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Verica

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Character Tier
2

About

A beautiful fortune-teller with an ability to read the future. Her demeanor is gentle, but her spirit is strong—and with her belief that fortune-tellers have a duty to fight against fate, she has resolved to rise above destiny with the prince.

CV Info - English CV Info - Japanese
Kelly Marie Chiaki Takahashi
Flame
Staff
Healing
Guiding Seer
Obtainable as a 4

Character Stats

MAX HP 781
MAX STR 454

Overview

Verica is the 4★ Flame Staff user who made her debut as one of the more valuable finds among the launch pool. In spite of competition with higher-rarity healers, she persistently stays relevant thanks to her powerful heals, anti-Stun kit, and Recovery Potency passives. Hildegarde's shielding and burst heals fill a diiferent niche-- Verica instead serves as a steady regen healer alongside Vixel. She’s the go-to for High Midgardsormr, and with Stun being in Flame IO, she’s a strong pick both for that quest and Wind IO where she heals on-element.

Strengths

Dedicated healing

Verica singlehandedly manages the team’s survival with regen and targeted heals. Time’s Respite provides an outstanding 225% healing potency, while her Full HP = Healing 13% passive enhances both Skills.

Stun kit

Alongside her own Stun Res, Blessings of Destiny has the added effect of removing Stun.

Weaknesses

Low damage

A quality shared among Staff users. Her weapon mainly serves for charging Skills and Force Strikes against Overdrive bosses.

HP gated

Verica needs full HP to do her best. Luckily, regen has great compatibility with the chip damage that often thwarts HP Abilities, but it’s an obstacle nonetheless.

Dragon Recommendations

  • Phoenix remains the premier HP Dragon for Flame, especially when max unbound. 
  • High Brunhilda's Strength won't do much for Verica, but she comes with a nice 20-30% boost to HP. 
  • Cinder Drake or Kindling Imp are the best budget options for a healer.

Weapon Recommendations

Budget Option: Beauty's Balm

Wyrmprint Recommendations

Shared Skill

Blessings of Destiny
Lvl 2 Restores HP to all allies and continues healing over the next 15 seconds, and removes stun. It will also increase the entire team's strength by 10% for 60 seconds. This strength increase will not stack.
200
Lvl 3 Restores HP to all allies and continues healing over the next 15 seconds, and removes stun. It will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack.
300
SP Cost 10648 Iframe Medium
Unlock Materials
Cost 5 Level 1

Skills

Skill 1

Blessings of Destiny
Lvl 1 Restores HP to all allies and continues healing over the next 15 seconds. It will also increase the entire team's strength by 8% for 60 seconds. This strength increase will not stack.
100
Lvl 2 Restores HP to all allies and continues healing over the next 15 seconds, and removes stun. It will also increase the entire team's strength by 10% for 60 seconds. This strength increase will not stack.
200
Lvl 3 Restores HP to all allies and continues healing over the next 15 seconds, and removes stun. It will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack.
300
SP Cost 5916 Iframe Medium

Skill 2

Time's Respite
Lvl 1 Restores HP to the team member most in need.
100
Lvl 2 Restores HP to the team member most in need.
200
Lvl 3 Restores HP to the team member most in need.
300
SP Cost 11832 Iframe Medium

Abilities

Ability 1

Full HP = Healing +13%

Increases the potency of recovery skills by 13% when HP is full.

60
Upgrades To
Full HP = Healing +15%

Increases the potency of recovery skills by 15% when HP is full.

80

Ability 2

Stun Res +50%

Reduces susceptibility to stun by 50%.

60
Upgrades To
Stun Res +100%

Reduces susceptibility to stun by 100%.

100

Ability 3

Recovery Potency +8%

Increases the potency of recovery skills by 8%.

60
Upgrades To

Co-Abilities

Recovery Potency +6%

Increases the potency of recovery skills by 6%. Benefits your whole team.

110
Show Upgrades

Increases the potency of recovery skills by 8%. Benefits your whole team.

Increases the potency of recovery skills by 10%. Benefits your whole team.

Increases the potency of recovery skills by 14%. Benefits your whole team.

Increases the potency of recovery skills by 20%. Benefits your whole team.

Co-Ability Chain

(Flame) Dragon's Claws I

If a team member is attuned to (Flame): each shapeshift increases their strength (up to three times per quest). Benefits your whole team.

Show Upgrades

If a team member is attuned to (Flame): each shapeshift increases their strength (up to three times per quest). Benefits your whole team.

If a team member is attuned to (Flame): each shapeshift increases their strength (up to three times per quest). Benefits your whole team.

If a team member is attuned to (Flame): each shapeshift increases their strength (up to three times per quest). Benefits your whole team.

If a team member is attuned to (Flame): each shapeshift increases their strength (up to three times per quest). Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 350
STR+10

Mana x 450
HP+13

Mana x 350
STR+10
Adventurer Story Unlock

Mana x 450
HP+14

Mana x 350
Force Strike

Mana x 500
STR+11

Mana x 450
HP+14

Mana x 200

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,550
HP+15

Mana x 1,250
STR+7

Mana x 1,549
HP+16
Adventurer Story Unlock

Mana x 1,250
STR+7

Mana x 1,550
HP+16

Mana x 1,250
STR+7

Mana x 1,550
HP+16
Adventurer Story Unlock

Mana x 1,250
STR+8

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 2,800
STR+10

Mana x 3,400
HP+19

Mana x 2,800
STR+11

Mana x 3,400
HP+19

Mana x 2,800
STR+11
Adventurer Story Unlock

Mana x 3,400
HP+19

Mana x 2,800
STR+11

Mana x 3,400

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+15

Mana x 4,000
STR+12

Mana x 5,000
Force Strike (Upgrade 2)

HP+16

Mana x 4,000
STR+12

Mana x 5,000
HP+16

Mana x 4,000
STR+12

Mana x 5,000
HP+16

Mana x 4,000