- Summary
- Specialty
- Friendship
- Background
Rarity | ![]() |
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Element |
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Class |
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Zodiac |
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Max CP | 13775 |
Dispatch Mission: Gourmet Specialty Effect: Reward Bonus +10% |
Table of Contents
Hero Stats
Crit Hit Chance | Crit Hit DMG | Dual Atk Chance | |||||||||
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15.00% | 150.00% | 5.00% | |||||||||
Effectiveness | Effect Resist | ||||||||||
0.00% | 0.00% |
Hero Tags
Table of Contents
Analysis
Overview
Montmorancy is a 3★ Ice Soul Weaver who can Specialty Change into Angelic Montmorancy. Before her Specialty Change, Montmorancy is less of a healer and more of a cleanser. Her healing is very limited, but she is able to dispel debuffs from your entire team at once and can also apply Immunity, making one ally immune to any and all debuffs for 2 turns. Being able to put enemies to Sleep with her S1 is also a useful little trick.
After Specialty Changing into Angelic Montmorancy, Montmorancy goes from one of the worst healers in Epic Seven to one of the best. Her healing becomes much more reliable, her cleansing becomes much stronger, her Sleep becomes more reliable, and she gains more ways to increase her own Combat Readiness for more turns. Despite being a simple 3★ hero, Angelic Montmorancy becomes just as good (if not better!) than any 4★ or 5★ healer in Epic Seven.
Building Montmorancy
Despite their differences, building Montmorancy is still going to be very similar to building Angelic Montmorancy. (See our page on Angelic Montmorancy for more details.) However, it is very important to remember that before she Specialty Changes, Montmorancy is NOT a strong healer. Her S2 will only heal allies who are debuffed when the skill is used, and her S3 only heals one ally at a time. She can still be useful for debuff-heavy bosses like the Banshee or Azimanak Hunts, but you will need to bring another healer as well to keep your team alive, such as Aither or Hazel.
How to Specialty Change
Learn how to complete Montmorancy's Specialty Change quest on her Specialty Change page.
Table of Contents
Skills
- Montmorancy
0 Turns
+1 Souls
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Attacks the enemy with water energy, with a 25% chance to put them to sleep for 1 turn.
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Skill Enhance
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Effects and Multipliers
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2 Turns
+1 Souls
Dispels one debuff from all allies, and heals debuffed allies. Amount recovered is proportional to the ally's max Health.
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Skill Enhance
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Effects and Multipliers
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3 Turns
+2 Souls
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Recovers ally's Health and grants immunity for 2 turns. Amount recovered is proportional to the target's max Health.
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Skill Enhance
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Effects and Multipliers
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Dispatch Mission: Gourmet
Specialty Effect: Reward Bonus +10% |
Awakening
- Potential Stone
- Ability Stone

Health +3% | Attack +20 / Health +60 | ||||||||||
![]() Frost Rune x5 |

Defense +3% | Attack +20 / Health +60 | ||||||||||
![]() Frost Rune x9 |

Defense +6% | Attack +30 / Health +80 | ||||||||||
![]() Greater Frost Rune x15 |

Health +6% | Attack +30 / Health +80 | ||||||||||
![]() Epic Frost Rune x4 |
![]() Blood Flaked Bone x9 |

Defense +6% | Attack +30 / Health +80 | ||||||||||
![]() Epic Frost Rune x6 |
![]() Ancient Creature Nucleus x6 |
Recovers ally's Health and grants immunity for 2 turns. Amount recovered is proportional to the target's max Health. |
Recovers ally's Health and grants immunity for 2 turns, while increasing the caster's Combat Readiness by 50%. Amount recovered is proportional to the target's max Health. |
Attack +20 / Health +60 | |||||||||||
![]() Frost Rune x12 |
![]() Greater Frost Rune x6 |
Campsite Stats
Campsite Topic
Best | |||||
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+3 | Heroic Tale | ||||
+5 | Comforting Cheer | ||||
+5 | Cute Cheer | ||||
+5 | Heroic Cheer | ||||
+2 | Sad Memory | ||||
+4 | Joyful Memory | ||||
+4 | Happy Memory | ||||
0 | Unique Comment | ||||
+3 | Myth | ||||
+1 | Bizarre Story | ||||
+4 | Food Story | ||||
+4 | Gossip | ||||
+3 | Dream | ||||
+4 | Advice | ||||
+3 | Belief | ||||
+3 | Interesting Story |
Worst | |||||
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-3 | Criticism | ||||
-5 | Reality Check | ||||
-1 | Self-Indulgent | ||||
-1 | Occult | ||||
-6 | Horror Story | ||||
-2 | Complain |