Table of Contents
- 4* Art
- 5* Art
About | |
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A combat android created by the Dyrenell Empire and tasked with leading all other androids during the Second War of Binding. After fusing with the heart of Mascula—another android—she now possesses two hearts that share a single body. |
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CV Info - English | CV Info - Japanese |
Anna Van Hooft | Inori Minase |
Dissonant Android |
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Obtainable as a 4
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Character Stats
Shared Skill
Code 07: Combustion Slash | ||
Lvl 2 | Deals flame damage to enemies directly ahead. | 200 |
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Lvl 3 | Deals flame damage to enemies directly ahead. | 300 |
SP Cost | 3044 | Iframe | Medium |
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Unlock Materials |
Flame Tome x3
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Cost | 3 | Level | 1 |
Skills
Skill 1
Code 07: Combustion Slash | ||
Lvl 1 | Deals flame damage to enemies directly ahead. | 100 |
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Lvl 2 | Deals flame damage to enemies directly ahead. | 200 |
Lvl 3 | Deals flame damage to enemies directly ahead. | 300 |
SP Cost | 2537 | Iframe | Medium |
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Skill 2
Code 04: Limit Breaker | ||
Lvl 1 | Activates "Limiters Released." During Limiters Released, the user's strength is increased by 45%, and the Code 07: Combustion Slash skill is powered up, but the user will take damage over time. Using the skill again will disable Limiters Released, and using it once more after that will activate Limiters Released once more. | 100 |
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Lvl 2 | Activates "Limiters Released." During Limiters Released, the user's strength is increased by 50%, and the Code 07: Combustion Slash skill is powered up, but the user will take damage over time. Using the skill again will disable Limiters Released, and using it once more after that will activate Limiters Released once more. | 200 |
Lvl 3 | " | 300 |
SP Cost | 4877 | Iframe | Medium |
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Abilities
Ability 1
Emergency Repairs I
Removes all buffs and debuffs on the user, grants them an HP regen buff for 5 seconds, but renders them unable to move or attack for 5 seconds when HP drops to 30% (once per quest). |
60
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Upgrades To | |
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Emergency Repairs II
Removes all buffs and debuffs on the user, grants them an HP regen buff for 5 seconds, but renders them unable to move or attack for 5 seconds when HP drops to 30% (once per quest). |
80
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Ability 2
Sleep Res +50%
Reduces susceptibility to sleep by 50%. |
60 |
Upgrades To | |
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Sleep Res +100%
Reduces susceptibility to sleep by 100%. |
100 |
Ability 3
System Overload
Increases strength by 20% but decreases defense by 50% when HP is 30% or below. |
60 |
Upgrades To | |
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Co-Abilities
Strength +3%
Increases strength by 3%. Benefits your whole team. |
110 |
Show Upgrades
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Increases strength by 4%. Benefits your whole team. |
Increases strength by 5%. Benefits your whole team. |
Increases strength by 7%. Benefits your whole team. |
Increases strength by 10%. Benefits your whole team. |
Co-Ability Chain
(Flame) HP Below 40% = Wind Res +5%
If a team member is attuned to (Flame): reduces wind damage taken by them by 5% when their HP is 40% or below. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Flame): reduces wind damage taken by them by 5% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Flame): reduces wind damage taken by them by 7% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Flame): reduces wind damage taken by them by 7% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Flame): reduces wind damage taken by them by 9% when their HP is 40% or below. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5