0 Turns
+0 Souls
Passive
All allies absorb 5% of the damage they each inflict as Health. Every time an enemy dies, all allies recover 20% Health and the caster's Combat Readiness increases by 10%. Effects upon enemy death can only be activated once per turn.
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Skill Enhance
+1: | +0.5% Healing relative to damage dealt |
+2: | +0.5% Healing relative to damage dealt |
+3: | +1% Healing relative to damage dealt |
+4: | +1% Healing relative to damage dealt |
+5: | +2% Healing relative to damage dealt |