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Zerato

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Rarity
Element
Ice
Class
Mage
Zodiac
Aries
Max CP16165
A genius frost mage who will freeze everything
Genius of Geniuses
Genius of Geniuses
Dispatch Mission:
Hunt
Specialty Effect:
Time Required +6%
Trust
Serila
Trust
Trust
Fighter Maya
Rival
Dingo
The frost mage of Reingar, Zerato is the second son of a Spirit Weaver clan, blessed by Nixied, the Lord of Winter. He's a genius who hates to feel hot, and loves showing off. Like most Reingar students he pays no attention to those things he deems unimportant, and often crosses the line in his study of magic.

Table of Contents

Hero Stats

Hero CP: 16165
HP 4733
ATK 1159
SPD 99
DEF 627
Crit Hit Chance Crit Hit DMG Dual Atk Chance
24.00% 150.00% 5.00%
Effectiveness Effect Resist
9.00% 0.00%
Imprint Release

+Defense %
SSS : +8.4% SS : +7.2% S : +6% A : +4.8% B : +3.6% C : +2.4%
Imprint Concentration

+Attack %
SSS : +14% SS : +12% S : +10% A : +8% B : +6% C : +4%
*Red tiles mark the effective area of a Devotion Skill.

Hero Tags

Builds

Sinker of the Titanic

Because Zerato's base Spd is so slow, you pretty much have to run him with CR-push in order to use him effectively. (Auxiliary Lots is preferred, but regular Lots, Righteous Thief Roozid, Desert Jewel Basar, Shadow Rose, etc. can also work.) However, in a way, that can open up some freedom in his build. If you're going to be CR-pushing Zerato anyway, do you necessarily need to build Spd on him at all?

The goal with this build is to build Zerato with Atk%, Crit Chance, Crit Damage, and Effectiveness in order to make his initial Iceberg strike as destructive as possible. Give him a free turn with Auxiliary Lots (or whoever), slam down the S3, and then pick off the survivors. Also, make sure you use an Ego Fragment on Zerato so he gives himself an Atk% buff with his Devotion Aura.

Since this build is aiming for a quick kill with a slow Zerato, Necro & Undine is a good Artifact for him. Your CR-pusher gets Zerato his first turn, then Necro & Undine pushes again off his S3, then his S2 pushes him on its own. Kal'adra is excellent if using Zerato with Auxiliary Lots, since Auxiliary Lots can Silence the enemy before giving Zerato his turn and therefore proc the Kal'adra damage bonus. As a Mage, Zerato can also hold Tagehel's Ancient Book to give the team some Souls to burn instead.

Equipment

Main
Atk %
CritD %
Eff %
Sub
CritC %
CritD %
Atk %
Eff %
Set
Destruction
Critical

Artifact

Upgrade Priority

Early Mid Late
0 0 0
0 0 +4
+4 +5 +7

Team

Core

As laid out above, the strategy here is simple to understand (albeit tricky to pull off):

  1. Auxiliary Lots has to have Tagehel's Ancient Book and enough Speed to move first. He Soulburns his S3 to Silence all enemies and gain an extra turn, then uses his S2 on Zerato to give him a turn and an Atk buff.
  2. Zerato uses his S3 to crush the enemy team and Stun any survivors.

Furious is in this comp as a backup DPS to snipe down a target that survives Zerato's S3. Any strong DPS can fit this role, but Furious is a free Connection hero, which is appealing. Angelica is an insurance policy who can give the team heals and Immunity in case things go terribly wrong; a hero with Revive would be even better, but Angelica is easier to pull than most heroes with Revive.

The advantage to using Zerato in this comp is bringing more damage than a utility-AOE-Stunner like Leo or Dominiel, and that he targets a different element than Aramintha. It does mean the comp is ill-suited to Earth-heavy Arena teams, however, since Zerato has elemental disadvantage against them.

Frostbite

Zerato isn't really a great choice for Wyvern 11, but because he can equip Sira-Ren and packs so much of a punch on his S2, he can hold his own if you're short on Ice DPS options.

Since he needs to be applying Sira-Ren debuffs in order to help reduce Wyvern's fireballs, building Zerato for Wyvern involves at least some Effectiveness. He's going to want Spd too, since he needs to rack up enough debuffs quickly enough to keep the dragon under control. The rest of his gear substats should go towards Atk%, Crit Chance, and Crit Damage as much as possible (Crit Chance + Damage is stronger than pure Atk%, but much harder to roll for on the right gear slots).

Obviously, the Artifact Zerato needs for Wyvern 11 is Sira-Ren. The only time you might consider bringing Zerato with Kal'adra is if:

  1. You already had a team that was loaded with Ice-element debuffers, AND
  2. You didn't have ANY better Ice-element DPS units to take his spot (which, considering Alexa and Furious are both free Connection units, is difficult to imagine)

Equipment

Main
Spd
CritD %
Eff %
Sub
Eff %
Spd
Atk %
CritC %
CritD %
Set
Attack
Hit

Artifact

Upgrade Priority

Early Mid Late
0 0 +3
0 +4 +4
0 +4 +7

Team

Core

This is the kind of team setup where you might want to bring Zerato with Sira-Ren. Crozet is a good Wyvern tank and Angelic Montmorancy is a strong healer, but Provoke and Sleep don't work on Wyvern, leaving this team pretty light on debuffs (just Attack Break from Crozet and Poison from Alexa).

Zerato brings Speed Down by default, can equip Sira-Ren, and has a mini-Kal'adra damage buff on his S2. The ailments help reduce Wyvern's damage and increase Alexa's S3 damage, and the high damage + turn-cycling on his S2 make him pretty helpful for breaking Wyvern's barrier.

Table of Contents

Analysis

Overview

Zerato is a rarely-seen PvP-focused hero who can be a nasty surprise to an opponent who isn't expecting him. His S3 is an AOE Stun akin to Leo or Dominiel, but his damage potential is much higher than those heroes, allowing him to follow up his Stun with lethal force. In a meta filled with even more powerful Ice-element DPS, Zerato often gets overlooked, but his combination of lockdown and DPS can make him a valuable addition to a lower-level PvP team.

Strengths

AOE Stun

The AOE Stun on Zerato's S3 isn't the most accurate Stun in the game, but with his high base Atk, it's one of the stronger ones out there. Dealing a ton of AOE damage plus a Stun is one of the strongest tools you can have in PvP (just ask Silver Blade Aramintha!) and Zerato certainly delivers there.

Very Effective S2

It's easy to get distracted by the AOE Stun on his S3, but a lot of Zerato's power is actually loaded into his S2. It has a very high damage multiplier, gives him +50% Combat Readiness toward his next turn, and even has a built-in Kal'adra when the enemy is debuffed.

Assassinates Debuffed Targets

Zerato feels a little like a mini-version of Specimen Sez in some ways. He Stuns the enemy team, then slams into the most important target with his S2, dealing bonus damage if they're still Stunned (or affected by any other debuff). The S2 CR-pushes his next turn, so he can follow up with his S1 if they're still alive or get started on a new target if the S2 was enough.

Weaknesses

Very Slow

Zerato's biggest weakness is his incredibly slow Spd. A hero with an AOE Stun needs to be able to use it quickly in order to prevent the enemy team from using their best moves or (even worse) giving themselves Immunity. Because Zerato is so terribly slow, it's very difficult to get him to Stun at an opportune time without the help of a very strong CR-pusher like Auxiliary Lots.

Outclassed by Other Heroes

When viewed alongside the plethora of powerful Ice-element heroes in Epic Seven, Zerato can feel a little lacking. He's got the AOE Stun and he's got some decent damage potential, but it's not exactly on par with Tywin's 100% Defense Break, Angelica's stalling potential, Luna's crazy S3, or Seaside Bellona's anti-cleave counter capabilities. It's not so much that Zerato is bad; it's just that there are almost always better options.

Table of Contents

Skills

Skill 1: Ice Thorn
0 Turns
+1 Souls
Attacks an enemy with an ice pick, with a 40% chance to decrease Speed for 2 turns.
Skill Enhance
Effects and Multipliers
Skill 2: Ice Pick
3 Turns
+2 Souls
Attacks the enemy repeatedly, increasing the caster's Combat Readiness by 50%.

Soul Burn Effect
-10 Souls

Increases damage dealt.

Awaken
Attacks the enemy repeatedly, increasing the caster's Combat Readiness by 50%. Damage dealt is increased when the enemy is debuffed.
Skill Enhance
Effects and Multipliers
Skill 3: Iceberg
5 Turns
+2 Souls
Attacks all enemies with a giant iceberg, with a 50% chance to stun for 1 turn.
Skill Enhance
Effects and Multipliers
Genius of Geniuses
Dispatch Mission: Hunt
Specialty Effect: Time Required +6%

Awakening

Lvl
Effectiveness +6% Attack +20 / Health +60

Frost Rune
x8
Lvl
Critical Hit Chance +4% Attack +20 / Health +60

Frost Rune
x12

Greater Frost Rune
x2
Lvl
Attack +6% Attack +30 / Health +80

Greater Frost Rune
x8

Epic Frost Rune
x1
Lvl
Effectiveness +12% Attack +30 / Health +80

Epic Frost Rune
x5

Blessing of Orbis
x12
Lvl
Critical Hit Chance +8% Attack +30 / Health +80

Epic Frost Rune
x8

Nightmare Mask
x8
Ice Pick
Attacks the enemy repeatedly, increasing the caster's Combat Readiness by 50%.
Ability Upgrade
Increases damage dealt.
Stat Increase
Attack +20 / Health +60

Frost Rune
x17

Greater Frost Rune
x8

Campsite Stats

Campsite Topic

Self-Indulgent
Complain