- Summary
- Specialty
- Friendship
- Background
Rarity | |
---|---|
Element |
Ice
|
Class |
Warrior
|
Zodiac |
Leo
|
Max CP | 16154 |
Dispatch Mission: Gathering Specialty Effect: Reward Bonus +10% |
Table of Contents
Hero Stats
Crit Hit Chance | Crit Hit DMG | Dual Atk Chance | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
21.00% | 150.00% | 5.00% | |||||||||
Effectiveness | Effect Resist | ||||||||||
0.00% | 0.00% |
Hero Tags
Builds
- DPS-PvE
- DPS-PvP
Dragonslayer, Destroyer of World
PvE
Equipment
Artifact
Upgrade Priority
Early | Mid | Late | |
---|---|---|---|
0 | +4 | +4 | |
0 | 0 | 0 | |
+3 | +3 | +3 |
Team
Clarissa has strong synergy with Taranor Guard or any unit who will guarantee her assist (Tamarinne and so on). Both she and Taranor Guard have somewhat low values on their DEF breaks and will appreciate each others’ assists. Since she is somewhat slow, his teamwide CR buffs will help to push her turns faster, as well as improve their DEF break consistency. Clarissa also appreciates ATK buffs, which only improve her massive attack value. Diene is also a strong option with her constant ATK buff uptime.
Church of Violence
PvP
Equipment
Artifact
Team
Auxiliary Lots provides the best synergy for Clarissa, as he grants an instant turn -- negating her mediocre speed -- and providing ATK Up. Other good synergies are CR pushers such as Judith, SC Roozid, or Requiemroar (the last of which applies DEF down for easier kills and Rage procs). Clarissa also appreciates AoE Def down, as it will greatly ease the requirements to kill at least one enemy with Hysteric. Pairing a Mage who has Tagehel’s Ancient Book (even at no limit breaks) will allow her to Soul Burn Hysteric, clinching the sweep much more often. For this reason, Hurado is also an excellent teammate, as he can push back the enemy team and negate the effects of their CR pusher, if they have one.
Table of Contents
Analysis
Overview
Clarissa is a strong farmer, and, with some gearing, a good candidate for either Wyvern or PvP.
She has one of the lowest CD’s for a very strong S3, paired with a very high ATK value and her Rage passive, which activates when an enemy is slain.
Using her in Wyvern requires some speed investment.
Strengths
Strong S3 with low cooldown
Hysteric is a very strong S3 with Bleed, and can attain a short 3-turn CD with some investment. Excellent for stacking debuffs on Wyvern with some assists.
Excellent Farmer
Due to her ability to crush an enemy, then see the rest of the enemies driven before her, she is an absolute destroyer of fodder.
Bleed Synergy
Any team focused on bleed will benefit from the easy teamwide bleeds inflicted by Hysteric.
Rage Buff
Her unique buff stacks with any other source of ATK Up, and increases Speed (minor). This is significant because she has the 11th highest attack in the game, and the buff helps to push her middling speed to the next level.
Weaknesses
Squishy for a Warrior
Without a little bit of health, Clarissa is vulnerable to spike damage.
Spacing S3
Getting Rage before using her S3 can be difficult and makes for an awkward rotation.
Not Light/Dark
Her Arena cleave potential may suffer with enemy Earth units on the field.
Mediocre Speed
Without CR push support, Clarissa will often lag behind important targets, and she requires SPD boot investment for Wyvern or other bosses.
Strong S3 with low cooldown
Hysteric is a very strong S3 with Bleed, and can attain a short 3-turn CD with some investment. Excellent for stacking debuffs on Wyvern with some assists.
Excellent Farmer
Due to her ability to crush an enemy, then see the rest of the enemies driven before her, she is an absolute destroyer of fodder.
Bleed Synergy
Any team focused on bleed will benefit from the easy teamwide bleeds inflicted by Hysteric.
Rage Buff
Her unique buff stacks with any other source of ATK Up, and increases Speed (minor). This is significant because she has the 11th highest attack in the game, and the buff helps to push her middling speed to the next level.
Weaknesses
Squishy for a Warrior
Without a little bit of health, Clarissa is vulnerable to spike damage.
Spacing S3
Getting Rage before using her S3 can be difficult and makes for an awkward rotation.
Not Light/Dark
Her Arena cleave potential may suffer with enemy Earth units on the field.
Mediocre Speed
Without CR push support, Clarissa will often lag behind important targets, and she requires SPD boot investment for Wyvern or other bosses.
Squishy for a Warrior
Without a little bit of health, Clarissa is vulnerable to spike damage.
Spacing S3
Getting Rage before using her S3 can be difficult and makes for an awkward rotation.
Not Light/Dark
Her Arena cleave potential may suffer with enemy Earth units on the field.
Mediocre Speed
Without CR push support, Clarissa will often lag behind important targets, and she requires SPD boot investment for Wyvern or other bosses.
Table of Contents
Skills
- Clarissa
0 Turns
+1 Souls
Attacks with a morning star, with a 35% chance to decrease Defense for 2 turns.
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Skill Enhance
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Effects and Multipliers
|
0 Turns
+0 Souls
Passive
The caster becomes enraged for 3 turns and activates Kya-hahaha when an enemy is defeated by Harsh Lesson or Hysteric.
Kya-hahaha (Acquire 1 Soul): Attacks all enemies by swinging an iron mace. |
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Skill Enhance
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Effects and Multipliers
|
4 Turns
+2 Souls
Attacks all enemies by spinning. Damage is increased when caster is enraged.
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Skill Enhance
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Effects and Multipliers
|
Dispatch Mission: Gathering
Specialty Effect: Reward Bonus +10% |
Awakening
- Potential Stone
- Ability Stone
Attack +3% | Attack +20 / Health +60 | ||||||||||
Frost Rune x8 |
Attack +3% | Attack +20 / Health +60 | ||||||||||
Frost Rune x12 |
Greater Frost Rune x2 |
Critical Hit Chance +8% | Attack +30 / Health +80 | ||||||||||
Greater Frost Rune x8 |
Epic Frost Rune x1 |
Attack +6% | Attack +30 / Health +80 | ||||||||||
Epic Frost Rune x5 |
Ultra Fang x12 |
Attack +6% | Attack +30 / Health +80 | ||||||||||
Epic Frost Rune x8 |
Blazing Soul x8 |
Attacks all enemies by spinning. Damage is increased when caster is enraged. |
Attacks all enemies by spinning, inflicting two bleeding effects for 2 turns, with a 50% chance to decrease Defense for 2 turns. When the caster is enraged, damage dealt is increased. |
Attack +20 / Health +60 | |||||||||||
Frost Rune x17 |
Greater Frost Rune x8 |
Campsite Stats
Campsite Topic
Best | |||||
---|---|---|---|---|---|
0 | Heroic Tale | ||||
+2 | Comforting Cheer | ||||
+1 | Cute Cheer | ||||
+3 | Heroic Cheer | ||||
+1 | Sad Memory | ||||
+2 | Joyful Memory | ||||
+1 | Happy Memory | ||||
+5 | Unique Comment | ||||
+3 | Myth | ||||
+3 | Bizarre Story | ||||
+1 | Food Story | ||||
+3 | Horror Story | ||||
+4 | Dream | ||||
+4 | Advice | ||||
+6 | Belief | ||||
0 | Interesting Story |
Worst | |||||
---|---|---|---|---|---|
-3 | Criticism | ||||
-3 | Reality Check | ||||
-1 | Self-Indulgent | ||||
-2 | Occult | ||||
-1 | Gossip | ||||
-3 | Complain |