- Summary
- Specialty
- Friendship
- Background
Rarity | ![]() |
---|---|
Element | ![]() |
Class | ![]() |
Zodiac | ![]() |
Max CP | 15518 |
Dispatch Mission: Barren Land Specialty Effect: Reward Bonus +10% |
Table of Contents
Hero Stats
Crit Hit Chance | Crit Hit DMG | Dual Atk Chance | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
15.00% | 150.00% | 5.00% | |||||||||
Effectiveness | Effect Resist | ||||||||||
0.00% | 0.00% |
Hero Tags
Preferred Content
Builds
- Tank-Hell Raid
Queen Slayer
Hell Raid
This build is specifically designed for taking down Queen Azumashik, the final boss of the Azmakalis Raid. However, Pyllis can use this same build to stall on a Defense team in PvP, protect her allies in an Arena smackdown, or challenge just about any PvE content.
Gear
Needless to say, Pyllis should build up Defense and Health to better suit her facetanking role. Effectiveness and Effect Resistance are then suggested with equal priority, as she wants to both land her S1 Provoke and resist attempts to dispel her barriers.
If using her in PvP in any capacity, she will also need some Speed to prevent being lapped. 160 is considered the bare minimum for most levels.
Artifacts
Aurius is the epitome of tanking Artifacts, so it's perhaps inevitable that it's also the best Artifact for Pyllis. Taking damage from Aurius' "protect your allies" aura still counts as "taking damage" for the purpose of triggering Pyllis' passive, making it perfect for her.
If you're only using Pyllis to tank PvE bosses, the Sword of Ezera can also be a good choice, as it reduces the damage PvE bosses deal by a flat percentage. This makes Pyllis much tankier at the cost of making the rest of your party a little more fragile. In contrast, Elbris Ritual Sword can be good if you're using Pyllis exclusively for PvP, since her S1 will Provoke enemies she counters.
Finally, if you're a relatively new player and you don't have many strong Knight Artifacts yet, Egg of Delusion is probably the best budget option for her.
NOTE: Noble Oath sounds like it is perfect for Pyllis, since it gives her Defense and Effect Resistance, but it's usually just less useful than the team support Aurius grants. You can use it on her, but any of the above options are probably better (except Egg of Delusion, of course).
Equipment











Artifact
Upgrade Priority
Early | Mid | Late | |
---|---|---|---|
![]() |
0 | +3 | +5 |
![]() |
0 | +3 | +5 |
![]() |
+3 | +3 | +5 |
Team

This is a sample team for taking on Queen Azumashik. Both Vivian and Bellona are powerful DPS heroes, especially with Vivian's Attack buff and Bellona's Defense Break. Vivian's Immunity and Achates' AOE cleanse mean the party is safe from debuffs, and Achates is a very strong healer (who can be supplemented by an Artifact like Fading Memories or a Bloodstone on Bellona). And Pyllis is the glue that holds them all together, tanking the Queen's attacks and constantly mitigating damage on her allies.
Table of Contents
Analysis
Overview
Pyllis is the tankiest of tanks in Epic Seven. While her one-track kit might seem inferior to the broad utility some other Knights can offer, her dedication to her purpose means she is completely min-maxed for damage mitigation. Everything she does scales off of Defense, including her barrier and damage for her S1 and S3 -- so building her is simple -- and with a passive activated by taking damage, she’s quite possibly the best carrier of Aurius. Since real players can’t be manipulated like AI, she falls off in RTA, but she can still be a serviceable Knight in Arena or Guild Wars as part of stall comps.
Strengths
Easy to Build
It's hard to have easier gear requirements than Pyllis. Build her with Defense. Then build her with more Defense. Have you built Defense on her yet? Good, then it's time to build her with some more Defense.
Teamwide Protection
Every action Pyllis takes (and several she doesn't) work to keep her allies alive. Her S1 Provokes, forcing enemies to attack her and preventing them from using their strongest attacks. Her S3 grants all of her allies a barrier, protecting them from damage. And every four times Pyllis takes damage, she gives her team a Defense buff, further mitigating any damage they might end up taking.
Dark Elemental
Being a Dark-elemental tank is a very good thing (why do you think Fallen Cecilia is so good?) Being Dark-elemental means that no Fire, Ice, or Earth hero ever has elemental advantage on Pyllis, and it also means that her Provokes never suffer from elemental disadvantage, even against Light-elemental heroes.
Good Damage Ratios
She's never going to be a primary damage dealer, but Pyllis' damage can be surprisingly solid. Her damage scales off Defense (did you build Defense on her yet?) and the cooldown on her S3 is a mere 3 turns. Being Dark elemental, she never suffers elemental disadvantage against targets, and she also does bonus damage to Light opponents, further increasing her potency.
Low Investment
As a 3★ hero, Pyllis uses Stigma instead of Molagora to enhance her skills. This makes it easier for her to reach her maximum potential than it is for 4★ or 5★ heroes, who are heavily gated by the rarity of Molagoras.
Weaknesses
Vulnerable to Defense Penetration
Since Pyllis scales so heavily with Defense, she typically builds more Def% than she does HP%. This can be a problem when she encounters bosses or enemy heroes who can ignore Defense with their attacks, such as Ludwig or Watcher Schuri.
Terribly Slow
Making up for her top-tier HP and Defense, Pyllis has absolutely abysmal Attack and Speed. The low Attack isn't a problem, but the low Speed definitely is. If Pyllis' enemies are getting two turns in for every one of hers, it's very difficult for her to keep up with their damage output, even with her heavily defensive kit.
Outshone By Fancier Tools
Pyllis' kit is effective, but it is also bare-bones. She can't make her allies Invincible, or revive them from the dead, or Provoke all her enemies at once, or negate enemy attacks with Skill Nullifier, or one-shot an enemy once she gets low on Health. The problem is, this is the kind of thing other heroes can do. Pyllis' kit is always helpful, but it doesn't have the breadth of power and versatility that some other heroes have, which means she can't always handle the crazy things Epic Seven can throw at you.
Easy to Build
It's hard to have easier gear requirements than Pyllis. Build her with Defense. Then build her with more Defense. Have you built Defense on her yet? Good, then it's time to build her with some more Defense.
Teamwide Protection
Every action Pyllis takes (and several she doesn't) work to keep her allies alive. Her S1 Provokes, forcing enemies to attack her and preventing them from using their strongest attacks. Her S3 grants all of her allies a barrier, protecting them from damage. And every four times Pyllis takes damage, she gives her team a Defense buff, further mitigating any damage they might end up taking.
Dark Elemental
Being a Dark-elemental tank is a very good thing (why do you think Fallen Cecilia is so good?) Being Dark-elemental means that no Fire, Ice, or Earth hero ever has elemental advantage on Pyllis, and it also means that her Provokes never suffer from elemental disadvantage, even against Light-elemental heroes.
Good Damage Ratios
She's never going to be a primary damage dealer, but Pyllis' damage can be surprisingly solid. Her damage scales off Defense (did you build Defense on her yet?) and the cooldown on her S3 is a mere 3 turns. Being Dark elemental, she never suffers elemental disadvantage against targets, and she also does bonus damage to Light opponents, further increasing her potency.
Low Investment
As a 3★ hero, Pyllis uses Stigma instead of Molagora to enhance her skills. This makes it easier for her to reach her maximum potential than it is for 4★ or 5★ heroes, who are heavily gated by the rarity of Molagoras.
Vulnerable to Defense Penetration
Since Pyllis scales so heavily with Defense, she typically builds more Def% than she does HP%. This can be a problem when she encounters bosses or enemy heroes who can ignore Defense with their attacks, such as Ludwig or Watcher Schuri.
Terribly Slow
Making up for her top-tier HP and Defense, Pyllis has absolutely abysmal Attack and Speed. The low Attack isn't a problem, but the low Speed definitely is. If Pyllis' enemies are getting two turns in for every one of hers, it's very difficult for her to keep up with their damage output, even with her heavily defensive kit.
Outshone By Fancier Tools
Pyllis' kit is effective, but it is also bare-bones. She can't make her allies Invincible, or revive them from the dead, or Provoke all her enemies at once, or negate enemy attacks with Skill Nullifier, or one-shot an enemy once she gets low on Health. The problem is, this is the kind of thing other heroes can do. Pyllis' kit is always helpful, but it doesn't have the breadth of power and versatility that some other heroes have, which means she can't always handle the crazy things Epic Seven can throw at you.
Table of Contents
Skills
- Pyllis
0 Turns
+1 Souls
![]()
Attacks the enemy, with a 50% chance to provoke for 1 turn. Damage dealt increases proportional to the caster's Defense.
|
|
Skill Enhance
|
|
Effects and Multipliers
|
0 Turns
+0 Souls
Passive
![]()
At the moment the caster is attacked, increases Defense of the caster. At the moment of every fourth attack suffered, increases Defense of all allies for 2 turns. The caster's increased Defense can stack up to 3 times.
|
|
Skill Enhance
|
|
Effects and Multipliers
|
4 Turns
+2 Souls
![]()
Attacks the enemy before provoking for 1 turn, and grants a barrier to the caster for 2 turns. Damage dealt and barrier strength increase proportional to the caster's Defense.
Awaken
Attacks the enemy before provoking for 1 turn, and grants a barrier to all allies for 2 turns. Damage dealt and barrier strength increase proportional to the caster's Defense.
Soul Burn Effect
-10 Souls
Skill cooldown is decreased by 2 turns.
|
|
Skill Enhance
|
|
Effects and Multipliers
|
Dispatch Mission: Barren Land
Specialty Effect: Reward Bonus +10% |
Awakening
- Potential Stone
- Ability Stone

Health +3% | Attack +20 / Health +60 | ||||||||||
![]() Dark Rune x5 |

Defense +3% | Attack +20 / Health +60 | ||||||||||
![]() Dark Rune x9 |

Health +6% | Attack +30 / Health +80 | ||||||||||
![]() Greater Dark Rune x15 |

Health +6% | Attack +30 / Health +80 | ||||||||||
![]() Epic Dark Rune x4 |
![]() Special Alarm Loop x9 |

Defense +6% | Attack +30 / Health +80 | ||||||||||
![]() Epic Dark Rune x6 |
![]() The Heart of Hypocrisy x6 |
Attacks the enemy before provoking for 1 turn, and grants a barrier to the caster for 2 turns. Damage dealt and barrier strength increase proportional to the caster's Defense. |
Attacks the enemy before provoking for 1 turn, and grants a barrier to all allies for 2 turns. Damage dealt and barrier strength increase proportional to the caster's Defense. |
Attack +20 / Health +60 | |||||||||||
![]() Dark Rune x12 |
![]() Greater Dark Rune x6 |
Campsite Stats
Campsite Topic
Best | |||||
---|---|---|---|---|---|
+1 | Reality Check | ||||
+4 | Heroic Tale | ||||
+3 | Comforting Cheer | ||||
+2 | Cute Cheer | ||||
+5 | Heroic Cheer | ||||
+3 | Sad Memory | ||||
+3 | Joyful Memory | ||||
+2 | Happy Memory | ||||
+1 | Unique Comment | ||||
+1 | Myth | ||||
+6 | Food Story | ||||
+1 | Dream | ||||
+2 | Advice | ||||
+1 | Interesting Story |
Worst | |||||
---|---|---|---|---|---|
-1 | Criticism | ||||
-2 | Self-Indulgent | ||||
-2 | Occult | ||||
-1 | Bizarre Story | ||||
-2 | Horror Story | ||||
-3 | Gossip | ||||
-1 | Complain | ||||
-3 | Belief |