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Apocalypse Ravi

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Rarity
Element
Dark
Class
Warrior
Zodiac
Cancer
Max CP17360
A girl born amidst calamity, revered as the god of war
Grudge
Ravi
Originally born in a small village, she was chosen to become an incarnation of the god of war, before accidentally falling into another dimension while fighting an enemy general. She has no memories of her life before she was deified.

Table of Contents

Hero Stats

Hero CP: 17360
HP 7054
ATK 975
SPD 106
DEF 652
Crit Hit Chance Crit Hit DMG Dual Atk Chance
15.00% 150.00% 5.00%
Effectiveness Effect Resist
0.00% 0.00%
Imprint Release

+Health %
SSS : +12.9% SS : +10.75% S : +8.6% A : +6.45% B : +4.3%
Imprint Concentration

+Effect Resistance %
SSS : +27% SS : +22.5% S : +18% A : +13.5% B : +9%
*Red tiles mark the effective area of a Devotion Skill.

Builds

PvP Bruiser

Having a counter set is crucial for Ravi to heal off of her Spectral Axe and keeping up her fighting spirit for War God's Might. Having a counter set on top of being tanky not only means she can sustain herself in a drawn out fight, she would also be chipping down enemy attackers at the same time. As long as she is not bogged down in debuffs, she can outlast most of her match ups and even be a bully in match ups against light DPS heroes.

Equipment

Main
CritD %
HP %
HP %
Sub
CritC %
HP %
Eff Res %
Def %
Atk %
Set
Counter
Resist

Artifact

Upgrade Priority

Early Mid Late
0 +3 +6
0 +3 +3
+3 +3 +3

Team

Core

Guild War Defense

Apocalypse Ravi best shines in environments like guild wars due to the scrappy nature of the fights. Since it is much more difficult to organize a coherent team composition with only 3 members, guild war fights are generally bruisers with some self sustain slugging it out. Apocalypse Ravi becomes a good pick in this case since there is no team comp where she has a role other than to be a damage sponge, deal serious damage to attacks, and in case she does counter kill, she can out sustain her matchups and possibly even revive fallen allies.

As for the best teammates for her, Apocalypse Ravi goes best with another counter attacker (ideally with offensive utilities). To this point, Apocalypse Ravi is one of the best HP batteries for Seaside Bellona, who's damage transfer passive can usually be a detriment to her front line ally. Not only is Apocalypse Ravi have an extremely high health pool, her S1 and S2 allows her to self sustain the damage transferred. On top of that, Seaside Bellona can constantly pepper the enemy with counters and defense break, which can massively increase Ravi's potential to 1 shot attacks on a counter, or activate her revive in her S3.

Since we already have 2x damage threat, the last slot can go to a tank, for defensive utilities, or a cleansing healer, to protect us from crowd control threats such as Dizzy or an enemy Seaside Bellona. Ruele is a strong choice here since not only does she have 2 single target cleanse, she can also revive allies, which throws more unpredictability into the fight. She can be replaced if players are confident in the resistance on Ravi, and have an immunity set for their other hero. Then, players can look to put on support units that offer Atk Up buffs such as Diene or Maid Chloe.

Secondary

Arena Defense

Due to her lack of utilities she will be effective to a lesser degree, Apocalypse Ravi can be used in Arena defense in a similar fashion. This team has a similar logic in mind as the guild war defense team, but instead we will be protecting Ravi and Bellona with 2 knights, who both have defensive utilities and can hold more via Aurius and Adamant Shield, which is specifically geared against cleave teams, a threat that every arena defense team needs to consider. With 3 defense passives, Apocalypse Ravi becomes ridiculously hard to kill in a standard cleave without defense penetrating damage like a Dark Corvus or Watcher Schuri can deal.

On top of surviving cleaves and counter attacking, Apocalypse Ravi can hit hard when it is her turn, and thus possibly reviving fallen allies in the process. Against a cleave team, which generally run out of steam after the initial barrage of damage, seeing an enemy revive is as good as a death sentence for them.

Table of Contents

Analysis

Overview

Apocalypse Ravi is a 5★ Dark Warrior that can be built as a tank or a bruiser. When fully built, she can become impossible to kill thanks to her passive War God's Might, and can kill squishy attackers in 1-2 hits. She is most commonly found in guild war offense and defense, and sometimes arena.

Strengths

Unkillable

Apocalypse Ravi is most known for being hard to kill under most circumstances. As long as she stays clear of any 'unhealable' or 'defense break' debuffs, War God's Might will keep her sustained through out the slow grind of a guild war fight.

High HP/HP scaling damage

With one of the highest base HP in the game, Apocalypse Ravi's is not only hard to kill, but HP scaling on her Spectral Axe and Deliverance: Soul Exchange will really pack a punch when built with enough CritC and CritD. This is made easier by the fact that her fighting spirit will give her bonus CritC.

Revival Mechanic

One of the most valuable utilities in PvP, the revival in Deliverance: Soul Exchange can act as insurance in the case something goes wrong in a fight and can save members from dying in a guild war scenario, since heroes need to live to be usable for the next fight. Do note that the revive is conditional in that an enemy must be killed by Deliverance: Soul Exchange for the revive to activate.

Weaknesses

Low Utility

Apocalypse Ravi's most glaring weakness is that she offers no utility aside from the conditional revive. The lack of utilities should be compensated by the rest of her teammates thus making her situational and must be built around.

Vulnerable to Crowd Control

In order to be tanky, Apocalypse Ravi must at all cost resist any incoming 'unhealable' and 'defense break'. This means the player must pair her with a dedicated debuff cleanser or a resistance/debuff cleansing artifact.

Difficult to Build

Highly reliant on counter-attacking, building a good set on Apocalypse Ravi requires the player to be able to farm Banshee 11 for a strong counterattack set, which is one of the harder hunts to farm expediently on auto.

Table of Contents

Skills

0 Turns
+1 Souls
Attacks the enemy with an axe, absorbing some of the damage dealt as Health. Damage dealt increases proportional to the caster's max Health.

Soul Burn Effect
-20 Souls

Greatly increases damage dealt. Does not trigger a Dual Attack.
Skill Enhance
Effects and Multipliers
0 Turns
+0 Souls
Passive
At the moment the caster is attacked, consumes 10 Fighting Spirit to recover the caster's Health. Starts the first battle with 50 Fighting Spirit. Amount recovered increases proportional to the caster's max Health. Increases Critical Hit Chance by 30%.
Skill Enhance
Effects and Multipliers
5 Turns
+2 Souls
Delivers divine judgment down upon the enemy. When the enemy is defeated, revives one random dead ally with 5% Health and grants skill nullifier once. Damage dealt increases proportional to the caster's max Health.

Awaken
Delivers divine judgment down upon the enemy. When the enemy is defeated, revives one random dead ally with 10% Health and increases their Combat Readiness by 100% before granting skill nullifier once. Damage dealt increases proportional to the caster's max Health.
Skill Enhance
Effects and Multipliers
Deliverance: Soul Exchange

Awakening

Lvl
Health +3% Attack +20 / Health +60

Dark Rune
x10
Lvl
Defense +3% Attack +20 / Health +60

Dark Rune
x15

Greater Dark Rune
x2
Lvl
Health +6% Attack +30 / Health +80

Greater Dark Rune
x10

Epic Dark Rune
x2
Lvl
Health +6% Attack +30 / Health +80

Epic Dark Rune
x6

Special Alarm Loop
x15
Lvl
Defense +6% Attack +30 / Health +80

Epic Dark Rune
x10

The Heart of Hypocrisy
x10
Deliverance: Soul Exchange
Delivers divine judgment down upon the enemy. When the enemy is defeated, revives one random dead ally with 5% Health and grants skill nullifier once. Damage dealt increases proportional to the caster's max Health.
Ability Upgrade
Delivers divine judgment down upon the enemy. When the enemy is defeated, revives one random dead ally with 10% Health and increases their Combat Readiness by 100% before granting skill nullifier once. Damage dealt increases proportional to the caster's max Health.
Stat Increase
Attack +20 / Health +60

Dark Rune
x20

Greater Dark Rune
x10

Campsite Stats

Campsite Topic

Heroic Tale
Myth