Table of Contents
- 3* Art
- 4* Art
- 5* Art
About | |
---|---|
A devoted maid in perpetual training due to her clumsy nature. There's no way to count how many plates she's dropped or aprons she's burned. Will she ever be able to call herself a maid for true? |
|
CV Info - English | CV Info - Japanese |
Chantal Strand | Ayaka Ohashi |
Menace of a Maid |
---|
Obtainable as a 3
|
Character Stats
Overview
Melody is a 3★ Wind Blade user who fills a supportive role. Though initially powercrept by Tobias, Melody's new mana spiral grants her a significant boost to damage and utility. These new offensive tools allow her to contribute more DPS than her 5★ counterpart while sporting higher buff uptime than Noelle. For those wanting a hybrid between power and support, Melody stands as an accessible middle ground pick. Â
Strengths
Offensive Support
A long-lasting party buff with a low SP cost allows Melody to supply constant STR buffs.Â
Decent Damage
Increased Crit Rate, Force Strike damage, and Poison give her the most bite out of all dedicated Wind supports.Â
Weaknesses
HP Gated
Staying at full health can be an ambitious task for a melee adventurer, and Ciella threatens Melody's DPSÂ with multiple instances of unavoidable damage.
Dragon Recommendations
Ariel suits Melody's hybrid DPS/support identity perfectly.Â
Freyja sacrifices DPS entirely and focuses entirely on team support.Â
Long Long and Pazuzu synergize with parts of Melody's kit
Roc is a suitable budget STR option.Â
Weapon Recommendations
Budget Option: Masamura's Pride
Wyrmprint Recommendations
Pair 1
Slot 2 is highly flexible. Players may choose between power (United by One Vision) or additional support (From Whence He Comes, Halidom Grooms). Skill Haste of any kind is welcome.Â
Shared Skill
Tyro's Gyre | ||
Lvl 2 | Deals wind damage to enemies directly ahead. | 200 |
---|---|---|
Lvl 3 | Deals wind damage to enemies directly ahead, and inflicts poison. | 300 |
SP Cost | 9568 | Iframe | Short |
---|---|---|---|
Unlock Materials |
Wind Tome x3
|
||
Cost | 3 | Level | 2 |
Skills
Skill 1
Maid for Mayhem | ||
Lvl 1 | Increases the entire team's strength by 8% for 15 seconds. | 100 |
---|---|---|
Lvl 2 | Increases the entire team's strength by 10% for 15 seconds. | 200 |
Lvl 3 | Increases the entire team's strength by 15% for 15 seconds. | 300 |
Lvl 4 | Increases the entire team's strength by 20% for 15 seconds, and activates "Maid's Soul." The user's next force strike will deal extra damage. |
SP Cost | 2987 | Iframe | Medium |
---|
Skill 2
Tyro's Gyre | ||
Lvl 1 | Deals wind damage to enemies directly ahead. | 100 |
---|---|---|
Lvl 2 | Deals wind damage to enemies directly ahead. | 200 |
Lvl 3 | Deals wind damage to enemies directly ahead, and inflicts poison. | 300 |
SP Cost | 4784 | Iframe | Short |
---|
Abilities
Ability 1
Full HP = Critical Rate +6%
Increases critical rate by 6% when HP is full. |
40
|
Upgrades To | |
---|---|
Full HP = Critical Rate +8%
Increases critical rate by 8% when HP is full. |
60
|
Upgrades To | |
Full HP = Critical Rate +15%
Increases critical rate by 15% when HP is full. |
110
|
Ability 2
Freeze Res +25%
Reduces susceptibility to freezing by 25%. |
40 |
Upgrades To | |
---|---|
Freeze Res +50%
Reduces susceptibility to freezing by 50%. |
60 |
Upgrades To | |
Potent Freeze Res +50%
Reduces susceptibility to freeze by 50%. When the user is hit by an attack that would have inflicted freeze on them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. |
100
|
Ability 3
Freeze Res +25%
Reduces susceptibility to freezing by 25%. |
40 |
Upgrades To | |
---|---|
Freeze Res +50%
Reduces susceptibility to freezing by 50%. |
60 |
Co-Abilities
Strength +1%
Increases strength by 1%. Benefits your whole team. |
50 |
Show Upgrades
|
Increases strength by 3%. Benefits your whole team. |
Increases strength by 5%. Benefits your whole team. |
Increases strength by 7%. Benefits your whole team. |
Increases strength by 10%. Benefits your whole team. |
Co-Ability Chain
(Wind) Above 10 Hits = Water Res +5%
If a team member is attuned to (Wind): reduces water damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team. |
Show Upgrades
|
If a team member is attuned to (Wind): reduces water damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Wind): reduces water damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Wind): reduces water damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Wind): reduces water damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5
- 6