2 Turns
+0 Souls
Passive
Grants a barrier and increased Defense to an ally for 2 turns when the ally's Health is 50% or less after being attacked. Barrier strength increases proportional to the target's max Health. Can be activated once every 2 turns.
Awaken
Grants a barrier and increased Defense to an ally for 2 turns when the ally's Health is 50% or less after being attacked. Barrier strength increases proportional to the target's max Health. Can be activated once per turn.
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Skill Enhance
+1: | +5% barrier strength |
+2: | +5% barrier strength |
+3: | +10% barrier strength |
+4: | +10% barrier strength |