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Dragon Tier

About
A noble-minded dragon hailing from the snowy plains of northern Hinomoto. His white fur gives off a faint light that's said to drive away evil, and the people of his land revere him as their protector.
Water
Obtainable as a 5

Dragon Stats

MAX HP390
MAX STR145

Skills

Skill

White Land
Lvl 1 Deals damage to the target and nearby enemies and inflicts freeze.
50
Lvl 2 Deals damage to the target and nearby enemies and inflicts freeze.
100

Abilities

Limit Break Material

Ability 1

(Water) Strength +35%

If the user is attuned to (Water): increases strength by 35%.

0
Upgrades To
(Water) Strength +37%

If the user is attuned to (Water): increases strength by 37%.

0
Upgrades To
(Water) Strength +39%

If the user is attuned to (Water): increases strength by 39%.

0
Upgrades To
(Water) Strength +42%

If the user is attuned to (Water): increases strength by 42%.

0
Upgrades To
(Water) Strength +45%

If the user is attuned to (Water): increases strength by 45%.

0
Upgrades To
(Water) Strength +45% & Surge of Strength II

If the user is attuned to : increases strength by 45%. In addition, grants the user the "Surge of Strength" effect at the start of quests for 180 seconds. During Surge of Strength, the user's strength is increased by 40%.

0

Ability 2

(Water) Primed Strength +10%

Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are (Water)-attuned. After activating, this ability will not activate again for 15 seconds.

0
Upgrades To
(Water) Primed Strength +10%

Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are (Water)-attuned. After activating, this ability will not activate again for 15 seconds.

0
Upgrades To
(Water) Primed Strength +10%

Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are (Water)-attuned. After activating, this ability will not activate again for 15 seconds.

0
Upgrades To
(Water) Primed Strength +10%

Increases the strength of the adventurer you are currently controlling by 10% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are (Water)-attuned. After activating, this ability will not activate again for 15 seconds.

0
Upgrades To
(Water) Primed Strength +15%

Increases the strength of the adventurer you are currently controlling by 15% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are (Water)-attuned. After activating, this ability will not activate again for 15 seconds.

0
Upgrades To
(Water) Primed Strength +15%

Increases the strength of the adventurer you are currently controlling by 15% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use, providing they are (Water)-attuned. After activating, this ability will not activate again for 15 seconds.

0