

Mana x 6,200
HP+21

Mana x 5,000
STR+10

Mana x 6,200