Attacks all enemies, decreasing Hit Chance for 2 turns. When Focus is full, consumes it all, increasing damage dealt. When the enemy is defeated with this skill, cooldown does not occur.
Releases a bright light to attack all enemies, with a 85% chance each to decrease Hit Chance for 2 turns.
Awaken
Releases a bright light to attack all enemies, with a 85% chance each to decrease Hit Chance for 2 turns, and inflict poison for 3 turns. Increases Defense of the caster for 2 turns.
Powerfully shoots an arrow at the enemy, decreasing Hit Chance for 2 turns and Combat Readiness by 30%. Damage dealt increases proportional to the enemy's max Health.
Fires indiscriminately at all enemies, with a 60% chance to decrease Hit Chance for 1 turn. Damage dealt increases proportional to the caster's Defense.