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Taranor Guard

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Rarity
Element
Ice
Class
Warrior
Zodiac
Libra
Max CP15002
A brave guard protecting Taranor
Experienced Soldier
Experienced Soldier
Dispatch Mission:
Time Limit
Specialty Effect:
Reward Bonus +10%
Trust
Taranor Royal Guard
Grudge
Krau
Grudge
Ras
Grudge
Sigret
A member of the Taranor Guard. Unafraid of death, they will obey any order.

Table of Contents

Hero Stats

Hero CP: 15002
HP 5517
ATK 951
SPD 104
DEF 583
Crit Hit Chance Crit Hit DMG Dual Atk Chance
15.00% 150.00% 5.00%
Effectiveness Effect Resist
0.00% 0.00%
Imprint Release

+Defense
SSS : +48 SS : +42 S : +36 A : +30 B : +24 C : +18 D : +12
Imprint Concentration

+Critical Hit Chance %
SSS : +11.2% SS : +9.8% S : +8.4% A : +7% B : +5.6% C : +4.2% D : +2.8%
*Red tiles mark the effective area of a Devotion Skill.

Hero Tags

Builds

Wyvern Hunter

Taranor Guard is an excellent utility/damage-dealer in Wyvern 11 who can apply Defense breaks and boost Combat Readiness for the team. Because the Wyvern is immune to Taranor Guard’s CR decrease from Pierce (S3), it is recommended to turn off Taranor Guard’s Skills when farming on auto so that he only uses Spear Art (S1).

Equipment

Main
CritC %
Atk %
Spd
Sub
Eff %
Atk %
CritC %
Spd
Set
Speed
Hit

Artifact

Upgrade Priority

Early Mid Late
+2 +4 +4
0 +2 +5
0 0 0

Dual Attack Synergies

Taranor Guard’s inconsistency can be improved by pairing him with Heroes who forcibly trigger Dual Attacks, such as Kitty Clarissa, Tamarinne, and Ras. This allows Taranor Guard to be built purely for maximum damage, using his allies to grant him extra attacks while boosting team Combat Readiness.

Equipment

Main
CritC %
Atk %
Atk %
Sub
Atk %
CritC %
CritD %
Eff %
Set
Rage
Critical

Artifact

Upgrade Priority

Early Mid Late
+2 +4 +4
0 +2 +5
0 +3 +3

Table of Contents

Analysis

Overview

The nameless, faceless Taranor Guard is a surprisingly strong Hero with good utility and unique Dual Attack synergies. As a summonable 3★ Hero, he stands out as an easily obtainable specialist for auto Wyvern Hunts, but with some investment he can become a potent damage dealer for other PvE and PvP content as well.

Strengths

Unique Dual Attack bonuses

Taranor Guard’s passive Skill, Discipline (S2), increases his chance of Dual Attacking, which increases his own Attack while granting a significant CR boost to the entire team. Each Dual Attack has the chance to snowball into a huge offensive burst, pushing allies to attack more frequently and triggering even more Dual Attacks.

Defense break on first skill

Taranor Guard can apply Defense break debuffs on both normal Attacks and Dual Attacks with Spear Art (S1). The proc chance can be upgraded to a 75% at +4, making Taranor Guard a reliable debuffer for boss fights.

Excellent and f2p-friendly Wyvern hunter

As a 3★ Hero, Taranor Guard is relatively easy to obtain and can be a top-tier addition to any auto Wyvern Team. Even with low-level gear and a Daydream Joker Artifact, he can deal massive amounts of damage while consistently landing Defense breaks and dealing significant damage through his Dual Attack bonuses.

Can steal the enemy’s Combat Readiness

In PvP, Taranor Guard can lap slower enemies with Pierce, allowing him to steal up to 50% of an enemy Hero’s Combat Readiness for himself. The damage from Pierce is also relatively high, especially when used after Taranor Guard Dual Attacks and lands a Defense break on the enemy.

Weaknesses

Heavily reliant on RNG

The chance of triggering Dual Attacks is relatively low, even after max-enhancing Discipline and equipping Utility sets. This makes Taranor Guard an inconsistent damage dealer heavily reliant on luck. 

Defense break only lasts one turn

Spear Art’s one-turn Defense break is unreliable and, depending on turn order, often ends before it can be effectively utilized. Especially in Wyvern 11, the Wyvern will outspeed slower damage, resulting Taranor Guard’s Defense break ending before your damage dealers can attack.

Table of Contents

Skills

Skill 1: Spear Art
0 Turns
+1 Souls
Knocks the enemy into the air with a spear, with a 50% chance to decrease Defense for 1 turn.
Skill Enhance
Effects and Multipliers
Skill 2: Discipline
0 Turns
+0 Souls
Passive
Increases chance of Dual Attack by 5%. Combat Readiness of all allies increases by 25% when a Dual Attack is triggered.

Awaken
Increases chance of Dual Attack by 5%. Combat Readiness of all allies increases by 25% and the caster is granted increased Attack for 1 turn when a Dual Attack is triggered.
Skill Enhance
Effects and Multipliers
Skill 3: Pierce
5 Turns
+3 Souls
Pierces the enemy's weak point with a spear, decreasing Combat Readiness by 40%.

Soul Burn Effect
-10 Souls

Skill cooldown is decreased by 2 turns.
Skill Enhance
Effects and Multipliers
Experienced Soldier
Dispatch Mission: Time Limit
Specialty Effect: Reward Bonus +10%

Awakening

Lvl
Attack +3% Attack +20 / Health +60

Frost Rune
x5
Lvl
Health +3% Attack +20 / Health +60

Frost Rune
x9
Lvl
Defense +6% Attack +30 / Health +80

Greater Frost Rune
x15
Lvl
Attack +6% Attack +30 / Health +80

Epic Frost Rune
x4

Dream Time Circuit
x9
Lvl
Health +6% Attack +30 / Health +80

Epic Frost Rune
x6

Reingar Student ID
x6
Discipline
Increases chance of Dual Attack by 5%. Combat Readiness of all allies increases by 25% when a Dual Attack is triggered.
Ability Upgrade
Increases chance of Dual Attack by 5%. Combat Readiness of all allies increases by 25% and the caster is granted increased Attack for 1 turn when a Dual Attack is triggered.
Stat Increase
Attack +20 / Health +60

Frost Rune
x12

Greater Frost Rune
x6

Campsite Stats

Campsite Topic

Heroic Cheer
Horror Story