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Judge Kise

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Rarity
Element Light
Class Warrior
Zodiac Virgo
Max CP16875
An observer of fate, the Heir who watches over the world
Observer of Fate
Observer of Fate
Dispatch Mission:
Fear
Specialty Effect:
Reward Bonus +10%
Trust
Ras
Trust
Ruele of Light
Trust
Vildred
Love
Ludwig
Grudge
Tenebria
Grudge
Vildred
An Heir of the Sixth World, Kise is leader of the Nocturnes. She fought every battle against the Archdemon alongside the Guardian Kromcruz. Though she can be sluggish and sharp-tongued, she cares greatly for her fellow Heirs.

+Effectiveness %
SSS : +14.4% SS : +12% S : +9.6% A : +7.2% B : +4.8%
*Red tiles mark the effective area of a Devotion Skill.

Hero Tags

Table of Contents

Hero Stats

Hero CP: 16875
HP 5340
ATK 1039
SPD 115
DEF 617
Max Stats at Lvl 60 + Fully Awakened
Crit Hit Chance Crit Hit DMG Dual Atk Chance
24.00% 150.00% 5.00%
Effectiveness Effect Resist
9.00% 0.00%

Campsite Stats

Campsite Topic

Comforting Cheer
Sad Memory

Skills

Skill 1: Sever
0 Turns
+1 Souls
Attacks with a scythe, with a 35% chance to decrease Defense for 2 turns.
Skill Enhance
Effects and Multipliers
Skill 2: End of Evil
3 Turns
+2 Souls
Attacks all enemies with a scythe, with a 75% chance to dispel a buff from each enemy. Damage dealt increases with more enemies.

Soul Burn Effect
-20 Souls

Grants an extra turn.
Skill Enhance
Effects and Multipliers
6 Turns
+3 Souls
Attacks all enemies by distorting space and time, with a 55% chance to increase skill cooldown twice by 1 turn.

Awaken
Attacks all enemies by distorting space and time, with a 55% chance to increase skill cooldown three times by 1 turn.
Skill Enhance
Effects and Multipliers
Specialty: Observer of Fate
Observer of Fate
Dispatch Mission: Fear
Specialty Effect: Reward Bonus +10%

Awakening

Lvl
Effectiveness +6% Attack +20 / Health +60

Light Rune
x10
Lvl
Critical Hit Chance +4% Attack +20 / Health +60

Light Rune
x15

Greater Light Rune
x2
Lvl
Speed +4 Attack +30 / Health +80

Greater Light Rune
x10

Epic Light Rune
x2
Lvl
Effectiveness +12% Attack +30 / Health +80

Epic Light Rune
x6

Eternal Forest Dust
x15
Lvl
Critical Hit Chance +8% Attack +30 / Health +80

Epic Light Rune
x10

Demon Blood Gem
x10
Wave of Light
Attacks all enemies by distorting space and time, with a 55% chance to increase skill cooldown twice by 1 turn.
Ability Upgrade
Attacks all enemies by distorting space and time, with a 55% chance to increase skill cooldown three times by 1 turn.
Stat Increase
Attack +20 / Health +60

Light Rune
x20

Greater Light Rune
x10

Analysis

Overview

Heir of the Sixth World, Judge Kise is a light Warrior with fairly unique utility. Her priority asset is the utility that Wave of Light (S3) contributes as an opening skill by extending  enemies’ skill cooldowns up to three times. This allows her the flexibility fitting into many PvP compositions while still adding unique utility to PvE teams that you will typically not find.

Strengths

Aggressive Cooldown Increase

Wave of Light (S3) is Judge Kise’s supreme asset and what sets her  apart from other Heroes. This skill will allow you three individual chances to increase enemy skill cooldown by one turn. An ability like this allows her endless potential when it comes to PvP content especially when she is able to use it prior to the turns of enemy Heroes.

AoE

Both End of Evil (S2) and Wave of Light (S3) deal AoE damage, while the latter skill scales with the more enemies you hit making it quite useful against a full combat field.

Defense Break

Though not the focus of her kit, Sever (S1) provides up to a 50 percent defense break, adding a nice supportive bonus onto her already very assisting kit.

Weaknesses

One Skill Wonder

Most of Judge Kise’s merit is placed onto Wave of Light (S3). While it offers an extremely crippling effect, her other skills fail to provide the same impact. The long cooldown also makes the Skill likely single-use for a battle.

Lacking in damage

While having a strong opening turn in PvP Jude Kise’s damage will not match the power of her innate utility. Typically this will exclude her from being looked at as a strong DPS unit and force her into a supportive role. This weakness typically causes of her lack of use in PvE content when paired with the long cooldown of Wave of Light (S3).

Immunity

Given the availability of Immunity in today’s PvP meta, Judge Kise will normally require someone to dispel Buff Immunity to clear a path for  Wave of Light (S3). Without this, her power as a strong opening Hero will be severely delayed.

Builds

Heavy Rotation

The goal of this build is to provide Judge Kise with the means to apply the effects of Wave of Light (S3). The most important stats to focus on will be Effectiveness and Speed since those will allow her to go prior to enemy Heroes. In general, it’s best to prioritize positioning her for enabling  teammates rather than using her as the focal point of the team.

--Note: Cursed compass can also be used on Judge Kise when going first, however in an Immunity meta this can be counterproductive. 

Equipment

Main
CritC %
Eff %
Spd
Sub
Eff %
Spd
Atk %
CritC %
Set
Speed
Hit

Artifact

Upgrade Priority

Early Mid Late
0 0 +3
0 0 0
+4 +5 +7

Team

Core

The compositions that Judge Kise is able to fit in are versatile. In general you will want to shut down a priority Hero on the enemy team after she uses Wave of Light. You will also typically want to have units who can dispel the enemy in the event of  Immunity sets.

Secondary

Since Judge Kise is so flexible, here is another team she would work into. The main priority is having a unit who can dispel the enemy in order for Wave of Light (S3) to get around Immunity.

Hero Gallery