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Increase Defense

Increases target's Defense.

Heroes with Tag

Associated Skills

When attacked, the caster gains 10 Fighting Spirit and is granted increased Attack and Defense for 1 turn.

When attacked on the casters turn, acquired Fighting Spirit is doubled. Increased Attack and Defense can only be granted once per turn.

Attacks all enemies again after a swordstorm, with a 75% chance to decrease Defense for 2 turns, and increases Defense of the caster for 3 turns. Damage dealt increases proportional to the caster's max Health.

Soul Burn Effect
-20 Souls

Grants an extra turn.
Shoves the enemy with a shield, decreasing Combat Readiness by 35%, before granting increased Defense to all allies for 2 turns. Damage dealt increases proportional to the caster's max Health.
Attacks with a sword, with a 50% chance to provoke for 1 turn when the caster's Health is 50% or more, and increases Defense of the caster for 1 turn when the caster's Health is less than 50%. Damage dealt increases proportional to the caster's Defense.
Releases a bright light to attack all enemies, with a 85% chance each to decrease Hit Chance for 2 turns.
Awaken
Releases a bright light to attack all enemies, with a 85% chance each to decrease Hit Chance for 2 turns, and inflict poison for 3 turns. Increases Defense of the caster for 2 turns.
The caster becomes infuriated with Fighting Spirit for 3 turns, granting an extra turn.

Begins the first battle with 50 Fighting Spirit.

Gains 10 Fighting Spirit when attacked.

Has a 60% chance to provoke all enemies for 1 turn, before a 85% chance to decrease Attack for 2 turns. Increases Defense of the caster for 2 turns.
Awaken
Has a 60% chance to provoke all enemies for 1 turn, before a 85% chance to decrease Attack for 2 turns. Increases Defense of all allies for 2 turns.
Has a 80% chance to dispel one debuff and be granted increased Defense for 2 turns when attacked. Can only be triggered once per turn.
Awaken
Has a 80% chance to dispel one debuff and be granted increased Defense for 2 turns when attacked.
Strongly attacks all enemies with a swordstorm, before recovering the caster's Health and increasing Defense of the caster for 2 turns. Amount recovered and damage dealt increases proportional to the caster's max Health.
Awaken
Strongly attacks all enemies with a swordstorm, recovering Health proportional to damage dealt, and increasing Defense of the caster for 2 turns. Damage dealt increases proportional to the caster's max Health.
At the moment the caster is attacked, increases Defense of the caster. At the moment of every fourth attack suffered, increases Defense of all allies for 2 turns. The caster's increased Defense can stack up to 3 times.
Recites the Celebration of Light, recovering the Health of all allies and granting continuous healing and increased Defense for 2 turns. Amount recovered increases proportional to the target's max Health.

Soul Burn Effect
-10 Souls

Extends duration of buffs granted by this skill by 1 turn.
Recovers Health and increases Defense of all allies for 2 turns with strengthening magic. Amount recovered increases proportional to the target's max Health.
Attacks the enemy, dispelling all buffs, and increasing Attack and Defense of the caster for 2 turns.

Soul Burn Effect
-10 Souls

Extends duration of buffs granted by this skill by 1 turn.
Attacks all enemies with a swordstorm, increasing Attack of all allies for 2 turns. When there are three or fewer enemies, damage dealt increases as enemies become fewer.
With the blessing of the stars, grants increased Defense and barrier to all allies for 2 turns. Barrier strength increases proportional to the caster's Attack.

Soul Burn Effect
-20 Souls

All skill cooldowns decreased by 2 turns.