Heroes with Analysis

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Heroes with Analysis List

Taranor Royal Guard

Taranor Guard in Korean, promoted to Royal guard in English is the forgotten knight who is the savior of new players who needs a tank for wyvern 11!

...But little did we know that he packs a punch.

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The legendary Tieria was hit with a super nerf, but to be fair her old skill set would have made her tier 1 even today!

But Tieria is still alive and kicking, just not as a defense debuffer (which Fire lacks in budget level) but as a warrior version of Nemunas. Nemunas is somewhat better in terms of anti boss, but Tieria is better for the lower-spec users, as well as general combat.

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Falconer Kluri

Despite being a 3 Earth Knight, Falconer Kluri is one of the best supports available to players who don’t have a huge amount of variety in their hero pools.  With an ultimate full of utility, a bundle of small bonuses from runes, and the ability to carry Aurius, Falconer Kluri can be used by any budget player looking to clear more content as well as helping to lock down low-resistance enemies in PvP.

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Commander Lorina

The famous new player goddess that used to have a skill ratio rumored of 3. Even after the rework, she packs a huge punch.

With the SC, Her DPS gets even better, along with a bit of utility, and even a small bit of survivability.

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Chaos Inquisitor

The famous Hero who can take most attacks as a scratch and live another day. After the damage reduction bug fix, he hasn’t seen much daylight, until now.

Now he went from a Hero with no damage and threat to a tank who can potentially 1shot a Hero.

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Researcher Carrot

The popular magical girl Carrot who was forgotten after release due to the underwhelming AoE capability, with a passive that does not help at all, is back with a new approach to prove her worth.

Researcher Carrot is a versatile Hero who can reliably apply Speed debuff to an enemy and out lap their turn. She is no longer just the budget AoE, but the Mage bruiser as well. While she is not the must-have, she introduces many interesting combinations and fun to the gameplay.

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Lena is a 3 star Ice Warrior who specializes in AoE sweeps and general DPS. While having a skill set that reminds of Lorina, Lena is commonly used in PvE as a farmer due to her S3. Being an AoE cleave skill with a good ratio, and has a cooldown reset on kill. Her passive gives up to 50% Crit chance, allowing for an easy gear build and her single target DPS is not so poor as well. Like Lorina, this kit full of damage also comes with a self CR boost in S1 and enemy CR push on S3.

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Melissa is a fire hero with an extremely high single target damage output. Melissa has the highest raw base attack in the game. She has the ability to reliably engage blue enemies due to her S3 is not affected by elemental disadvantages. Unfortunately, her unique curse debuff is pvp oriented and does not work against bosses. For arena, Melissa will have great synergy setting up Lilias’s S3 due to her incredible base attack.

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Lilias is a speedy yet damaging tank who takes the word ‘teamwork’ to a whole different level. She comes with a guaranteed random ally assist on her S1 and a damaging AoE that scales with the highest ATK on the team. In addition, her AoE is also a full-team cleanse, enemy CR knockback, and massive self-CR boost.

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Desert Jewel Basar

Desert Jewel Basar— known as DJ Basar in the Savara club circuit— is a Light Soul Weaver from Moonlight Summoning. Although underwhelming for his rarity, his extreme kit includes 3-turn Immunity, full cleanse and 30% CR Push, albeit on a very long cooldown. AoE healing every turn is still quite strong though, making for a consistent if predictable support perfect for stalling in Arena Defense. He’s also pretty good in PvE, with the long-duration of Immunity being complementary to Support-oriented Soul Weavers like Tamarinne and Diene.

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Vivian is a 5★ mage that offers both utility and AOE DPS. With a respectable speed of 115, Vivian can be built as a support or as a DPS. Vivian has the ability to set a team-wide immunity and ATK buff. A support Vivian allows her team to bypass immunity investment so they can focus on other stats. Another build option for Vivian is pure damage. With a kit similar to Vildred, she has the ability to cast another AOE when an enemy dies. A DPS Vivian will have a very similar cleave and farming potential as Vildred.

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With the release of Chapter 3 and the Aakhen area in Adventure mode, Furious became available to all players through Connections quests. Despite his welfare status, Furious quickly became among the best Wyvern teammates and claimed the title of strongest Defense breaker in the game. With his teamwide Critical Rate buff and potent single-target damage, Furious is perfectly poised to overthrow the Wyvern and support the team. 

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Seaside Bellona

Seaside Bellona is a strong debuffing Hero with an innate damage transfer mechanic and the only Unbuffable/Unhealable. Additionally, she has an AoE 50% DEF break counterattack that can proc multiple times before her turn. Her high number of debuffs and the ability to inflict Target with her S1 make her an ideal candidate for Wyvern, whose triple fireball breath will proc her counterattack nearly every turn.

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Apocalypse Ravi

Apocalypse Ravi is a 5★ Dark Warrior that can be built as a tank or a bruiser. When fully built, she can become impossible to kill thanks to her passive War God's Might, and can kill squishy attackers in 1-2 hits. She is most commonly found in guild war offense and defense, and sometimes arena.

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Auxiliary Lots

Although he’s Reingar’s very first battle doll, Auxiliary Lots isn’t to be taken lightly. The Moonlight 4* is one of the most reliable Combat Readiness boosters in all of Epic Seven. Aside from this he also has an AoE Silence and self Combat Readiness boost allowing him to support the team while Mana Injection (S2) is on cooldown. These abilities paired with his two Hero Attack buff can exert tight control over the outcome of most PvP matches. 

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Cuteness aside, Lilibet is a single-target hero whose sole purpose to exist is to banish Arbiter Vildred to the Shadow Realm. She is currently the only character in the game who has access to extinction. When Lilibet secures a kill with her S3, the fallen victim cannot be resurrected. Aside from dealing characters reviving Lilibet is simply a bursty single target hero.

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Luluca is a premier defense Hero who still has strong offensive options. Her kit consists of a unique teamwide Shield and DEF buff, a damage-ramping S3 that also applies AoE DEF break, and an S1 that gets stronger the longer the fight goes.

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Fallen Cecilia

Fallen Cecilia is a supportive tank who excels at making her whole team significantly tougher. She shines in PvP situations, especially Arena Defense and Guild Wars Offense. Her S1 - Mistake, can permanently Provoke any target that is slower than she is, and both of her other abilities serve to prevent your damage dealers from being nuked down too quickly.

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Angelic Montmorancy

If you add an ‘A’ to the end of her title, you’ll get exactly what Montmorancy is. While she doesn’t occupy the exact same niche as Angelica, it is hard not to see the parallels between her kit and vaunted fellow Ice healer, Angelica. With access to lots of Effect Resistance, a reliable team heal, low cooldowns on her cleanse, and the self CR-push that her kit originally came with, SC Montmorancy is quite possibly the best low-rarity healer. She combines the best parts of her idol Diene and her mentor Angelica’s kits for a versatile healing presence.

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She has no idea how she got here, but the Ice Mage Dizzy joins Epic Seven with a bang! Despite being one who hates fighting, she brings a unique skill set to any battle. Gamma Ray (S2) and Emotional Gamma Ray (S3) are perfect for providing your team with defensive debuffs, while her consistent AoE damage can be an asset in many styles of teams.

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Champion Zerato

Champion Zerato is a durable CC counter-play hero with a unique passive that grants him immunity to stun, sleep, and blind. If he is struck while being debuffed or is debuffed with an attack, he has a 80-100% (with skillups) chance to counter with his S1. His S1 is equipped with a debuff transfer mechanic that allows him to transfer two debuffs to the enemy. He also has a 75% aoe DEF break and a 60% DEF buff to bring to the table with his S3. Champion Zerato is the ideal solution to the oversaturated Dizzy population in the current defense meta.

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Baiken is a limited Earth Thief from Epic Seven’s Guilty Gear collaboration. Getting sucked into Orbis from her own world, she decides to join the fight. Baiken brings a combination of Bleed, Crit, Combat Readiness increase, and Detonation all in one kit. This enables her to be a fierce Single Target damage threat when placed into teams that can proliferate her strengths.

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Sol is a welfare 5 fire warrior earned during the Guilty Gear collab. He’s a top tier fire DPS used almost exclusively for PvE purposes due to his damage scaling from enemy HP%. Due to the enemy max HP% damage being very powerful against the huge HP pool of abyss bosses, Sol is one of the best options available to new players for this purpose. Outside of this Sol can be used to auto Golem 11 and can be used to clear raid.

In terms of PvP, Sol was briefly used by some players as a counter to the Iseria/Tamarinne combo. But due to it being weak to other forms of cleave, Sol is has not seen much action in PvP since.

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Crescent Moon Rin

An extremely fast waifu with the ability to steal opponent’s buffs and protecting her team from incoming debuffs. With a base speed of 126, Crescent Moon Rin is a reliable opener. The drawback to her incredible speed is her lack of ATK. Her presence in the current meta right now is fairly low due to the effectiveness requirement on her S3. Basar and Hurado are superior options.

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Sage Baal & Sezan

Sage Baal & Sezan is the premier PvP debuffer specializing as a defender against cleave teams and teams that require a lot of set up such as Iseria + Tamarinne, a common PvP team comp. His absolutely loaded Skill 2, Cloud of Ruin, dispels buffs and strips away previous setups while putting the entire enemy team to sleep. What's more, it also has a passive effect of increasing Combat Readiness at the end of an enemy's turn, allowing him to cut into opening buffs and CR push. 

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The quite possibly-suffering-from-gacha-addiction gambling-obsessed swordgirl is here! Featuring a kit that only does one thing: damage. Cermia can dish out a huge amount of damage and carries her own Greater Attack buff. She can even make sure that enemies stay down with her rare Unhealable debuff.

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Captain Rikoris

Along with confidence, Rikoris has put some meat on his bones with his new Specialty Change. When fully runed, Rikoris now has an additional 75% chance to Stun the highest enemy CR when using Supreme Spear, 10% HP/DEF/EFF, 5% bonus Hit rate, 20% extra damage on Dark targets, and several other conditional buffs when low on HP. He shines in the Azimanus raid, where he can keep the boss’s Berserk buff under control easily.

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Blaze Dingo

Dingo is back, but this time he is blazing into action as one of few damage-oriented healers. His kit heavily encourages building offensively, as healing scales on damage dealt. This opens the oven to very destructive gameplay potential when paired with the Invincibility and Attack buff that he brings to the table.

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Silver Blade Aramintha

Supplanting General Purrgis’ former best 2-man guaranteed Stun with her own full-team stun on Meteor Fall (S3), Silver Blade Aramintha (SB Ara) is a fearsome PvP hero but also a potent PvE DPS. Her kit lacks nothing except for buffs; she has access to utility in a teamwide stun on a 4-turn cooldown, high AoE damage with burns, high single-target DPS with a small AoE guaranteed, and CR boosts for herself.

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The most refined gentleman this side of Orbis has arrived. This loyal Knight punches far above his weight class, pulling first-rate damage as a DPS and a Dispeller, while still remaining fast for a Knight. He can be a terrifying anti-Cleave option in PvP or a potent DPS for PvE, combining above-average bulk with great damage that only gets stronger as the enemy count decreases.

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Lidica is a Fire Ranger who focuses on interrupting the enemies’ rhythm through a mixture of CR delays and debilitating debuffs. Her flexibility with both single and multi-target attacks make her a valuable option for a wide variety of PvE or PvP situations, excelling both as an opener or as a pinch hitter. While weak alone, her potential is further accentuated by a team that can take advantage of the extra turns that she provides through her CR delays.

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Mascot Hazel

Boasting a well-deserved smirk after her upgrade, Mascot Hazel becomes a strong support. She has access to the only targetable Greater Attack buff in the game through A Girl In Uniform (S3). Combined with her strong pinch healing on Urgent Regen (S2), Unhealable debuff on Book of Fire (S1), and AoE regular ATK buff, she is one of the strongest F2P options for a consistent ATK buffer. This does, however, comes at the cost of some heavy rune/energy investment.

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Righteous Thief Roozid

Combat Readiness is one of the most important parts of PvP. Being able to take the first turn in an Arena match means being able to disable or even kill your enemies before they can do the same to you; it's an advantage that is difficult to surpass. Righteous Thief Roozid's claim to fame in the field of CR manipulation is that his S3 not only increases your team's CR but also buffs their Speed. With the low cooldown on his S3, he gives your team a turn advantage not just at the start of a battle but throughout its entirety.

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Kitty Clarissa

Kitty Clarissa is a dark warrior with a mix of defensive and offensive support abilities, and can reliably trigger dual attacks from allies. She dabbles in several roles, such as cleanser, stripper, debuffer, and semi-DPS, making her a versatile hero that can fit into many different team compositions for both PvE and PvP.

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Boasting a myriad of support capabilities, Tamarinne takes center stage as one of the game’s strongest PvE Heroes. Although long Skill cooldowns make her tricky to time, her idol phase comes with a teamwide Attack buff and CR boost, with an AoE Dispel on her Serene Tune (S1) and a guaranteed Dual Attack from the teammate with highest Attack. Of course, being a Soul Weaver, she also heals and dispels debuffs from allies. While her PvP use is very limited, Tamarinne is very fun to use and one of the game’s most valuable Heroes just for completing content and farming materials for the whole roster. 

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Bellona is a Wind Ranger with a powerful AoE kit that provides long-lasting offensive utility and high damage potential under the right circumstances. Boasting not only a rare AoE Defense Down debuff on Razorwind Fan (S3), Bellona also has the ability to deal max HP% damage with Windbreak Fan (S1). This makes her a great choice for PvE content versus high HP bosses such as Raids and the Abyss, while also allowing her to become a great leading option for cleave compositions in PvP.

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Specimen Sez

Specimen Sez is a vicious Thief with immense potential to kill. His unique kit centered around Stunning Heroes allows him to quickly dispose of nearly any foe he may come against. The latent power of Light Storm (S3) can quickly turn him into the ultimate killing machine when placed into teams that support his innate reliance on Stuns.

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To a lot of new players, Violet is the “he ate an apple and somehow killed my entire team” guy. The pretty boy from Perland is a foreign 5 Earth Thief who specializes in evasion and counterattacking. Violet is someone that all players can agree that, whenever he appears in PvP, there is a good chance he is going to be annoying. When built correctly, there is even a chance that he will dodge everything an offense throws at him and become a one-man army.

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Specter Tenebria

The Acolyte Specter Tenebria is a Dark Mage who eludes her opponent before inflicting crippling damage. Typically she works best on teams who can provide debuffs to allow Endless Nightmare (S3) to deal even larger amounts of damage than it already does. Her built in evasiveness can cause her to be a lingering threat, unlike most other mages in this game, while her scaling power allows her endless opportunity.

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Jecht is a beginner-friendly Soul Weaver with a passive that dispels one debuff from your team at the beginning of each turn. He is commonly used as a support Hero in auto Banshee 11 hunt teams because his passive-- along with with Wondrous Potion Vial-- allows him to remove both stacks of the Banshee's poison each turn and avoid the Banshee's curse. He also lowers the enemy's hit chance for better survivability and has Gale (S3) for increased Speed and continuous healing, which benefits the team both offensively and defensively. 

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When you need to survive enormous amounts of damage, Doris is one of the best Soul Weavers to have at your side. She's one of the most comprehensive healers in Epic Seven, combining burst healing, healing over time, and AOE healing into one package. However, she also pulls double duty by mitigating damage before it affects your team in the first place, with a Hit chance reduction debuff on her S1 and an AOE Defense buff for your team on her S2. Though she is ill-suited for PvP, her position in PvE as a steadfast foundation that the rest of the team can rely upon should not be underestimated.

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Despite being a relatively common Moonlight 3★ Hero, Hurado comes packed with utility and is a prime stripper for PvP. With an S3 that dispels buffs and pushes CR, he makes a strong opener and continuously generates CR for himself with the Dark Magic passive. This allows him to cut into CR Push or any other strategies in which the enemy spends turns setting up.

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Taranor Guard

The nameless, faceless Taranor Guard is a surprisingly strong Hero with good utility and unique Dual Attack synergies. As a summonable 3★ Hero, he stands out as an easily obtainable specialist for auto Wyvern Hunts, but with some investment he can become a potent damage dealer for other PvE and PvP content as well.

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Wanda is a dark ranger with a unique 2-turn stun and a passive debuff that amplifies damage while decreasing enemy evasion. She can be used effectively in both PvP and PvE as a specialist at controlling single enemy targets by stunning and reducing combat readiness. However, she is strongly countered by stun immunity and effect resistance, which is common among PvE bosses and high-level PvP teams.

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Nemunas is a utility-focused boss-killer who has a special niche as a budget Golem-slayer. Her S1 helps to lock down single targets by decreasing their Combat Readiness, and her S2 is a great nuke against high-HP boss targets -- especially Golem. Between her Combat Readiness control, Hit chance reduction, and the AOE cleanse on her S3, Nemunas can serve as a reliable team player in most non-Ice-focused PvE content.

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Considering her modest design and her no-frills kit, a lot of people probably pass up Celeste in favor of flashier heroes. You should think twice before you do the same, however. With blazing speed, self-sustain, team utility, and an S2 that can be spammed infinitely under the right conditions, Celeste is one of the best budget farmers in Epic Seven -- surpassed only by relative newcomer Lena -- and boasts strong Combat Readiness control for PvP in the bargain.

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The easiest way to understand Rima is to think of her as a mini-version of Iseria. Instead of preventing enemy buffs with Unbuffable and increasing your party's damage potential with Defense Break, Rima causes Sleep, which guarantees critical hits and prevents enemies from using their buffs in the first place. Her real claim to fame, however, is reducing the cooldowns of an ally unit with her S3, similarly to Iseria's S2. While she doesn't enable all of the same crazy strategies that Iseria's complete cooldown reset does, Rima can still "perform" (get it? Because she's a bard?) impressively in a variety of situations and team comps.

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Rin is something of a "jack of all trades, master of none" archetype: she can dispel buffs from enemies, inflict Defense Break, AOE heal, and drop a plethora of random buffs on her team. Since her damage scales off her own health, she can even build lots of HP and function as an off-tank. She doesn't fulfill any of these roles as well as a dedicated tank, healer, buffer, or debuffer, but she compensates by increasing her CR with her spammable S1. While her individual turns may have less effect than a more focused character, her value builds up rapidly as she strikes over and over again, crushing her enemies' defenses and flooding her allies with buffs.

How does Rin's S3 work?

As of October 2019, Rin's Awakened S3 randomly selects one buff from each of the following two pools. Both buffs are then applied to the party.

  • Offensive: Greater Atk +, Critical Chance +, Crit Damage +, Continuous Healing
  • Defensive: Immunity, Evasion +, Defense +
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Otillie is designed for one purpose and one purpose only: to make a fool out of Golem. She has Unhealable to counter the Breeze Silva add, AOE damage reduction when all of Golem's attacks are AOE, and Silence to delay Statue's Rage. She's more effective against Golem 10 (no Protection of Nature to deal with and Unbuffable to counter the Green Klineode), but between her S1 and her S2, she's still a helpful safety net when dealing with Golem 11, especially for new players.

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Pyllis is the tankiest of tanks in Epic Seven. While this might seem like overkill compared to the broad utility of other Knights, her single purpose leaves her completely min-maxed for damage mitigation. Everything scales off of Defense, including her Barrier and damage for her S1 and S3-- so building her is simple, and with a passive activated by taking damage, she’s quite possibly the best carrier of Aurius. Since real players can’t be manipulated like AI, she falls off for PvP content, but is a serviceable Knight as part of stall comps.

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Chaos Sect Axe

Chaos Sect Axe--better known as Axe God by the community--is one of the best sustain bruiser Heroes in the game. As is the case for any Specialty Change character, he needs a heavy amount of investment into his Rune tree before unleashing his true potential. But when he does, he has a number of key advantages: innate lifesteal, a high-chance Defense break, and short cooldowns (that can be even further reduced); all the while dishing out considerable damage.

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Mistychain is an adorable Ice Mage with deep-rooted family issues. She has high damage output and unique skills-- especially for a common 3★ Hero-- making her a fantastic addition to early-game teams. Her DPS potential, Ice element and low-cooldown debuffs do best in Wyvern Hunts from floors 1 to 10. When fully invested in, she can also be used in a variety of PvE content, including Wyvern 11, Raids, and Abyss.

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Hailed as one of the best healers currently in the game, Angelica is a Water Soul Weaver with excellent healing and defensive support abilities. With high multipliers and low cooldowns, she can provide allies with near-continuous healing, in addition to barriers and immunity buffs. She is also a strong front-line tank with high survivability, thanks to her high base HP and Defense stats, making her a top-tier hero choice for almost any PvE and PvP content.

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Achates is often seen as a faster mini-Destina, and for good reason: Although her HP and Curing Prayer (S3) healing may not rival those of Destina, Achates has more Speed and lower cooldowns, allowing her to heal very frequently. Her Invincibility saves teammates from death and allows her to frontline tank, but lasts for only 1 turn, making it extremely situational. Achates also has other caveats, such as lacking Immunity in her Skill set, which make her not that useful in a debuff-focused PvP.

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As one of the few free units in Epic Seven and a major character in the game's main storyline, Mercedes holds a special place in many players' hearts. It is well known that there are many units who are better to raise than Mercedes, but her value as a reliable budget farmer that new players are guaranteed to obtain is undeniable. While you will likely bench her in favor of stronger farmers like Vildred, Clarissa, or Celestial Mercedes further down the line, her early-game contributions can still be invaluable.

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Schuri is a 4 Fire Hero who specializes in CR pushing off of a Critical hit. He is one of the more accessible CR pushers due to him being in Covenant Summoning, and among the most versatile since he can establish a good tempo with his passive, Explosive Gentleman. Schuri is a solid initiator for PvP fights since he can not only grant CR, but also push back enemies with his ultimate, Rifle Shot/Full Burst. He is commonly found in early-mid game Arena since his utility falls off a bit compared to some of the rarer Moonlight PvP initiators.

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Blood Blade Karin

Blood Blade Karin is an interesting unit who can be built in two polar opposite directions: reliable and survivable, or gambling for huge damage numbers. It all hinges on her S2 passive, which increases her Atk, Def, and Spd as her HP falls. If she's built for reliability, she can take multiple hits, fall to low HP, strike with her lifestealing S1, and heal all the damage back instantly with her increased Atk power. On the other hand, if she's built for the gamble, she can lash out with her AOE S3, turning that increased Atk into staggering amounts of damage.

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The justice-obsessed queen of extra turns with an utter reliance on Critical hits and lucky procs is here! Just like her single-minded devotion to justice, Karin’s kit is single-mindedly focused on only one thing: CCritical hits. She is extremely good at this, with every portion of her kit doing something extra when she crits. If you can get her to 100% critical chance, you will enjoy consistently above-average DPS, with a good chance to luck into some truly incredible damage.

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Cidd is arguably one of the best 4★ Heroes in the game, shining in both PvE and PvP content. He has one of the highest Speed stats in the game, often allowing him to act first and take frequent turns. When he has a Speed buff, he can dish out a painful amount of damage and DEF break to the enemy team. High single-target damage combined with his Earth element makes him a great counter to popular water Heroes such as Diene and Angelica in PvP.

However, Cidd suffers from a DEF break that only lasts for one turn, a Speed buff requirement that makes him hard to pace with his team, and low survivability.

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Assassin Coli

Assassin Coli is a force to be reckoned with in PvP. With one of the highest Speed stats in the game, it is very easy to ensure she goes before the enemy team, and her kit allows her to devastate the enemy before they have a chance to react. If she has strong enough gear to one shot a unit, she can essentially solo carry a battle by killing a key unit, silencing the rest of the team, and then slipping into stealth after all is said and done.

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Assassin Cidd

Assassin Cidd

S1 replaces Poison with 50% DEF- for 2 turns. S3 removes 20 Souls from the enemy team and grants EVA+ buff for 2 turns.

Let’s go over a little of what makes his new and more complete kit tick:

  • 128 whopping base Speed

  • Unresistable 20 Soul Destruction on S3

  • Rage-inducing EVA+ for 2 turns on S3

  • 50% 2-turn DEF- on S1

  • Dodgey Thief Artifacts

Move aside DEF teams; we’ve got a new mechanic here!

ACidd is the first hero to ever receive something that exclusively affects attacking teams when set to defense - his S3 destroys up to 20 of the enemy team's Souls, regardless of Hit/Miss/EffR%.

This heavily denies Soulburns and removes a primary advantage of arena offense/GW teams. In addition, he’s now one slippery bastard, with access to Evasion+ on his S3 (which his AI WILL use at the beginning of every encounter) and much better synergy with existing Thief artifacts such as Violet’s Talisman and Moonlight Dreamblade.

Of course, there were things about him that didn’t change very much as well:

  • His ATK value is still low, not breaking 1K+

  • His S3 still has weird ENEMY Speed scaling

  • S1 is a crapshoot (though a better one)

Also, despite this new mechanic, enemies can just:

  • Bring another Tagehel’s Ancient Book *rolling eyes*

But at least they’re forced to consider the opportunity cost of having to run another mage with another high-leveled Tagehel’s Ancient Book, and it can serve a purpose by pigeonholing the enemy team composition.


All things considered, Assassin Cidd is much improved as a Hero overall, with his unique Soul destruction, better team synergy, and much better survivability. He also fills a unique niche on defense teams and we are likely to see him a lot going forward.

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Fighter Maya

Fighter Maya is one of the most durable tanks in the game, with high defensive stats and a unique passive ability that both cleanses and grants her defense buffs whenever attacked. She excels in soaking up repeated attacks from enemies, and because of her light element typing, she can be used in PvP to bait out hard-hitting dark element heroes. She is commonly recognized for having a uniquely satisfying Finishing Attack animation.

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Rose is an all-rounder Hero with an extremely diverse supportive kit. She has ATK buff, CR push, Cleanse, and Provoke all crammed into her skills, allowing her to fulfill more roles than the average Knight. Her S3 is one of the best skills for starting fights and works great with cleave teams. However, her low base Speed stat will require heavy investment to fully utilize her skillset.

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Crimson Armin

Don’t let this bright pink shielder fool you; she’s a force to be reckoned with! Crimson Armin is an immensely strong Hero who provides almost unrivaled bursts of protection to your entire team, while also boasting strong passively protective abilities. This allows her to be a strong Hero in PvE content and even more impressive in PvP content.

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Clarissa Clarissa is a strong farmer, and, with some gearing, a good candidate for either Wyvern or PvP. She has one of the lowest CD’s for a very strong S3, paired with a very high ATK value and her Rage passive, which activates when an enemy is slain. Using her in Wyvern requires some speed investment.Read More
General Purrgis

General Purrgis is a strong PvP opener or an excellent lategame PvE tank on single-target boss fights (specifically for Wyvern 11).
The latter build requires him to be very tanky and is NOT an early-game build. Strong teamwide CR gain remains one of his main advantages in both modes though, provided he is hit and activates Spearhead.
His guaranteed 2-man stun in PvP, along with his teamwide Attack Up buff, makes him ideal for cleave team compositions.

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Shadow Rose

Shadow Rose is one of the most generally useful units in the game. Well known for her power in Arena, her abilities still shine in all content. She can dramatically swing Combat Readiness in your team’s favor, and provide some of the most consistent Defense Down in the game. Since she is a dark unit, she can provide this regardless of the elemental type of the enemy she is facing.

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Kayron is a versatile Fire Thief that thrives on the thrill of battle. His damage flourishes as his Health goes down, all while providing both AoE and single-target damage to his team. He also has the unique ability to extend his own buffs when Apocalypse (S3) defeats an enemy, pairing well with Void Slash (S1) that becomes an AoE version when buffed. This ability, paired with Immortality when taking Lethal Damage, creates a formidable threat.

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Destina, the "Beast of the Western Light", is a powerful Earth Soul Weaver who excels at healing and tanking. She stands out as one of only two heroes who can heal with all three Skills-- the other being her ML counterpart, Ruele. This provides abundant healing and sustains allies throughout long battles, making her an excellent healer for Raid, Hunts, and the Abyss. 

Her Destina's Grace (S3) is a comprehensive reset that heals and cleanses her entire team, while also granting an extra CR boost based on the number of debuffs removed. 

An alternative PvE build for Destina involves equipping her with a counter set to capitalize on her Key To an Oath (S1) heal, turning Destina into a masochistic tank who dishes out additional healing to allies when she counterattacks. (Credit: /u/Catechin from Reddit)

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Ruele of Light

Ruele of Light is a PvP monster despite her innocent demeanor. She is incredibly tanky, extremely hard to kill, and a Hero who will often be the bane of many enemy teams. Her skills have short cooldowns while also having strong effects attached to them. As one of the few Heroes who has access to both Invincibility and a Revive Ruele will light the way to victory by protecting her team members.

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Diene is the Queen of Ezera and joint holder of the most versatile Soul Weaver crown, alongside Tamarinne. She offers everything in one compact package:
Teamwide Attack Buff, Critical Hit Resistance, Shielding, and significant self-CR boosts.

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Maid Chloe

Maid Chloe is one of the rarest Soul Weavers, being the sole carrier of the game’s only teamwide re-raise buff, VIP Treatment. She combines this with a teamwide ATK buff on a relatively short cooldown for a healer who clinches both the support and offense role. No other Soul Weaver can fully protect a team, including themselves, from an AoE attack that could wipe them all immediately. Paired with the correct partners, M. Chloe can be a frustrating defensive option in PvP or a potent offensive force in PvE.

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Serila is a Halloween-themed Fire Mage with strong single-target damage. Against PvE bosses such as Golem 11, she can also contribute to team survivability by applying Attack debuffs and decreasing the enemy’s Combat Readiness. While her main weakness is having low HP, she somewhat makes up for it with high Defense and the ability to lifesteal.

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Forced to constantly work to keep her earring collection, Bobeda’s top mercenary harbors a heart as big as her armor. Armin carries the only Shield/Healing combination available to Knights and strong damage mitigation potential with her AoE Blind. She can even provide a little damage, with the occasional Poison tick on tough targets.

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Purrgis is a powerful bruiser with decent AOE damage potential that specializes in counterattacking. As an earth warrior, he works well in Banshee hunts and against certain raid and Abyss bosses. In Arena and Guild wars, Purrgis can be built to withstand attacks from heavy single-target fire heroes while dishing out frequent counterattacks to punish your opponents. 

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Judge Kise

Judge Kise is a Light type 5 Warrior that has a lot loaded into her skillset. She is currently one of the most popular DPS for an AoE comp in high end arena offense. Since the balance update in August 2019, when her soul burn changed into extra turn on her S2, End of Evil, making her the highest damaging AoE damage dealer, giving her a good matchup against Arbiter Vildred and instantly skyrocketing her Arena stock to top tier, solidifying her as one of the best cleavers.

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Yuna is the first and only 5★ Hero obtainable through Connections. She functions as half Support and half DPS, and while she's unlikely to be the main DPS of a team comp, Yuna provides respectable damage as an offensive support with two valuable buffs in her kit. 

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Iseria is an incredibly versatile support Archer who nonetheless excels in damage. She possesses the unique ability to reset the cooldowns of other heroes in combat, and is the sole carrier of Unbuffable/DEF break in one skill. Her ability to fill any role (other than tank) and excel at it is praiseworthy. She works as a stellar DPS and force multiplier for your strongest units.

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The last living Nocturne Ludwig is an Earth Mage with immense burst potential. His incredibly high base Attack paired with Call of the Full Moon (S3) allow for him to be a perfect Hero for cleave compositions. While not often seen used in PvE content Ludwig can still hold his own in both Banshee and other areas. His kit also offers a combination of surprising tankiness, buff stealing, and a Stun on top of the already strong Defense Penetration.

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Sez is an indespensable Hero for beginners, but can shine even through mid and late game with the correct team composition. His Conviction (S3) is a powerful nuke that can quickly end fights, but to use it to its full potential means he would be sacrificing Speed. He is also efficient in leveling fodders and farming for catalysts due to his cleave.

However, the conditions for Encroach (S2) means that he will need a few turns to reach his power spike, or needs to be compensated by his team. It also makes him weak against bosses with high HP.

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Vildred is a powerful Earth Thief who specializes in dealing huge amounts of AoE damage. He is commonly used for speed farming World, Side Story, and Hunts, as well as for cleaving opponents in Arena and Guild Wars. As a farmer, he snowballs through mobs extremely quickly thanks to his passive ability that triggers additional AoE attacks whenever an enemy is defeated. In PvP, he has the attack potential to decimate an entire enemy team in one turn, especially when paired with a CR booster with Speed and Attack buffs. 

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Arbiter Vildred

As the subject of a recent overhaul, Arbiter Vildred got a 30% damage bonus on all his abilities, and gained/lost an ATK up buff on revive.

Arbiter Vildred is a cleave-based Hero with high base SPD, a full blind-inflicting AoE, a free revive that clears debuffs tied to a damage-boosted AoE, and the ability to constantly have his S3 up as long as he kills at least one target. In addition, he has a small CR knockback on his S1 as well, on the primary target as well as a random target. This makes him ideally suitable for arena/GW cleave strategies, as, barring the very rare Lilibeth counter, he is incredibly effective at offense. He's even a good counter for himself!

Post damage buffs, Arbiter Vildred is also a great dog walker, excelling at soloing and farming fodder.

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Haste is considered one of the best heroes to reroll for at the start of the game, due to his versatile combination of damage, utility, and healing abilities that can carry early-game teams through the majority of PvE content. He is one of very few DPS heroes with a team-wide healing ability, in addition to having a unique lifesteal debuff that allows himself and his allies to recover additional HP when attacking the debuffed enemy unit.

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Krau is arguably the #1 husbando, er, tank, with a kit that uses his bulk to great effect. Even when he’s built for full health, he still possesses a significant amount of damage output and utility, making him a great Hero to take anywhere. Raids? Check. Wyvern? Check. PvP/GW? Check. This guy does it all. Except write things. Don’t ask him to write things.

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Luna is a single-target Water Warrior with devastating damage potential. The unique yet random multi-hit mechanic of her basic attack, Infinity Slash (S1), means that Luna is inherently a high risk, high reward character. Her powerful passive and built-in utility with Ragnar Spear (S3) can become powerful assets in her kit, but only if luck is on your side.

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Tywin is a premier single-target tank optimized for taking the brunt of boss damage. He serves a dual purpose as a debuffer/buffer, yet his speed and personal CR boost allow him to keep up with the best damage dealers. This additionally allows him an additional role in arena cleave teams as a leading AoE breaker.

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Cecilia’s ability to provoke multiple enemies at once makes her a queen among knights. With excellent base stats and abilities that scale with her HP, she can be built into a monstrous tank with huge damage potential that excels against multiple enemies. Although she requires relatively high investment into her skills and gear in order to shine, she can become an invaluable asset for your team in both PvP and PvE.

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To say that Chloe is the fastest and hardest-hitting warrior is not an understatement. She can contribute greatly to the team with her signature Magic Nail debuff, or go for broke with an extremely damage-focused build. Either way, she is sure to leave a dent in the enemy. While she is unfortunately not an early-game hero, she excels at fights deeper in the game, with access to max HP% damage and very high burst damage.

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Baal & Sezan

Baal & Sezan are Fire Mages who cripple any enemy before them. Boasting a total of four Debuffs (Poison, Defense Break, Decrease Speed, and Unhealable) allows them to play an offensive supportive role in a way that not many other Heroes offer creating for a variety of playstyles.

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Aramintha is a strong utility Mage with access to AoE damage, painful Burns, a 2-turn Unhealable debuff, self-CR push, cooldown reductions, and a reliable teamwide Attack buff. She combines this solid kit with top-of-the-line Attack and above-average Speed (for a Mage). As a Mage, she also gets access to an incredibly diverse and potent Artifact selection.

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Basar has a huge presence in the current offensive cleave meta. Equipped with a buff removal on his S3 which cannot be resisted, Basar is currently the most optimal counter for immunity sets and effect-resist builds. When paired alongside Tywin’s S3 AOE DEF break, this skill sets the stage for a devastating cleave.

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Dark Corvus

Sporting the highest base HP in the game, the 5 Dark Warrior Dark Corvus is the bruiser that packs the hardest punch, with his ultimate, Devil’s Descent. Due to the skill scaling off of his high Health pool and completely penetrating enemy Defense, Dark Corvus is commonly run on PvP offense with a specialized team built around him to support this damage and play out very slowly. He is considered a premier offensive attacker that can take out any threat with proper setup.

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Ken is a 5 Fire Warrior who took 2 whole reworks to get to where he is today. As he is now he is a bruiser with both Health and Attack scaling while packing a whole lot of utility in a single kit. Ken is a hero who can excel at all phases throughout the game in a variety of content. From finishing story to clearing Abyss to holding down a Guild War Defense, Ken's versatile kit can be built around for him to perform to a high degree in any of these scenarios.

He is more than just a Jack of All Trades character. His numbers synergize so well that he is more of a Swiss Army Knife you can put in a team if you need a, damage dealer, dedicated defense breaker, front slot tank, or all of the above.

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Ravi is a versatile Warrior who excels in most PvE content, often referred to as a “jack of all trades but master of none.” Her built-in sustain paired with high Base Health and damage multipliers allow for her to fare well throughout the entirety of Epic Seven.She is a Hero who, while selfish, will almost never need support during most battles due to her innate stability. This is a unique asset that very few other Heroes in Epic Seven share.

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Martial Artist Ken

A visitor from another dimension! Martial Artist Ken has come to challenge his greatest foe. This Dark Warrior brings an extremely versatile skillset to any team, allowing for a very reliable Hero investment. The Coming of Asura (S3) offers an AoE Defense Break, while Knockout (S1) weakens the foe. If you happen to pull this extremely rare Hero, prepare to take on the world kicking and punching.

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Kise is an interesting teammate who functions as a standard attacker in most content, but also has several niches that she can fulfill to empower the team in specific content. 

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