6 Turns
+3 Souls
Attacks with a scythe, recovering Health of all allies. Penetrates Defense, but cannot trigger a critical hit. Damage dealt and amount recovered increase proportional to the caster's max Health. Decreases damage suffered by allies by 10% when this skill is available. When more than one damage reduction effect is granted, only the strongest effect is applied.
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Skill Enhance
+1: | +5% damage dealt |
+2: | +5% damage dealt |
+3: | -1 turn cooldown |
+4: | +5% damage dealt |
+5: | +5% damage dealt |
+6: | +10% damage dealt |