Table of Contents
About | |
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A ljósálfar from Ljósálfheimr, the realm of dreams. Brave, forward-looking, and kind, she has the power to grant happy dreams, and loves nothing more than using it frequently. She's also fond of playing with human children. |
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CV Info - English | CV Info - Japanese |
Ryan Bartley | Azumi Waki |
Sweet Dream |
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Obtainable as a 5
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Character Stats
Overview
Peony flutters into Dragalia Lost as an extraordinary Light Wand user. Instead of deciding between which bonuses to give her, it seems the devs went ahead and gave her everything. Most notable are: three counts of STR buffs, two counts of attack rate boosts, and a passive, unconditional boost to all Light damage. Every Light team that doesn’t run Peony, even as a mere Co-ability mule, will lag behind in damage, showing the true extent of her influence.
Strengths
Outstanding Passives
Her Co-ability alone makes her a staple on all future Light teams, period. Furthermore, Curse immunity, self-enabled Paralysis Punishers, and a Life Shield make her a shoo-in for High Zodiark.
Buffs Galore
In addition to her two active skills, Peony’s Force Strike grants a smorgasbord of buffs, including unique oddities like movement speed and charging teammates’ Skill 1’s. Two counts of DEF buffs and even some Shadow Res grant her allies significant bulk.
Weaknesses
Cannot Stack Force Strike Buffs
Cygames has learned from the fiasco that was quad-Gleo and made Empowering Dreams unable to stack with itself. Standard conditions will always see a 10 second downtime between buff recasts.
A Ljósálfar From Ljósálfheimr
Say that five times fast.
Dragon Recommendations
Daikokuten sports the highest DPS, although maintaining combo counts with sluggish Wand projectiles may prove challenging
Corsaint Phoenix synergizes well with Peony’s Paralysis.
Cupid offers additional support through his active skill.
Lindworm is a functional budget STR option.
Weapon Recommendations
Budget Option: Conductor Rod
Wyrmprint Recommendations
Pair 1
Pair 1: Copious buffs make Peony a prime candidate for Doublebuff picks. Slot 1 may be replaced with Resounding Rendition, while Slot 2 may feature First-Rate Hospitality or Odd Sparrows.
Shared Skill
Gentle Dream | ||
Lvl 2 | Deals light damage to enemies in a line, and increases the entire team's strength by 10% and attack rate by 10% for 10 seconds. Paralyzed foes take extra damage. | 200 |
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Lvl 3 | 300 |
SP Cost | 18200 | Iframe | Long |
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Unlock Materials |
Light Tome x7
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Cost | 7 | Level | 2 |
Skills
Skill 1
Flower of Joy | ||
Lvl 1 | Deals light damage to the target, and inflicts paralysis. Activates "Skill Shift" if the attack connects. Phase II adds an additional 10% increase to the user's defense for 10 seconds, while Phase III adds an additional 10% increase to the entire team's strength for 10 seconds. | 100 |
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Lvl 2 | Deals light damage to the target, and inflicts paralysis. Activates "Skill Shift" if the attack connects. Phase II adds an additional 10% increase to the user's defense for 10 seconds, while Phase III adds an additional 10% increase to the entire team's strength for 10 seconds. | 200 |
Lvl 3 | Deals light damage to the target, and inflicts paralysis. Activates "Skill Shift" if the attack connects. Phase II adds an additional 10% increase to the user's defense for 10 seconds, while Phase III adds an additional 10% increase to the entire team's strength for 10 seconds. | 300 |
SP Cost | 2810 | Iframe | Long |
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Skill 2
Gentle Dream | ||
Lvl 1 | Deals light damage to enemies in a line, and increases the entire team's strength by 10% and attack rate by 10% for 10 seconds. Paralyzed foes take extra damage. | 100 |
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Lvl 2 | Deals light damage to enemies in a line, and increases the entire team's strength by 10% and attack rate by 10% for 10 seconds. Paralyzed foes take extra damage. | 200 |
Lvl 3 | 300 |
SP Cost | 6500 | Iframe | Long |
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Abilities
Ability 1
Aid of the Ljósálfar I
Grants the entire team a "Life Shield" at the start of quests. Using Gentle Dream grants the user the "Empowering Dreams" effect. When this effect is active, the user's next force strike will fill 20% of skill gauges for each team member's initial skill (with the exception of Peony), and grant the following effects to all team members for 10 seconds, none of which will stack: Increases strength by 5% Increases attack rate by 10% Increases defense by 15% Adds 5% to shadow resistance Increases movement speed by 5%. The Empowering Dreams effect cannot stack, will be consumed on use, and will not activate again for 20 seconds after activating. |
80
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Upgrades To | |
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Aid of the Ljósálfar II
Grants the entire team a "Life Shield" at the start of quests. Using Gentle Dream grants the user the "Empowering Dreams" effect. When this effect is active, the user's next force strike will fill 40% of skill gauges for each team member's initial skill (with the exception of Peony), and grant the following effects to all team members for 10 seconds, none of which will stack: Increases strength by 10% Increases attack rate by 10% Increases defense by 20% Adds 5% to shadow resistance Increases movement speed by 5%. The Empowering Dreams effect cannot stack, will be consumed on use, and will not activate again for 20 seconds after activating. |
100
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Ability 2
Curse Res +50%
Reduces susceptibility to curses by 50%. |
60 |
Upgrades To | |
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Curse Res +100%
Reduces susceptibility to curses by 100%. |
100 |
Ability 3
Paralyzed Punisher +25%
Increases damage to paralyzed enemies by 25%. |
80 |
Upgrades To | |
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Paralyzed Punisher +30%
Increases damage to paralyzed enemies by 30%. |
100 |
Co-Abilities
Light Damage +12%
Increases light damage by 12%. Benefits your whole team. |
160 |
Show Upgrades
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Increases light damage by 14%. Benefits your whole team. |
Increases light damage by 16%. Benefits your whole team. |
Increases light damage by 18%. Benefits your whole team. |
Increases light damage by 20%. Benefits your whole team. |
Co-Ability Chain
(Light) Defense +1%
If a team member is attuned to (Light): increases their defense by 1%. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Light): increases their defense by 2%. Benefits your whole team. |
If a team member is attuned to (Light): increases their defense by 3%. Benefits your whole team. |
If a team member is attuned to (Light): increases their defense by 4%. Benefits your whole team. |
If a team member is attuned to (Light): increases their defense by 6%. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5