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FEH Content Update: 01/30/2020 - Mythic Hero - Líf: Lethal Swordsman

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Content Summary

New Summonable Units:
Other Content:
  • New Weapons:
  • New Skills:
  • New Special Maps
    • 3rd Anniversary
    • Part 1 to 5
  • New Tactic Drills
    • Grandmaster 49: Special Dance Lesson
  • New Quest
    •  Daily × 2
    • Feb Quests
    • Bound Hero Battle (Marth & Caeda rerun)
    • Voting Gauntlet
    • Defeat 1,000 Foes
    • 3rd Anniv. (1)
    • Bound Hero Party
      • Alm & Celica
      • Cecilia & Lilina
      • Ephraim & Eirika
      • Ninian & Hawkeye
      • Minerva & Maria
    • Aether Raids
    • Feb Training
  • New Accesories:
    • Gold Explorer's Hat
  • Space was alocated for 10 new Summoning Focuses.

New Unit Stats

Content Album

Maps and Misc.

Assets

(Note: Assets will be bundled together with next's update assets)

Arena Season Bonus Heroes

Tempest Trials Bonus Heroes

(Note: No new Tempest Trials Bonus Heroes included in this update.)

Aether Raids Season Bonus Heroes

Upcoming Røkkr Bosses

(Note: No new Røkkr Bosses included in this update.)

Content

New Heroes

Líf: Lethal Swordsman

General of the realm of the dead. At his queen's command, this dark swordsman fights in hopes that all the living will join the ranks of the dead.

VOICE: Edward Bosco

ILLUST: Kozaki Yusuke (コザキユースケ)

Internal Name: リーヴ味方 (Note: Liv Mikata , "Ally Líf")

Internal String: LIF_GOD01

Four-star unlock skill(s): Time's Pulse 3

New Weapon

(Note: This weapon was already in the game since Lífs release as enemy, its listed here just for completition's sake)

セクヴァベク: Sökkvabekkr

セクヴァベク: If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 during combat, and unit makes a guaranteed follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally.

  • SP: 400

  • Inheritance: Not inheritable

New Skill

死者の帳尻を: Deadly Balance

死者の帳尻を: At start of combat, if unit's HP ≥ 50% or if【Penalty】is active on unit, inflicts Atk/Def-5 on foe and grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)  【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

  • SP: 300

  • Inheritance: Exclusive Passive Skill

Bound Hero Party

New Event where Bound Hero Battle's are rerun and come with different quests, the following Bound Hero Battles are featured:

  • Alm & Celica

  • Cecilia & Lilina

  • Ephraim & Eirika

  • Ninian & Hawkeye

  • Minerva & Maria

New Tactic Drills

Grandmaster 49: Special Dance Lesson

Specials Maps & New Aether Building

3rd Anniversary Maps:

  • Part 1

  • Part 2

  • Part 3

  • Part 4

  • Part 5

New Aether Building:

  • 周年ケーキ: Anniversary Treat

  • A gigantic cupcake whipped up to celebrate the third anniversary. It's an event item.

New Quests

Daily × 2

 KO Foe

        Defeat an enemy.

 KO Foe

        Defeat an enemy.

 KO Foe

        Defeat an enemy.

 Win Arena Duels

         Win Arena Duels at any difficulty.

Feb Quests

 KO w/Alfonse

        Defeat a foe with Alfonse: Prince of Askr.

 KO w/Sharena

        Defeat a foe with Sharena: Princess of Askr.

 KO w/Anna

        Defeat a foe with Anna: Commander.

 KO Red Foe

        Defeat a red foe.

 KO Blue Foe

         Defeat a blue foe.

 KO Green Foe

         Defeat a green foe.

 KO Colorless Foe

         Defeat a colorless foe.

 KO Infantry Foe

         Defeat an infantry foe.

 KO Armored Foe

         Defeat an armored foe.

 KO Cavalry Foe

         Defeat a cavalry foe.

 KO Flying Foe

         Defeat a flying foe.

 Clear 1-1

         Clear Book III, Chapter 1: Part 1 on Lunatic difficulty. All four allies must survive.

 Clear 1-2

         Clear Book III, Chapter 1: Part 2 on Lunatic difficulty. All four allies must survive.

 Clear 1-3

         Clear Book III, Chapter 1: Part 3 on Lunatic difficulty. All four allies must survive.

 Clear 1-4

         Clear Book III, Chapter 1: Part 4 on Lunatic difficulty. All four allies must survive.

 Clear 1-5

         Clear Book III, Chapter 1: Part 5 on Lunatic difficulty. All four allies must survive.

 AR: Attack Successfully

         Successfully attack in Aether Raids.

 AR: Attack Successfully

         Successfully attack in Aether Raids.

 AR: Attack Successfully

         Successfully attack in Aether Raids.

 Win Arena Duel

         Win Arena Duel at any difficulty.

 Win Arena Duel

         Win Arena Duels at any difficulty.

 Win Arena Duel

         Win Arena Duels at any difficulty.

Bound Hero Battle

 Clear Bound Hero Battle

        Clear the Bound Hero Battle against Marth & Caeda with Sharena: Princess of Askr on your team.

 Clear Bound Hero Battle

        Clear the Bound Hero Battle against Marth & Caeda on Lunatic or higher difficulty with Alfonse: Prince of Askr on your team.

 Defeat Marth

        Defeat Marth: Altean Prince at level 40 or higher with Sharena: Princess of Askr.

 Defeat Caeda

        Defeat Caeda: Talys's Heart at level 40 or higher with Alfonse: Prince of Askr.

 Clear Bound Hero Battle

        Clear the Bound Hero Battle against Marth & Caeda on Lunatic or higher difficulty using an all-cavalry team.

Voting Gauntlet

 Voting Gauntlet

         Win a battle in the Voting Gauntlet.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet.

 Tower: 2nd Stratum

         Clear the second stratum of the Training Tower.

 Tower: 5th Stratum

         Clear the fifth stratum of the Training Tower.

 Tower: 8th Stratum

         Clear the eighth stratum of the Training Tower.

 Win Arena Duels

         Win Arena Duels at any difficulty.

 Win Arena Duels

         Win Arena Duels at any difficulty.

 Win Int.+ Arena Duels

         Win Arena Duels on Intermediate or higher difficulty.

 Win Int.+ Arena Duels

         Win Arena Duels on Intermediate or higher difficulty.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet with a red ally on your team.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet with a blue ally on your team.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet with a green ally on your team.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet with a colorless ally on your team.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet with a red ally on your team.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet with a blue ally on your team.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet with a green ally on your team.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet with a colorless ally on your team.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet with a red ally on your team.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet with a blue ally on your team.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet with a green ally on your team.

 Voting Gauntlet

         Win a battle in the Voting Gauntlet with a colorless ally on your team.

Defeat 1,000 Foes

 KO Foe

        Defeat a foe.

 KO Foe

        Defeat a foe.

 KO Foe

        Defeat a foe.

 KO Foe

        Defeat a foe.

 KO Foe

       Defeat a foe.

 KO Foe

        Defeat a foe.

 KO Foe

        Defeat a foe.

 KO Foe

        Defeat a foe.

3rd Anniv. (1)

 KO Foe

        Defeat a foe.

 KO Foe w/Red

        Defeat a foe using a red ally.

 KO Foe w/Blue

        Defeat a foe using a blue ally.

 KO Foe w/Green

        Defeat a foe using a green ally.

 KO Foe w/Colorless

        Defeat a foe using a colorless ally.

 Clear P37-1

        Clear Paralogue 37: Part 1 with three allies deployed. (Allies deployed as cohorts using Pair Up do not count.) All three allies must survive.

 Clear P37-1

        Clear Paralogue 37: Part 2 with three allies deployed. (Allies deployed as cohorts using Pair Up do not count.) All three allies must survive.

 Clear P37-1

        Clear Paralogue 37: Part 3 with three allies deployed. (Allies deployed as cohorts using Pair Up do not count.) All three allies must survive.

Bound Hero Party

 Clear Bound Hero Battle

        Win the Bound Hero Battle against Alm & Celica on Lunatic or higher difficulty using a team with an infantry, armored, cavalry, and flying ally.

Bound Hero Party

 Clear Bound Hero Battle

        Win the Bound Hero Battle against Cecilia & Lilina on Lunatic or higher difficulty using a team with an infantry, armored, cavalry, and flying ally.

Bound Hero Party

 Clear Bound Hero Battle

        Win the Bound Hero Battle against Ephraim & Eirika on Lunatic or higher difficulty using a team with an infantry, armored, cavalry, and flying ally.

Bound Hero Party 1

 Clear Bound Hero Battle

        Win the Bound Hero Battle against Ninian & Hawkeye on Lunatic or higher difficulty using a team with an infantry, armored, cavalry, and flying ally.

Bound Hero Party 2

 Clear Bound Hero Battle

        Win the Bound Hero Battle against Minerva & Maria on Lunatic or higher difficulty using a team with an infantry, armored, cavalry, and flying ally.

Aether Raids

 KO Foe w/Sword

        Defeat a foe with a sword ally.

 KO Foe w/Lance

        Defeat a foe with a lance ally.

 KO Foe w/Axe

        Defeat a foe with an axe ally.

 KO Foe w/Colorless Bow

        Defeat a foe with a colorless bow ally.

 KO Foe w/Colorless Dagger

        Defeat a foe with a colorless dagger ally.

 KO Foe w/Red Tome

        Defeat a foe with a red tome ally.

 KO Foe w/Blue Tome

        Defeat a foe with a blue tome ally.

 KO Foe w/Green Tome

        Defeat a foe with a green tome ally.

 KO Foe w/Staff

        Defeat a foe with a staff ally.

 AR: Attack Successfully

        Successfully attack in Aether Raids.

 AR: Attack Successfully

        Successfully attack in Aether Raids.

 AR: Attack Successfully

        Successfully attack in Aether Raids.

 AR: Attack Successfully

        Successfully attack in Aether Raids.

 AR: Attack Successfully

        Successfully attack in Aether Raids.

 AR: Attack Successfully

        Successfully attack in Aether Raids.

Feb Training

 Tower: 1st Stratum

        Clear the first stratum of the Training Tower. All four allies must survive.

 Tower: 2nd Stratum

        Clear the second stratum of the Training Tower. All four allies must survive.

 Tower: 3rd Stratum

        Clear the third stratum of the Training Tower. All four allies must survive.

 Tower: 4th Stratum

        Clear the fourth stratum of the Training Tower. All four allies must survive.

 Tower: 5th Stratum

        Clear the fifth stratum of the Training Tower. All four allies must survive.

 Tower: 6th Stratum

        Clear the sixth stratum of the Training Tower. All four allies must survive.

 Tower: 7th Stratum

        Clear the seventh stratum of the Training Tower. All four allies must survive.

 Tower: 8th Stratum

        Clear the eighth stratum of the Training Tower. All four allies must survive.

 Tower: 9th Stratum

        Clear the ninth stratum of the Training Tower. All four allies must survive.

 Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower. All four allies must survive.

 Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower using only infantry allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

 Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower using only armored allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

 Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower using only cavalry allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

 Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower using only flying allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

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