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Karina

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Character Tier
2

About

A pirate captain who loves freedom as much as the sea. She's stern with her subordinates but also takes good care of them. She loves how the sea allows her to not be tied down, as that was once a problem in her past.

CV Info - English CV Info - Japanese
Rhona Rees Megumi Toyoguchi
Water
Axe
Defense
Free-Spirited Pirate
Obtainable as a 4

Character Stats

MAX HP 958
MAX STR 542

Overview

Captain on deck! 

Ahoy, maties. Let me tell ye the tale o' a strong pirate lass, who's mana spiral did make her one o' the most feared sea dogs in all the haildom, oh aye. She be havin’ a potent kit that do rely on the buff o’ her fellow crew, but with skill share she be able to give herself a great boost as well, ye see. Her kit do even contain the valuable Frostbite affliction, which be makin' her foes quake in their boots!

Strengths

A Hearty Brawler!

Pick me up and blow me down, but Karina do be able to keep up with the best o' Water Adventurers, and with proper buffs, she be even surpassing them. She be reliant on her teammates and good timing to be gettin' the most out o' her, but with a steady hand on the wheel ye won't be disappointed, arr. 

Built like Old Ironsides She Is

Some sailors can't be holdin' their grog, but our Cap'n no be one o' those fools! She can take a few hits, thanks to her hardy constitution and defensive buffs. 

Weaknesses

Be Wantin' A Hearty Crew

Karina do be needin' a strong line o' support to give her the buffs she needs to be makin' the most o' her kit. She can be providin' a good amount with Skill Share, but with someone like her good shipmates Elisanne or Summer Celliera she be a force to be reckoned with!

Dragon Recommendations

  • Gaibhne & Creidhne: Though the crew do be at a loss as to how to pronounce their names, Big Chungus and Little Chungus do be potent allies. 
  • Siren: Her song do sing o' the death o' our foes, and be boostin' our skill damage right and proper. 
  • Leviathan -  An old ship, aye, but a good'un. 

Weapon Recommendations

Ohohagaari: Ye be the one sayin' OHO like that boy Hector when he be cavin' yer foes skulls in with this beauty!

Mercy's Azure Tide: The only mercy yer foes be knowin' with this in yer hands be that o' Davy Jones! Though it be a mite inferior to what we plundered from Agito, ye see. 

Chimeratech Helmetia: If ye be but a poliwog this be the weapon ye want until he be a true salty sea dog. 

Wyrmprint Recommendations

Pair 1

Pair 2

With all the buff comin' her way, Brothers in Arms do be the Cap'n's favorite print. Kung-Fu Masters or First-Rate Hospitality also be first mates.

If ye be runnin' against Burn dogs, ye best best served usin' double Eagle's Boon affinities to make the twins weep like the silly lasses they are. 

Shared Skill

Raging Tide
Lvl 2 Deals water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
200
Lvl 3 Deals water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
300
Lvl 4 Deals water damage to enemies directly ahead, and inflicts frostbite. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
SP Cost 8492 Iframe Medium
Unlock Materials
Cost 5 Level 1

Skills

Skill 1

Raging Tide
Lvl 1 Deals water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
100
Lvl 2 Deals water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
200
Lvl 3 Deals water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
300
Lvl 4 Deals water damage to enemies directly ahead, and inflicts frostbite. The more buffs the user has, the higher the skill boost received and the higher the damage dealt.
SP Cost 3033 Iframe Medium

Skill 2

Black Flag
Lvl 1 Deals water damage to surrounding enemies and draws them toward the user.
100
Lvl 2 Deals water damage to surrounding enemies and draws them toward the user.
200
Lvl 3 Deals water damage to surrounding enemies and draws them toward the user. Also increases the user's defense by 30% for 30 seconds.
300
SP Cost 5610 Iframe Medium

Abilities

Ability 1

Healing Doublebuff II

Grants an HP regen buff for 20 seconds each time a defense up buff is received.

60
Upgrades To
Healing Doublebuff III

Grants an HP regen buff for 20 seconds each time a defense up buff is received.

80
Upgrades To
Healing Doublebuff V

Grants an HP regen buff for 25 seconds each time a defense up buff is received.

120

Ability 2

Stun Res +50%

Reduces susceptibility to stun by 50%.

60
Upgrades To
Stun Res +100%

Reduces susceptibility to stun by 100%.

100
Upgrades To
Potent Stun Res +100%

Reduces susceptibility to stun by 100%. When the user is hit by an attack that would have stunned them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.

120

Ability 3

Skill Prep +50%

Fills 50% of skill gauges at the start of quests.

60
Upgrades To
Skill Prep +100% & Skill Charge

Fills 100% of skill gauges at the start of quests. Using a skill fills skill gauges by 5%.

120

Co-Abilities

Defense +7%

Increases defense by 7%. Benefits your whole team.

110
Show Upgrades

Increases defense by 8%. Benefits your whole team.

Increases defense by 9%. Benefits your whole team.

Increases defense by 11%. Benefits your whole team.

Increases defense by 15%. Benefits your whole team.

Co-Ability Chain

(Water) HP 60% = Strength +1%

If a team member is attuned to (Water): increases their strength by 1% when their HP is 60% or above. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Water): increases their strength by 1% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Water): increases their strength by 3% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Water): increases their strength by 3% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Water): increases their strength by 5% when their HP is 60% or above. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+14

Mana x 350
STR+10

Mana x 450
HP+14

Mana x 350
STR+10
Adventurer Story Unlock

Mana x 450
HP+14

Mana x 350
Force Strike

Mana x 500
STR+11

Mana x 450
HP+14

Mana x 200

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,550
HP+16

Mana x 1,250
STR+7

Mana x 1,549
HP+16
Adventurer Story Unlock

Mana x 1,250
STR+7

Mana x 1,550
HP+16

Mana x 1,250
STR+7

Mana x 1,550
HP+17
Adventurer Story Unlock

Mana x 1,250
STR+8

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+19

Mana x 2,800
STR+10

Mana x 3,400
HP+19

Mana x 2,800
STR+11

Mana x 3,400
HP+19

Mana x 2,800
STR+11
Adventurer Story Unlock

Mana x 3,400
HP+19

Mana x 2,800
STR+11

Mana x 3,400

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+16

Mana x 4,000
STR+12

Mana x 5,000
Force Strike (Upgrade 2)

HP+16

Mana x 4,000
STR+12

Mana x 5,000
HP+16

Mana x 4,000
STR+12

Mana x 5,000
HP+17

Mana x 4,000

Mana Circle 6

Total Materials

Unbind Materials

Effects

STR+3 HP+5

Mana x 16,000
STR+3 HP+5

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+4 HP+6

Mana x 16,000
STR+4 HP+6

Mana x 16,000
STR+4 HP+6

Mana x 16,000
Standard Attack Level Increase