'Sup, guys. I'm back with another suggestion for a potential unit, this time breaking off from the normal suggestions and suggesting a STORY unit. Welcome to batch 3.
[Username] (default: "Kiran") – Legendary Summoner
Infantry
HP: 34
ATK: 38
SPD: 35
DEF: 24
RES: 21
BST: 152
[WEAPON]: Breidablik (bow, unique)
Might: 14. ATK +3. Damage calculated using the lower of foe's Def or Res. Grants Special cooldown charge +1 if foe uses magic. (Only highest value applied. Does not stack.)
[SUPPORT]:
[ACTIVE]: Grand Summoner
CD: 5. Summons a random Hero unit from reserve parties to attack.
[A]: Close Counter
Enables unit to counterattack regardless of distance to attacker.
[B]: Tomebreaker (Green)
If unit's HP ≥ 50% in combat against a green tome user, unit makes a follow-up attack and foe cannot.
[C]: ATK/SPD Tactic
At start of turn, grants ATK/SPD +4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.
The player character of Fire Emblem Heroes, Kiran is seen in the opening of Book 2 as fighting alongside Anna, Alfonse, and Sharena.
Ability Reasoning:
Breidablik
Kiran’s weapon of legend. A projectile weapon described as a gun, I was advised that making it a bow instead of a tome would be more practical. Given that tye only time we see Kiran fighting is against a mage, I decided to give it the effect of Forged Felicia’s Plate instead of just dynamic damage. It *is* a legendary weapon, after all.
Grand Summoner
This active ability is really the ability I drafted Kiran around. Highlighting his role as the summoner of legend, Kiran summons an allied unit from another party to use the special ability they currently have equipped, with their stats instead of Kiran’s. He cannot summon u its from the currently deployed party, cannot summon himself if he is in another party, and can only summon units with skills that trigger in-battle. So Chrom can be summoned to use Aether, Sheena can be summoned to use Escutcheon, but Tiki can NOT be summoned to use Rising Flame.
I have a Grima with 57 ATK and Aether in my Dragon party, so if he was summoned through Grand Summoner, Kiran vanishes in a light, replaced by Grima’s model; and Grima’s Active cut-in would be displayed, before hitting the enemy with Aether at 57 ATK, before turning back into Kiran the same way. I’m still figuring out how it would work animation-wise, but that’s how it would work effect-wise. It has a cooldown of 5, regardless of who was summoned or what ability was used, so you could very well use Moonbow and still have a 5-move CD.
Close Counter
Was initially on Breidablik. As a weapon describe to resemble and function as a gun, I feel it would work in close quarters as well.
Tomebreaker (Green)
Honestly, I got this idea from the opening for Book 2, where Kiran is seen fighting head-to-head with Veronica.
ATK/SPD Tactic
The Tactic version of Rally ATK/SPD. I think it fits, given Kiran’s role as the Order of Heroes’ tactician.
Thoughts? Comments? Concerns?
To view my previous selections: batch 1 can be viewed through Velouria, batch 2 through Say'ri.
Velouria, the Wolf Cub
-https://fireemblem.gamepress.gg/q-a/unit-suggestion-velouria-wolf-cub
Say’ri, Blade Princess
-https://fireemblem.gamepress.gg/q-a/unit-suggestion-sayri-blade-princess
(Also, to the little entourage who have taken to following me around just to “dislike” every comment I make, regardless of what is said: Hi. ? Nice to know you care enough to tail me around.)