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Buffs and Conditions

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Buffs and Conditions

Decrease Defense Decreases target's Defense.
Decrease Attack Decreases target's Attack.
Provoke On the target's turn, they will attack the enemy who provoked them with basic skill.
Barrier Neutralizes some of the damage taken when attacked.
Increase Attack Increases target's Attack.
Stun The target becomes unable to act.
Poison Targets suffers damage proportional to max Health at the beginning of the turn.
Decrease Speed Decreases target's Speed.
Unhealable Makes the target unable to be healed.
Silence The target cannot use skills that require cooldowns.
Increase Speed Increases target's Speed.
Invincible Neutralizes all of the damage when attacked.
Decrease Hit Chance Decreases target's Hit Chance.
Immortal The target cannot be killed during a certain number of turns.
Cannot Buff Makes the target unable to be buffed.
Bleed Target receives damage proportional to the caster's Attack at the beginning of the turn.
Vampiric Touch Absorbs some of the target's Health when attacking.
Increase Critical Hit Chance Increases target's Critical Hit Chance.
Increase Defense Increases target's Defense.
Burn Target receives huge damage proportional to the caster's Attack at the beginning of the turn.
Magic Nail When attacked, damage is received proportional to max Health, with a fixed chance to be stunned for 1 turn.
Sleep The target becomes unable to act. Received damage counts as a Critical Hit and effect is dispelled if attacked.
Immunity The target will not be affected by any debuffs.
Critical Hit Resistance Decreases the chance of the target suffering a Critical Hit.
Revive If the target dies, they are revived with some Health.
Continuous Heal Recovers the target's Health poroportional to max Health at the beginning of the turn.
Stealth If there are allies, caster will not be target of attack. Damage received from AoE attacks is decreased. Effect is removed when attacked.
Reflect Reflects some of the damage taken when attacked. Reflected damage can't be higher than caster's max Health.
Target Increases damage taken by the target, while decreasing Evasion Chance.
Counterattack Counterattacks with basic skill when attacked.
Increase Attack (Greater) Greatly increases target's Attack.
Idol My live show won't stop until my turn is over!
Vigor Increases Attack and Defense. Vigor will not be dispelled.
Skill Nullifier Negates damage from Skills.
Banshee's Curse
Critical Damage Up
Increase Speed (Greater)
Evasion Chance
Guardian's Blessing
Increase Defense (Greater)