Table of Contents
- 3* Art
- 4* Art
- 5* Art
About | |
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Always putting his friends first, this mercenary is awkward with words, but expressive in action. He trains relentlessly for battle each day, but is currently torn by a new emotion—love. |
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CV Info - English | CV Info - Japanese |
Connor Mackenzie | Toshiki Masuda |
Quiet Mercenary |
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Obtainable as a 3
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Character Stats
Shared Skill
Mercenary Guard | ||
Lvl 2 | Increases the entire team's strength and defense by 15% for 15 seconds. | 200 |
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Lvl 3 | Grants all teammates a shield that nullifies damage less than 60% of their maximum HP once. This does not stack with any other shields. | 300 |
SP Cost |
Level 1: 10686
Level 2: 20227
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Iframe | Medium |
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Unlock Materials |
Water Tome x3
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Cost | 3 | Level | 2 |
Skills
Skill 1
Chain Sting | ||
Lvl 1 | Deals water damage to enemies directly ahead. | 100 |
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Lvl 2 | Deals water damage to enemies directly ahead, and inflicts bog. | 200 |
Lvl 3 | Deals water damage to enemies directly ahead, and inflicts bog. | 300 |
SP Cost | 2581 | Iframe | Medium |
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Skill 2
Mercenary Guard | ||
Lvl 1 | Increases the entire team's strength and defense by 10% for 15 seconds. | 100 |
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Lvl 2 | Increases the entire team's strength and defense by 15% for 15 seconds. | 200 |
Lvl 3 | Grants all teammates a shield that nullifies damage less than 60% of their maximum HP once. This does not stack with any other shields. | 300 |
SP Cost | 7633 | Iframe | Medium |
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Abilities
Ability 1
Skill Prep +25%
Fills 25% of skill gauges at the start of quests. |
40
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Upgrades To | |
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Skill Prep +50%
Fills 50% of skill gauges at the start of quests. |
60
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Ability 2
Burn Res +25%
Reduces susceptibility to burning by 25%. |
40 |
Upgrades To | |
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Burn Res +50%
Reduces susceptibility to burning by 50%. |
60 |
Ability 3
Burn Res +25%
Reduces susceptibility to burning by 25%. |
40 |
Upgrades To | |
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Co-Abilities
HP +5%
Increases HP by 5%. Benefits your whole team. |
50 |
Show Upgrades
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Increases HP by 7%. Benefits your whole team. |
Increases HP by 9%. Benefits your whole team. |
Increases HP by 12%. Benefits your whole team. |
Increases HP by 15%. Benefits your whole team. |
Co-Ability Chain
(Water) Frostbite = User Strength +6%
If a team member is attuned to (Water): increases their strength by 6% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Water): increases their strength by 6% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Water): increases their strength by 7% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Water): increases their strength by 7% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Water): increases their strength by 8% for 15 seconds when they successfully inflict an enemy with frostbite. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5