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Soul Weaver
Max CP13775
A kind and friendly Order of the Sword apprentice
Dispatch Mission:
Specialty Effect:
Reward Bonus +6%
A knight apprentice of the Order of the Sword, Elson. He is originally from Ezera, yet his parents left for Savara to set up a business of their own. He is kind and friendly but lacks confidence.

Table of Contents

Hero Stats

Hero CP: 13775
HP 4900
ATK 540
SPD 94
DEF 729
Crit Hit Chance Crit Hit DMG Dual Atk Chance
15.00% 150.00% 5.00%
Effectiveness Effect Resist
0.00% 0.00%
Imprint Release

SSS : +48 SS : +42 S : +36 A : +30 B : +24 C : +18 D : +12
Imprint Concentration

SSS : +720 SS : +630 S : +540 A : +450 B : +360 C : +270 D : +180
*Red tiles mark the effective area of a Devotion Skill.

Hero Tags


I'll Back You Up!

Elson doesn't need many stats to do his job, but he does need stats if he's going to do his job well. Spd is the most important, since he needs to run down his long cooldowns as quickly as possible. From there, boost his survivability with HP% and Def%, since he needs to survive long enough to reapply his buffs later in the battle.

It's probably best to go for Effectiveness as his last substat, since it will help him land the Attack Break from his S1 more effectively. However, you could also go with Effect Resistance if you don't have a good cleanser and you're worried about him getting disabled by enemy debuffs.

Because Elson is mostly good for the utility of his S3, he has room to benefit from many of Epic Seven's Soul Weaver-specific Artifacts:

  • Celestine and Wondrous Potion Vial give Elson some extra team utility for when he's not buffing. Celestine heals an ally whenever Elson uses his S1, and Wondrous Potion Vial gives him some cleansing potential.
  • Idol's Cheer and Water's Origin only work if you've built Elson tanky enough to absorb a few hits, but they help your team take more turns overall, which is great.

In case you haven't pulled any of the above Artifacts yet, good budget options are Prophetic Candlestick to reduce his cooldowns or Labyrinth Cube to increase his turn speed.

If you have the Rod of Amaryllis, Shimadra's Staff, or Magaraha's Tome, don't give these to Elson. He does benefit from them, but not as much as pretty much any other Soul Weaver, since the cooldowns on his healing and support moves are so long.


HP %
Eff %
HP %
Def %
Eff %


Upgrade Priority

Early Mid Late
+2 +3 +5
+3 +3 +5
+2 +2 +2



All of the units in this team are free heroes who can be obtained very early in the game, making this an easy team to put together to clear early-game content. Ras tanks on the frontline while Elson buffs and Aither heals. Mercedes, with her spammable AOE attacks and high base Atk stat, benefits a lot from Elson's Atk buff, which should help her cleave through most mobs single-handedly.


After you've been playing for a while, you might upgrade to a team that looks more like this. Between Falconer Kluri's Defense Break and Elson's Attack buff, this team enables Lena to do a lot of damage, helping her to nail the cooldown reset of her S3. Angelic Montmorancy is an excellent cleanser, but her healing can lag behind (since her S2's healing is conditional,) so she appreciates Elson's help with keeping the party healthy.

Table of Contents



Elson has been buffed and nerfed many times from patch to patch, going from one of the best 3★ Soul Weavers in Epic Seven to one of the worst and back again. As of December 2019, he's back in a pretty good spot, able to buff Attack and Defense in one move while also serving as a passable off-healer. Furthermore, since he's the only Light-element Connection hero, Elson may be the player's only Light-element unit for quite some time, proving useful as a neutral unit against Fire, Water, and Earth.


Only Light-Element Connection Hero

As a Connection hero, Elson can be obtained for free and at a guaranteed rate by completing his Connection Quest. Because his Connection Quest is so easy to complete, Elson can be recruited by most players very early in the game, giving them access to a Light-element unit long before they can access the Moonlight Summon.

AOE Attack and Defense Buffs

Elson's primary function is buffing the party with his S3, which increases Atk and Def for the entire team. Having an Atk buff really helps players to punch above their weight, even with new or poorly-geared units, and he can even Soulburn to increase the duration of his buffs by 1 turn. Since Elson is so easy to recruit, he can be a valuable investment early-game for players who haven't pulled stronger buff units like Diene or Vivian.

Helpful Off-Healer

Elson's healing isn't enough to sustain a party on his own, but his contributions relieve a lot of stress on your main healer. In addition, his Def buff helps reduce the amount of damage your party takes, which helps even his minor healing go a lot further.

3★ Unit

As a 3★ unit, Elson uses Stigma instead of Molagora for Skill Enhancement. Since Elson desperately needs to enhance his skills (at the very least his S3, in order to reduce its cooldown by 1 turn), this is very important. Stigma is a very common resource, while Molagora are very rare and should be saved for your very best units. Using some Stigma on Elson is a worthy investment even if you don't plan to use him long-term, which in turn prolongs his usefulness in your party.


Terrible Stats

Elson's HP is mediocre at best, his Spd is terrible, and he has some of the lowest Atk in Epic Seven. (At least he has great Def.) His damage is bad, he is slow to take turns, and he is very vulnerable to enemies that penetrate Def (like Watcher Schuri) due to his low HP.

Long Cooldowns

In addition to low Spd, Elson suffers from long cooldowns on his S2 and S3. Even after Skill Enhancement, both skills have a 4-turn cooldown, which is a long time to wait. Since Elson's value comes mostly from his buffs, having to wait so long to put them up again can be a real problem.

Low Healing

Elson's healing is based off the maximum HP of the characters he is healing. This can be good for beefy allies who naturally have a lot of HP. However, the percentage he heals is quite low (15% for the S2 and 10% for the S3). Combined with his sluggish turn speed and his long cooldowns, Elson's healing can't be counted on as anything more than a nice bonus.

Table of Contents


0 Turns
+1 Souls
Attacks the enemy, with a 50% chance to decrease Attack for 1 turn.
Skill Enhance
Effects and Multipliers
3 Turns
+2 Souls
Attacks all enemies with Meteor Shower of Light and recovers the Health of all allies. Healing increases proportional to the ally's max Health.
Skill Enhance
Effects and Multipliers
5 Turns
+1 Souls
Recovers Health and increases Defense of all allies for 2 turns with strengthening magic. Amount recovered increases proportional to the target's max Health.
Skill Enhance
Effects and Multipliers
Specialty: Struggle
Dispatch Mission: Support
Specialty Effect: Reward Bonus +6%


Health +3% Attack +20 / Health +60

Light Rune
Defense +3% Attack +20 / Health +60

Light Rune
Defense +6% Attack +30 / Health +80

Greater Light Rune
Health +6% Attack +30 / Health +80

Epic Light Rune

Blood Flaked Bone
Defense +6% Attack +30 / Health +80

Epic Light Rune

Ancient Creature Nucleus
Light's Protection
Recovers Health and increases Defense of all allies for 2 turns with strengthening magic. Amount recovered increases proportional to the target's max Health.
Ability Upgrade
Recovers Health and increases Attack and Defense of all allies for 2 turns with strengthening magic. Amount recovered increases proportional to the target's max Health.
Stat Increase
Attack +20 / Health +60

Light Rune

Greater Light Rune

Campsite Stats

Campsite Topic

Reality Check
Comforting Cheer