GamePress

Table of Contents

Character Tier

About

A wandering swordsman from the east who avoids involvement with others. He has a cool personality, but also harbors a burning rage for acts of injustice, standing up for the persecuted wherever his travels take him.

CV Info - English CV Info - Japanese
Victor Williams Kazuyuki Okitsu
Wind
Sword
Attack
Rambling Blade
Obtainable as a 4

Character Stats

MAX HP 732
MAX STR 488

Overview

Being the featured 4★ Adventurer of Springtime Spree, Ku Hai debuts as Dragalia’s first Wind Sword wielder. He’s stacked for Critical Damage with a side of rapid SP gains, making for a highly aggressive playstyle. Unlike Axe bannermate Lin You however, Sword user Ku Hai feels much more at home utilizing a heavily offensive kit. High attack speed and even higher SP gains provide plenty of opportunities to dish out punishment, while Keen Blade enables Ku Hai to cut down bosses in Overdrive.

Strengths

Massive Critical Damage

Ku Hai caps at 30% Critical Damage, the highest passive multiplier in the game. Swords are second only to Daggers with regard to speed, making them a good weapon for this set.

Rapid Skill charge

Swords build SP very quickly, and with both of his Skills being under 3000 SP, Ku Hai will be firing them off very frequently.

Weaknesses

Inconsistent

Having Critical Damage without as much Critical Rate will leave Ku Hai’s damage output in flux. The ceiling for damage is very high, but with a Skill-dependent 10% Critical rate, it will ultimately come down to luck.

Dragon Recommendations

  • Long Long adds even more Critical Damage, enhancing the risky playstyle.
  • Zephyr and Roc are reliable picks for raw Strength.
  • High Midgardsormr  provides higher survivability without sacrificing DPS.
  • Tsumuji and  Midgardsormr are usable budget options.

Weapon Recommendations

Budget Options: Blade of Glory is the standard recommendation, but the Gilda Sword's self-heal can help Ku Hai maintain his Critical Damage passive.

Wyrmprint Recommendations

Shared Skill

Soaring Flicker
Lvl 2 Deals wind damage to enemies directly ahead.
200
Lvl 3 Deals wind damage to enemies directly ahead.
300
SP Cost 4592 Iframe Medium
Unlock Materials
Cost 4 Level 1

Skills

Skill 1

Soaring Flicker
Lvl 1 Deals wind damage to enemies directly ahead.
100
Lvl 2 Deals wind damage to enemies directly ahead.
200
Lvl 3 Deals wind damage to enemies directly ahead.
300
SP Cost 2296 Iframe Medium

Skill 2

Keen Blade
Lvl 1 Activates "Apsaras Formation" for 10 seconds. During Apsaras Formation, the user's critical rate is increased by 8% and their force strikes are powered up. Their powered up force strikes reduce enemy defense by 5% for 10 seconds. This defense reduction effect will not stack.
100
Lvl 2 Activates "Apsaras Formation" for 10 seconds. During Apsaras Formation, the user's critical rate is increased by 10% and their force strikes are powered up. Their powered up force strikes reduce enemy defense by 5% for 10 seconds. This defense reduction effect will not stack.
200
Lvl 3 "
300
SP Cost 2913 Iframe Medium

Abilities

Ability 1

Critical Damage +13%

Adds 13% to the modifier applied to critical damage.

60
Upgrades To
Critical Damage +15%

Adds 15% to the modifier applied to critical damage.

80

Ability 2

Bog Res +50%

Reduces susceptibility to bog by 50%.

60
Upgrades To
Bog Res +100%

Reduces susceptibility to bog by 100%.

100

Ability 3

HP 70% = Critical Damage +15%

Adds 15% to the modifier applied to critical damage when HP is 70% or above.

60
Upgrades To

Co-Abilities

Dragon Haste +5%

Increases dragon gauge fill rate by 5%. Benefits your whole team.

110
Show Upgrades

Increases dragon gauge fill rate by 6%. Benefits your whole team.

Increases dragon gauge fill rate by 8%. Benefits your whole team.

Increases dragon gauge fill rate by 11%. Benefits your whole team.

Increases dragon gauge fill rate by 15%. Benefits your whole team.

Co-Ability Chain

(Wind) Above 10 Hits = Strength +6%

If a team member is attuned to (Wind): increases their strength by 6% when the combo count is 10 or higher. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Wind): increases their strength by 6% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Wind): increases their strength by 8% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Wind): increases their strength by 8% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Wind): increases their strength by 10% when the combo count is 10 or higher. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+12

Mana x 350
STR+11

Mana x 450
HP+13

Mana x 350
STR+11
Adventurer Story Unlock

Mana x 450
HP+13

Mana x 350
Force Strike

Mana x 500
STR+12

Mana x 450
HP+13

Mana x 200

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,550
HP+14

Mana x 1,250
STR+8

Mana x 1,549
HP+15
Adventurer Story Unlock

Mana x 1,250
STR+8

Mana x 1,550
HP+15

Mana x 1,250
STR+8

Mana x 1,550
HP+15
Adventurer Story Unlock

Mana x 1,250
STR+8

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+17

Mana x 2,800
STR+11

Mana x 3,400
HP+17

Mana x 2,800
STR+11

Mana x 3,400
HP+18

Mana x 2,800
STR+12
Adventurer Story Unlock

Mana x 3,400
HP+18

Mana x 2,800
STR+12

Mana x 3,400

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+14

Mana x 4,000
STR+13

Mana x 5,000
Force Strike (Upgrade 2)

HP+15

Mana x 4,000
STR+13

Mana x 5,000
HP+15

Mana x 4,000
STR+13

Mana x 5,000
HP+15

Mana x 4,000