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Grace

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Table of Contents

Character Tier

About

A widow in constant mourning for her deceased husband who hopes to join him by having her life taken by his murderer. To her, ongoing grief is love—so as her love endures, she will never change out of her mourning dress.

CV Info - English CV Info - Japanese
Marlie Collins Eri Kitamura
Shadow
Staff
Healing
Wistful Widow
Obtainable as a 5

Character Stats

MAX HP 804
MAX STR 470

Overview

As the star of Scars of the Syndicate: Part 2, Grace is a rare breed of Staff user. Instead of healing, the Wistful Widow boosts her team’s survivability via shields and DEF buffs. This places her in a unique position to support berserker-style adventurers like Natalie and Bellina. By protecting her team without messing with HP thresholds, Grace removes their risk factor entirely, leaving only high rewards. 

As if she wasn’t odd enough, Grace is also the first adventurer with a Force Strike-boosting Co-ability, allowing her to flex as a passive mule for Sword users and Monster Hunter units of all elements.


Ideal Co-abilities: Sazanka | Botan | V!Addis / Nefaria

Strengths

Unkillable 

Grace can convert up to 70% of her max HP into a robust shield. Important to note: this shield is not single-use. While Natalie’s shield fails against multi-hit attacks, Grace’s stands strong until she can regen back via doublebuffs. As a kicker, she also gets a 50% HP, one-use shield courtesy of her chain co-ability. 

Enables Berserkers 

Traditional healers, though well-intentioned, end up reducing the DPS of certain <30% HP allies. Grace allows daredevils to eat potential damage without healing them above their comfort zones.  

Dispel on Command

Grace’s unique Force Strike is comparable to that of a Wand’s and provides minor spell vamp. Although it charges rather slowly, it accords simple, user-friendly dispels at a moment’s notice. 

Weaknesses

No Team Healing 

If allies eat too much damage, they’re on their own. Grace offers zero restorative power to her team. 

Dragon Recommendations

Azazel's Skill Haste is the missing piece in Grace's kit. Best in slot by far, with a solid active skill to boot.

Nidhogg’s Blindness is useful for cheesing certain bosses. 

High Zodiark  / Mini Zodi are similar to Nidhogg, providing both offense and defense, gacha-free.

Ebisu offers the most raw HP of all Shadow dragons. 

Weapon Recommendations

Budget Option: Sanity’s Bane

Wyrmprint Recommendations

Pair 1

Skill Haste and Doublebuffs are the name of the game, topped off with Bow's Boon (3).

Two Skill Prep picks like The Chocolatiers + Rogues' Banquet may help skip opening blasts for off-element shenanigans.

Skills

Skill 1

Sorrow's Requiem
Lvl 1 If the user's HP is below 40% of max HP when using this skill, increases the entire team's defense by 20% for 15 seconds. If the user's HP is above or equal to 40% of max HP, reduces their HP to 30% of max HP and grants the entire team a "Life Shield" that nullifies damage relative to the amount of HP lost by the user when using this skill. This shield can stack with ordinary shields.
100
Lvl 2 If the user's HP is below 40% of max HP when using this skill, increases the entire team's defense by 25% for 15 seconds. If the user's HP is above or equal to 40% of max HP, reduces their HP to 30% of max HP and grants the entire team a "Life Shield" that nullifies damage relative to the amount of HP lost by the user when using this skill. This shield can stack with ordinary shields.
200
Lvl 3 If the user's HP is below 40% of max HP when using this skill, increases the entire team's defense by 30% for 15 seconds. If the user's HP is above or equal to 40% of max HP, reduces their HP to 30% of max HP and grants the entire team a "Life Shield" that nullifies damage relative to the amount of HP lost by the user when using this skill. This shield can stack with ordinary shields.
300
SP Cost 5916 Iframe Medium

Skill 2

Earnest Prayer
Lvl 1 Increases the entire team's defense by 75% for 5 seconds.
100
Lvl 2 Increases the entire team's defense by 100% for 5 seconds.
200
Lvl 3
300
SP Cost 8534 Iframe Medium

Abilities

Ability 1

Mournful Heart I

Grants the user a unique force strike, and increases force strike damage by 20%. Their force strike dispels one buff from an enemy, and restores 10% of the damage inflicted as HP to the user. This recovery caps at 5% of their maximum HP.

80
Upgrades To
Mournful Heart II

Grants the user a unique force strike, and increases force strike damage by 30%. Their force strike dispels one buff from an enemy, and restores 10% of the damage inflicted as HP to the user. This recovery caps at 5% of their maximum HP.

100

Ability 2

Blindness Res +50%

Reduces susceptibility to blindness by 50%.

60
Upgrades To
Blindness Res +100%

Reduces susceptibility to blindness by 100%.

100

Ability 3

Healing Doublebuff III

Grants an HP regen buff for 20 seconds each time a defense up buff is received.

80
Upgrades To
Healing Doublebuff IV

Grants an HP regen buff for 20 seconds each time a defense up buff is received.

100

Co-Abilities

Force Strike +12%

Increases force strike damage by 12%. Benefits your whole team.

160
Show Upgrades

Increases force strike damage by 14%. Benefits your whole team.

Increases force strike damage by 16%. Benefits your whole team.

Increases force strike damage by 18%. Benefits your whole team.

Increases force strike damage by 20%. Benefits your whole team.

Co-Ability Chain

(Shadow) HP Below 40% = Shield I

If a team member is attuned to (Shadow): grants them a one-use shield that nullifies damage up to 10% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Shadow): grants them a one-use shield that nullifies damage up to 15% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team.

If a team member is attuned to (Shadow): grants them a one-use shield that nullifies damage up to 20% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team.

If a team member is attuned to (Shadow): grants them a one-use shield that nullifies damage up to 30% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team.

If a team member is attuned to (Shadow): grants them a one-use shield that nullifies damage up to 50% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+11

Mana x 450
STR+8

Mana x 550
HP+11

Mana x 450
STR+8

Mana x 550
HP+11
Adventurer Story Unlock

Mana x 450
STR+8

Mana x 550
HP+11

Mana x 650
STR+9

Mana x 450
HP+12

Mana x 550

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,550
HP+16

Mana x 1,950
STR+7

Mana x 1,550
HP+16
Adventurer Story Unlock

Mana x 1,950
STR+8

Mana x 1,550
HP+16

Mana x 1,950
STR+8

Mana x 1,550
HP+17
Adventurer Story Unlock

Mana x 1,950
STR+8

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+19

Mana x 4,000
STR+15

Mana x 3,200
HP+19

Mana x 4,000
STR+15
Adventurer Story Unlock

Mana x 3,200
HP+19

Mana x 4,000
STR+15

Mana x 3,200
HP+20

Mana x 4,000

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+9

Mana x 5,000
HP+21

Mana x 6,200
Force Strike (Upgrade 2)

STR+9

Mana x 5,000
HP+22

Mana x 6,200
STR+10

Mana x 5,000
HP+22

Mana x 6,200
STR+10

Mana x 5,000