Table of Contents
- 4* Art
- 5* Art
About | |
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A kind-hearted sylvan girl. While usually something of an aloof loner, her passion flames whenever something important comes up. Anything relating to love, however, tends to send her spiraling into confusion. |
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CV Info - English | CV Info - Japanese |
Lili Beaudoin | Aya Uchida |
Resolute Friend |
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Obtainable as a 4
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Character Stats
Overview
Melsa: Resolute Friend is a free 4★ Fire Dagger obtainable in the “Kindness and Captivity” event upon reaching 500 Friendship. Like many support Adventurers, she is a straightforward damage-dealer with two fast-charging attack skills and Crit Rate Up as her Co-Ability. Her kit bears a strong resemblance to Orsem’s, but as a Flame Dagger she faces fierce competition with Ezelith. Still, even alongside the same weapon type, Melsa is a worthwhile teammate on the Hypnos raid, especially with recent AI improvements to attack speed.
Strengths
Quick Skill Charge
Melsa quickly fills up her skills for constant damage against enemies. With a weapon equipped, she can also provide frequent iframe dodges for telegraphed attacks.
Physian’s Bane
Physian’s Bane gives Melsa a 20-25% damage boost to Physian-type enemies. This includes Basilisks, Raptors, Shrooms, and the Raid Boss Hypnos.
Flurry Devastation
Flurry Devastation boosts Melsa's critical chance when wailing on a boss or tackling a dense group of enemies.
Weaknesses
50% Sleep Resistance
While Sleep resistance is relevant to the Hypnos raid, 50% Sleep Resistance isn’t enough to resist affliction every time the enemy uses a Sleep attack.
No Support Skills
Despite being classified as a Support Unit, she is currently the only dagger that cannot inflict status effects or debuff enemies.
Dragon Recommendations
Agni and Cerberus give a 40-60% boost to Strength, maximizing Melsa's damage output.
Ifrit increases Strength by 30-45%, making him a great alternative to Agni or Cerberus.
Those who obtained Pele during the Loyalty's Requiem event can give Melsa a 20-30% Strength increase and the Blazing Pillars attack.
Weapon Recommendations
Budget option: The Dreamer’s Greatsword
Wyrmprint Recommendations
Skill damage: Valiant Crown, Plunder Pals, Luca’s Prank, Tough Love
Sleep Resist: with Samurai Siesta (40-50% Sleep Res), Melsa can reach 100% resistance.
Skill Haste: Jewels of the Sun
Skills
Skill 1
Heat Impulse | ||
Lvl 1 | Deals flame damage to enemies directly ahead, and inflicts burn. Burned foes take extra damage. | 100 |
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Lvl 2 | Deals flame damage to enemies directly ahead, and inflicts burn. Burned foes take extra damage. | 200 |
Lvl 3 | Deals flame damage to enemies directly ahead, and inflicts burn. Burned foes take extra damage. | 300 |
SP Cost | 2311 | Iframe | Medium |
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Skill 2
Molten Flare | ||
Lvl 1 | Deals flame damage to surrounding enemies, and inflicts burn. Burned foes take extra damage. | 100 |
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Lvl 2 | Deals flame damage to surrounding enemies, and inflicts burn. Burned foes take extra damage. | 200 |
Lvl 3 | Deals flame damage to enemies directly ahead, and reduces their strength by 10% without fail. | 300 |
SP Cost | 4685 | Iframe | Medium |
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Abilities
Ability 1
Physian's Bane +20%
Increases damage to physians by 20%. |
60
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Upgrades To | |
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Physian's Bane +25%
Increases damage to physians by 25%. |
80
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Ability 2
Sleep Res +25%
Reduces susceptibility to sleep by 25%. |
40 |
Upgrades To | |
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Sleep Res +50%
Reduces susceptibility to sleep by 50%. |
60 |
Ability 3
Flurry Devastation +8%
Increases critical rate by 8% when the combo count is 15 or higher. |
60 |
Upgrades To | |
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Co-Abilities
Critical Rate +3%
Increases critical rate by 3%. Benefits your whole team. |
110 |
Show Upgrades
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Increases critical rate by 4%. Benefits your whole team. |
Increases critical rate by 5%. Benefits your whole team. |
Increases critical rate by 7%. Benefits your whole team. |
Increases critical rate by 10%. Benefits your whole team. |
Co-Ability Chain
(Flame) Above 10 Hits = Wind Res +5%
If a team member is attuned to (Flame): reduces wind damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Flame): reduces wind damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Flame): reduces wind damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Flame): reduces wind damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team. |
If a team member is attuned to (Flame): reduces wind damage taken by them by 9% when the combo count is 10 or higher. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5