Target ally moves to opposite side of unit.
No Staff
- Non-inheritable by Staff-wielding units.
Skillsets that use skill
Azura's Protector (Supertank)
Brutal Breath | A | Distant Counter | |
---|---|---|---|
Reposition | B | Null Follow-Up 3 Alternate: Null C-Disrupt 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Mirror Stance 2 Alternate: Swift Stance 2 |
Daein's Fallen King (Far Save Support)
Gurgurant | A | Sturdy Stance 3 Alternate: Close Def (3 or 4) |
|
---|---|---|---|
Reposition | B | Guard Bearing 3 Alternate: Quick Riposte 3 |
|
Noontime Alternate: Moonbow |
C | Atk/Def Rein 3 | |
SP | 1575 | S | Quick Riposte 3 Alternate: Close Def 3 |
He Angy (Player Phase)
Gurgurant | A | Sturdy Impact | |
---|---|---|---|
Reposition | B | Chill Def 3 Alternate: Vantage 3 |
|
Moonbow Alternate: Glimmer |
C | Atk/Def Rein 3 Alternate: Even Atk Wave 3 |
|
SP | 1695 | S | Death Blow 3 Alternate: Heavy Blade 3 |
The Strong Survive (Defensive Tank)
Gurgurant | A | Distant Counter Alternate: Distant Foil |
|
---|---|---|---|
Reposition | B | Guard Bearing 3 Alternate: Quick Riposte 3 |
|
Bonfire Alternate: Sol |
C | Atk/Def Rein 3 Alternate: Pulse Smoke 3 |
|
SP | 1695 | S | Quick Riposte 3 Alternate: Distant Def 3 |
Do you think your blade can hurt me? (Defensive Tank)
Blood Tome | A | Bracing Stance 3 Alternate: Mirror Stance 3 |
|
---|---|---|---|
Reposition | B | Lull Atk/Res 3 Alternate: Null C-Disrupt 3 |
|
Noontime Alternate: Glimmer |
C | Time's Pulse 3 Alternate: Pulse Smoke 3 |
|
SP | 1695 | S | Quick Riposte 3 Alternate: Distant Def 3 |
Eternal Devotion (Player Phase Nuke)
Feather Sword | A | Death Blow (3 or 4) Alternate: Sturdy Impact |
|
---|---|---|---|
Reposition | B | Belief in Love | |
Moonbow Alternate: Glimmer |
C | Def Smoke 3 Alternate: Joint Hone Atk |
|
SP | 890 | S | Death Blow 3 |
Flower of Enchantment (Defensive Nuke)
Feather Sword | A | Distant Counter | |
---|---|---|---|
Reposition | B | Belief in Love | |
Moonbow Alternate: Glimmer |
C | Pulse Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1265 | S | Fierce Stance 3 |
And Again (Galeforce)
Dragoon Axe | A | Swift Sparrow (2 or 3) Alternate: Heavy Blade 3 |
|
---|---|---|---|
Reposition | B | Dull Close 3 Alternate: Wings of Mercy 3 |
|
Galeforce | C | Def Smoke 3 Alternate: Even Spd Wave 3 |
|
SP | 1620 | S | Heavy Blade 3 Alternate: Swift Sparrow 2 |
Child at Play (Galeforce)
Rapier Alternate: Slaying Edge+ (+Spd) |
A | Flashing Blade 4 Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Reposition | B | Null Follow-Up 3 Alternate: Wings of Mercy 3 |
|
Galeforce | C | Time's Pulse 3 Alternate: Def Smoke 3 |
|
SP | 2145 | S | Swift Sparrow 2 Alternate: Flashing Blade 3 |
I want power. (OHKO Nuke)
Rapier | A | Distant Counter Alternate: Brazen Atk/Spd (3 or 4) |
|
---|---|---|---|
Reposition | B | Wrath 3 | |
Hero's Blood | C | Time's Pulse 3 | |
SP | 1895 | S | Brazen Atk/Spd 3 |
A Hero's Boldness (Enemy Phase Sweeper/Tank)
Rapier | A | Distant Counter | |
---|---|---|---|
Reposition | B | Special Spiral 3 Alternate: Close Call 3 |
|
Hero's Blood Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Def Smoke 3 |
|
SP | 2145 | S | Fierce Stance 3 Alternate: Swift Stance 2 |
Zephyr Spellcaster (AoE Nuke)
Winds of Change | A | Life and Death (3 or 4) | |
---|---|---|---|
Reposition | B | Special Spiral 3 | |
Blazing Wind Alternate: Blazing Light |
C | Odd Atk Wave 3 Alternate: Time's Pulse 3 |
|
SP | 1395 | S | Hardy Bearing 3 Alternate: Quickened Pulse |
Last-Ditch Squall (Desperation Offense)
Winds of Change | A | Swift Sparrow 3 Alternate: Flashing Blade 4 |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Windsweep 3 |
|
Moonbow Alternate: Luna |
C | Odd Atk Wave 3 Alternate: Distant Guard 3 |
|
SP | 1635 | S | Even Atk Wave 3 Alternate: Swift Sparrow 2 |
Knave of the Wind (Sweep Offense)
Winds of Change | A | Swift Sparrow 3 | |
---|---|---|---|
Reposition | B | Windsweep 3 Alternate: Watersweep 3 |
|
Righteous Wind | C | Odd Atk Wave 3 Alternate: Distant Guard 3 |
|
SP | 1625 | S | Swift Sparrow 2 Alternate: Death Blow 3 |
Mininerva (Generalist)
Dragoon Axe | A | Dragoon Shield Alternate: Distant Foil |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Desperation 3 |
|
Draconic Aura Alternate: Luna |
C | Atk Smoke 3 Alternate: Joint Drive Atk |
|
SP | 1445 | S | Close Def 3 Alternate: Iote's Shield |
The Little Dragon (Player Phase)
Dragoon Axe | A | Mirror Impact Alternate: Sturdy Impact |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Flier Formation 3 |
|
Luna Alternate: Bonfire |
C | Def Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1635 | S | Swift Sparrow 2 Alternate: Darting Blow 3 |
The RGB Tyke Bomb (Flier Team Nuke)
Whitedown Spear | A | Mirror Impact Alternate: Heavy Blade 4 |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Hit and Run |
|
Glimmer Alternate: Dragon Fang |
C | Goad Fliers Alternate: Flier Guidance 3 |
|
SP | 1575 | S | Heavy Blade 3 Alternate: Death Blow 3 |
Sisters, Sisters, and More Sisters! (Aether Raids Offense / Galeforce)
Whitedown Spear Alternate: It's Curtains...+ (+Atk) |
A | Mirror Impact Alternate: Heavy Blade 4 |
|
---|---|---|---|
Reposition | B | Wings of Mercy 3 Alternate: Hit and Run |
|
Galeforce | C | Goad Fliers Alternate: Atk Smoke 3 |
|
SP | 1835 | S | Heavy Blade 3 Alternate: Quickened Pulse |
Nohr's Tactical Nuke (Offensive Blade Tome)
Rauðrblade+ | A | Death Blow (3 or 4) | |
---|---|---|---|
Reposition | B | Lull Atk/Res 3 Alternate: Chill Res 3 |
|
Glimmer | C | Res Smoke 3 | |
SP | 1695 | S | Death Blow 3 |
I bleed, sir; but not kill'd. (Vantage Sweeper)
Rauðrblade+ | A | Close Foil Alternate: Close Counter |
|
---|---|---|---|
Reposition | B | Vantage 3 | |
Glimmer | C | Res Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 1985 | S | Fierce Stance 3 Alternate: Brazen Atk/Res 3 |
Herbs and Spices (Offensive)
Brave Bow+ Alternate: Slaying Bow+ (+Spd) |
A | Death Blow (3 or 4) Alternate: Sturdy Impact |
|
---|---|---|---|
Reposition | B | Special Spiral 3 Alternate: Lull Atk/Def 3 |
|
Luna Alternate: Blazing Wind |
C | Def Smoke 3 Alternate: Joint Hone Atk |
|
SP | 1695 | S | Heavy Blade 3 Alternate: Swift Sparrow 2 |
Dealing around the neighborhood (Enemy Phase)
Short Bow+ (+Res) Alternate: Spendthrift Bow+ |
A | Close Foil Alternate: Close Counter |
|
---|---|---|---|
Reposition | B | Special Spiral 3 Alternate: Lull Atk/Def 3 |
|
Sol Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1545 | S | Mirror Stance 2 Alternate: Quick Riposte 3 |
It's no Bolting, but... (Aether Raids Defense)
Blue-Crow Tome (+Eff) | A | Death Blow (3 or 4) | |
---|---|---|---|
Reposition | B | Lull Atk/Res 3 | |
Glimmer | C | Ward Cavalry Alternate: Goad Cavalry |
|
SP | 1185 | S | Death Blow 3 |
Onimusha Death Blow (Wrath Nuke)
Rinkah's Club | A | Death Blow (3 or 4) Alternate: Fury (3 or 4) |
|
---|---|---|---|
Reposition | B | Wrath 3 | |
Bonfire Alternate: Moonbow |
C | Time's Pulse 3 Alternate: Odd Atk Wave 3 |
|
SP | 1025 | S | Death Blow 3 Alternate: Quickened Pulse |
Surtr's Illegitimate Child (Physical Tank)
Rinkah's Club | A | Distant Foil Alternate: Sturdy Stance 3 |
|
---|---|---|---|
Reposition | B | Lull Atk/Spd 3 Alternate: Special Spiral 3 |
|
Bonfire Alternate: Aether |
C | Atk Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1445 | S | Fierce Stance 3 Alternate: Darting Stance 3 |
Reposition
Overview
One of the many movement support skills, Reposition is one of the best ways to increase battlefield mobility. It’s similar to Pivot, but has the user move their allies instead of themselves. As such, it has a very wide range of uses. It can be used to move a ranged attacker with low defenses off the frontline after they launch an attack. It can extend an allies’ movement range by two squares, greatly increasing their attack range. Using Reposition, allies can cross terrain they otherwise couldn’t. For instance, a flying unit can use the skill to help an Infantry, Cavalry or Armored ally cross one tile of water or mountains. Compared to Shove, Reposition is much better at helping allies escape danger, but tends to put the user of the skill in more danger. One advantage to using Reposition is that only one unit needs to have it: they can use the skill on all three of their allies, who are free to take other support skills.
Synergy
Reposition synergises best with Armored units and ranged attackers. Armored units can effectively triple their mobility, and when given to multiple allies, they can “leapfrog” themselves quickly around the field. Fragile ranged attackers often fear enemy retaliation if they fail to score a KO, Reposition lets them cheat death by escaping behind an ally. It’s very important to choose the right team member when assigning this skill to your team, as the user of the skill cannot Reposition themselves. Generally speaking, Armored units and ranged attackers should not take this skill, as they have the most to benefit from its effect. However if multiple armored units are present on the team, they can Reposition each other to great effect. The user of the skill itself should have good mixed defenses, as they will often find themselves taking damage in place of other units. This makes them good candidates for Quick Riposte, Threaten and Seal Skills, as well as Hone and Spur skills. Reposition is one of the best skills to support a Firesweep weapon user: A Flying unit with Firesweep lance and Hit and Run can initiate combat and retreat a long way back afterward with Reposition support.
Weaknesses
Reposition is handled weirdly by the AI, and will sometimes cause infinite loops where the AI effectively does nothing. However, it can be very annoying when used by the AI to Reposition a ranged attacker. A well-structured team with Reposition can be a nightmare to face, as attacking units will be taken out of counterattack range. Strong tanks can survive initiation and KO attackers right back. Overall, Reposition has very few weaknesses and is one of the best Assist skills in the game.