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Ramona

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Table of Contents

Character Tier

About

The middle child of the blacksmith sisters, blessed with the ability to manipulate the temperature of flames. Gruff yet responsible, she leads her sisters in honoring their father's legacy with unyielding passion.

CV Info - English CV Info - Japanese
Harley Mae Aki Toyosaki
Flame
Axe
Attack
Impassioned Blacksmith
Obtainable as a 5

Character Stats

MAX HP 742
MAX STR 518

Overview

Ramona combines two key assets of Dragalia’s varying Axe users: staying power and offensive presence. Although not as burst-oriented, Ramona runs Primed Strength with a self-proc-able Strength Doublebuff and is rarely sitting at her base Strength level. She’s also surprisingly mobile for an Axe user, and is one of the few characters in the game who can change directions over the course of their Skill animation.

Strengths

Self-Sufficient 

Primed Strength and Strength Doublebuff are tied to Skill 1 and Skill 2 respectively, ensuring that Ramona’s power boosts are staggered for more consistent overall damage. Longevity is not sacrificed like with Vanessa, as Smith Shield’s substantial DEF buff meshes well with a defensive Co-Ability. 

Good Mobility 

Although Ezelith can slightly alter her course, she is still largely locked within Howling Meteor’s animation. With six extra hits, Ramona is granted a higher degree of freedom to reposition if she finds herself in a bad spot. 

Weaknesses

Lack of Offensive Utility 

Devoid of Crit, status, or DEF reduction, Ramona’s kit consists entirely of vanilla damage.

Dragon Recommendations

  • Gala Mars: You thought it would be someone else, but it was me, Mars, the entire time!
  • Cerberus / Agni are interchangeable as both provide 40/60% STR, although Cerberus’ active Skill gives her an edge. 
  • Arctos synergizes well with Axes’ higher base Crit Rate.  
  • Ifrit is both capable and accessible and is the strongest alternative to the usual 5★ picks. 
  • Pele / Brunhilda are viable budget options if the above aren’t available.

Weapon Recommendations

Agito weapons are usually best for Flame Adventurers, followed by HDT weapons (though in some circumstances HDT2 weapons can be superior). Chimera tech weapons are what you bring when you're on a budget, or just getting started on the endgame. 

Wyrmprint Recommendations

Pair 1

Pair 2

Pair 1: Summer Paladyns and Primal Crisis are the go-to prints for Ramona. 

Pair 2: KFM and Flower maximize Skill Damage and both Crit aspects, capitalizing on the higher base Crit Rate of Axe users. 

Shared Skill

Smith Shield
Lvl 2 Increases the entire team's defense by 25% for 15 seconds.
200
Lvl 3 "
300
SP Cost 13273 Iframe Medium
Unlock Materials
Cost 4 Level 2

Skills

Skill 1

Forge Buster
Lvl 1 Deals flame damage to surrounding enemies. Burned foes take extra damage. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six, and increases critical rate by 6% for 10 seconds. Changing direction is possible during these additional blows.
100
Lvl 2 Deals flame damage to surrounding enemies. Burned foes take extra damage. Increases critical rate by 8% for 10 seconds, and continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. Changing direction is possible during these additional blows.
200
Lvl 3 Deals flame damage to surrounding enemies. Burned foes take extra damage. Increases critical rate by 10% for 10 seconds, and continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. Changing direction is possible during these additional blows.
300
SP Cost 3033 Iframe Long

Skill 2

Smith Shield
Lvl 1 Increases the entire team's defense by 20% for 15 seconds.
100
Lvl 2 Increases the entire team's defense by 25% for 15 seconds.
200
Lvl 3 "
300
SP Cost 9154 Iframe Medium

Abilities

Ability 1

Primed Strength +8%

Increases the strength of the adventurer you are currently controlling by 8% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.

80
Upgrades To
Primed Strength +10%

Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.

100

Ability 2

Sleep Res +50%

Reduces susceptibility to sleep by 50%.

60
Upgrades To
Sleep Res +100%

Reduces susceptibility to sleep by 100%.

100

Ability 3

Strength Doublebuff +10%

Increases strength by 10% for 15 seconds each time a defense up buff is received.

80
Upgrades To
Strength Doublebuff +13%

Increases strength by 13% for 15 seconds each time a defense up buff is received.

100

Co-Abilities

Defense +9%

Increases defense by 9%. Benefits your whole team.

170
Show Upgrades

Increases defense by 10%. Benefits your whole team.

Increases defense by 11%. Benefits your whole team.

Increases defense by 12%. Benefits your whole team.

Increases defense by 15%. Benefits your whole team.

Co-Ability Chain

(Flame) HP 60% = Strength +1%

If a team member is attuned to (Flame): increases their strength by 1% when their HP is 60% or above. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Flame): increases their strength by 2% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Flame): increases their strength by 3% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Flame): increases their strength by 4% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Flame): increases their strength by 6% when their HP is 60% or above. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 450
STR+12

Mana x 550
HP+13

Mana x 450
STR+12
Adventurer Story Unlock

Mana x 550
HP+13

Mana x 450
Force Strike

Mana x 650
STR+12

Mana x 550
HP+13

Mana x 450

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+8

Mana x 1,950
HP+15

Mana x 1,550
STR+8

Mana x 1,950
HP+15
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950
HP+15

Mana x 1,550
STR+9

Mana x 1,950
HP+15
Adventurer Story Unlock

Mana x 1,550
STR+9

Mana x 1,950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+17

Mana x 3,200
STR+16

Mana x 4,000
HP+18

Mana x 3,200
STR+16
Adventurer Story Unlock

Mana x 4,000
HP+18

Mana x 3,200
STR+17

Mana x 4,000
HP+18

Mana x 3,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+10

Mana x 6,200
HP+20

Mana x 5,000
Force Strike (Upgrade 2)

STR+10

Mana x 6,200
HP+20

Mana x 5,000
STR+11

Mana x 6,200
HP+20

Mana x 5,000
STR+11

Mana x 6,200