Table of Contents
About | |
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The third of seven scions of the Nanakusa family, owners of a famous Hinomotoan restaurant. Her earnest, polite personality belies a fiery competitive spirit. This girl's cooking with gas— just don't get between her and her dashi! |
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CV Info - English | CV Info - Japanese |
Ana Sani | Miku Ito |
Hinomotoan Chef |
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Obtainable as a 5
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Character Stats
Overview
Mitsuba offers a unique playstyle, based off of combos, stances, and frostbite. She's currently a strong contender for Water DPS, but is held by by the simple fact that HBH heavily punishes melee Adventurers, and she takes quite a while to ramp up when HBH often makes attacking difficult for long stretches.
Strengths
Frostbite Punisher Kit
Mitsuba can take advantage of Frostbite to punish her foes, and with good timing and switching of stances puts out great dps.Â
Unique PlaystyleÂ
Switching between her two stances to maximize DPS is a radically different playstyle than most Adventurers offer and can offer fast paced gameplay.Â
Weaknesses
Reliance on Combo Counter
Mistuba is heavily reliant on her combo count staying up to get best performance, and in HBH even her increased timer can do so little to help with the frequent interruptions HBH presents.Â
Dragon Recommendations
- Siren: Thanks to Mitsuba's reliance on skill damage, Siren is one of the best picks for her.Â
- Gaibhne & Creidhne: By effectively reducing the SP costs of skills, Mitsuba is able to spam hers more frequently and take advantage of combo count and inflict more Frostbite.Â
- Dragonyule Jeanne: Jeanne's bonus to crit is valuable for dagger users.Â
- Leviathan: The old faithful Levi offers bog and a good Strength increase.Â
Weapon Recommendations
Agito weapons now reign supreme in Water, but the HDT2 weapons are fairly close in output.
Wyrmprint Recommendations
Pair 1
Mitsuba best uses the dagger print Twinfold Bonds alongside the Frostbite punisher print His Clever Brother.
Skills
Skill 1
Chef's Special
Lvl 1
Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage.
100
Lvl 2
Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage.
200
Lvl 3
Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage.
300
SP Cost
2275
Iframe
Long
Skill 2
Hearty Helping
Lvl 1
Applies one of the following effects to the entire team based on the user's current cooking stance: Sashimi Stance: Increases critical rate by 10% for 15 seconds, and inspiration by one stage. Tempura Stance: Adds 50% to the modifier applied to critical damage for 15 seconds, and increases inspiration by two stages.
100
Lvl 2
Applies one of the following effects to the entire team based on the user's current cooking stance: Sashimi Stance: Increases critical rate by 10% for 15 seconds, and inspiration by two stages. Tempura Stance: Adds 50% to the modifier applied to critical damage for 15 seconds, and increases inspiration by three stages.
200
Lvl 3
300
SP Cost
10595
Iframe
Medium
Abilities
Ability 1
Flurry Strength +15%
Increases strength by 15% when the combo count is 15 or higher.
80
Upgrades To
Flurry Strength +20%
Increases strength by 20% when the combo count is 15 or higher.
100
Ability 2
Burn Res +50%
Reduces susceptibility to burning by 50%.
60
Upgrades To
Burn Res +100%
Reduces susceptibility to burning by 100%.
100
Ability 3
Combo Time +2
Extends the window between hitting an enemy and the combo counter resetting by two seconds.
80
Upgrades To
Combo Time +4
Extends the window between hitting an enemy and the combo counter resetting by four seconds.
100
Co-Abilities
Critical Rate +5%
Increases critical rate by 5%. Benefits your whole team.
170
Show Upgrades
Increases critical rate by 6%. Benefits your whole team.
Increases critical rate by 7%. Benefits your whole team.
Increases critical rate by 8%. Benefits your whole team.
Increases critical rate by 10%. Benefits your whole team.
Co-Ability Chain
(Water) HP Below 40% = Flame Res +5%
If a team member is attuned to (Water): reduces flame damage taken by them by 5% when their HP is 40% or below. Benefits your whole team.
Show Upgrades
If a team member is attuned to (Water): reduces flame damage taken by them by 6% when their HP is 40% or below. Benefits your whole team.
If a team member is attuned to (Water): reduces flame damage taken by them by 7% when their HP is 40% or below. Benefits your whole team.
If a team member is attuned to (Water): reduces flame damage taken by them by 8% when their HP is 40% or below. Benefits your whole team.
If a team member is attuned to (Water): reduces flame damage taken by them by 10% when their HP is 40% or below. Benefits your whole team.
Total Materials Required
- 1
- 2
- 3
- 4
- 5
Mana Circle 1
Total Materials
Effects
Mana Circle 4
Total Materials
Unbind Materials
Effects
Force Strike (Upgrade 2)
Hearty Helping (Upgrade 1)
Mana Circle 5
Total Materials
Unbind Materials
Effects
Chef's Special (Upgrade 2)
Latest Content
Mitsuba best uses the dagger print Twinfold Bonds alongside the Frostbite punisher print His Clever Brother.
Chef's Special | ||
Lvl 1 | Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage. | 100 |
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Lvl 2 | Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage. | 200 |
Lvl 3 | Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage. | 300 |
SP Cost | 2275 | Iframe | Long |
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Skill 2
Hearty Helping | ||
Lvl 1 | Applies one of the following effects to the entire team based on the user's current cooking stance: Sashimi Stance: Increases critical rate by 10% for 15 seconds, and inspiration by one stage. Tempura Stance: Adds 50% to the modifier applied to critical damage for 15 seconds, and increases inspiration by two stages. | 100 |
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Lvl 2 | Applies one of the following effects to the entire team based on the user's current cooking stance: Sashimi Stance: Increases critical rate by 10% for 15 seconds, and inspiration by two stages. Tempura Stance: Adds 50% to the modifier applied to critical damage for 15 seconds, and increases inspiration by three stages. | 200 |
Lvl 3 | 300 |
SP Cost | 10595 | Iframe | Medium |
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Abilities
Ability 1
Flurry Strength +15%
Increases strength by 15% when the combo count is 15 or higher. |
80
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Upgrades To | |
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Flurry Strength +20%
Increases strength by 20% when the combo count is 15 or higher. |
100
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Ability 2
Burn Res +50%
Reduces susceptibility to burning by 50%. |
60 |
Upgrades To | |
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Burn Res +100%
Reduces susceptibility to burning by 100%. |
100 |
Ability 3
Combo Time +2
Extends the window between hitting an enemy and the combo counter resetting by two seconds. |
80 |
Upgrades To | |
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Combo Time +4
Extends the window between hitting an enemy and the combo counter resetting by four seconds. |
100 |
Co-Abilities
Critical Rate +5%
Increases critical rate by 5%. Benefits your whole team. |
170 |
Show Upgrades
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Increases critical rate by 6%. Benefits your whole team. |
Increases critical rate by 7%. Benefits your whole team. |
Increases critical rate by 8%. Benefits your whole team. |
Increases critical rate by 10%. Benefits your whole team. |
Co-Ability Chain
(Water) HP Below 40% = Flame Res +5%
If a team member is attuned to (Water): reduces flame damage taken by them by 5% when their HP is 40% or below. Benefits your whole team. |
Show Upgrades
|
If a team member is attuned to (Water): reduces flame damage taken by them by 6% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Water): reduces flame damage taken by them by 7% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Water): reduces flame damage taken by them by 8% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Water): reduces flame damage taken by them by 10% when their HP is 40% or below. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5