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FEH Content Update: 06/27/19 - Legendary Hero - Eliwood: Blazing Knight

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Content Summary

New Summonable Units
Other Content:
  • New Weapons:
    • Ardent Durandal
  • New Assists:
    • Rally Spd/Res+
  • New Skills:
    • Vision of Arcadia
  • New Accessories:
    • Gold Knight Headpiece
  • New Voting Gauntlet:
    • Headband Brawl
  • New Bound Hero Battle:
    • Bound Hero Battle: M & C (Note: Marth & Caeda)
  • New Legendary Hero Battle:
    • Blazing Knight: Eliwood
  • New Tactics Drills:
    • Grandmaster 34: To Create the Future Past
  • New Quests:
    • Jul Quests
    • Jul Training
    • Grand Hero Battles (Note: Grand Hero Battle Revival: Naesala)
    • Tempest Trials
    • Voting Gauntlet
    • Tap Battle - Daily (Note: Two sets)
    • Hero Spotlight (Note: Corrin: Fateful Prince)
  • Space was allocated for 5 new Summoning Focuses

New Unit Stats

Content Album

Maps and Misc.

Assets

(Note: Assets download will be included in next update.)

Arena Season Bonus Heroes

Aether Raids Season Bonus Heroes

Content

New Heroes

Eliwood: Blazing Knight

Marquess of Pherae. After overcoming the death of his father, Elbert, he foils Nergal's wicked ambitions with his comrades. Appears in Fire Emblem: The Blazing Blade.

VOICE: Yuri Lowenthal

ILLUST: Wada Sachiko (ワダサチコ)

LEGEND: Legendary Effect: Wind Ally Boost: HP+3  Grants allies this Legendary Effect during Wind season, if the Wind blessing has been conferred and if this unit enters battle with them.  Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.

Internal Name: 伝承エリウッド (Note: Denshou Eriuddo, "Legend Eliwood")

Internal String: ELIWOD_LEGEND01

Four star unlock skill(s): Chill Atk 3

New Weapons

緋剣デュランダル: Ardent Durandal

緋剣デュランダル: Grants Atk+3. At start of turn, grants 【Bonus Doubler】to ally with the highest Atk.

【Bonus Doubler】 Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.

New Assists

速さ魔防の応援+: Rally Spd/Res+

速さ魔防の応援+: Grants Spd/Res+6 to target ally for 1 turn.\

SP: 400

Inheritance: No staff

New Skills

理想郷となるように: Vision of Arcadia

理想郷となるように: At start of turn, if a dragon or beast ally is deployed, grants Atk/Def+6 to ally with the highest Atk for 1 turn.

SP: 300

Inheritance: Exclusive skill

New Accessories

騎士の額当て・金: Gold Knight Headpiece

騎士の額当て・金: Proof of victory over Legendary Eliwood.

New Voting Gauntlet

Headband Brawl

New Bound Hero Battle

Bound Hero Battle: M & C

(Note: Marth & Caeda)

New Legendary Hero Battle

Blazing Knight: Eliwood

New Tactics Drills

Grandmaster 34: To Create the Future Past

New Quests

Jul Quests

KO w/Alfonse

        Defeat a foe with Alfonse: Prince of Askr.

KO w/Sharena

        Defeat a foe with Sharena: Princess of Askr.

KO with Anna

        Defeat a foe with Anna.

KO Red Foe

        Defeat a red foe.

KO Blue Foe

        Defeat a blue foe.

KO Green Foe

        Defeat a green foe.

KO Colorless Foe

        Defeat a colorless foe.

KO Infantry Foe

        Defeat an infantry foe.

KO Armored Foe

        Defeat an armored foe.

KO Cavalry Foe

        Defeat a cavalry foe.

KO Flying Foe

        Defeat a flying foe.

Clear 7-1

        Clear Book II, Chapter 7: Part 1 on Lunatic difficulty. All four allies must survive.

Clear 7-2

        Clear Book II, Chapter 7: Part 2 on Lunatic difficulty. All four allies must survive.

Clear 7-3

        Clear Book II, Chapter 7: Part 3 on Lunatic difficulty. All four allies must survive.

Clear 7-4

        Clear Book II, Chapter 7: Part 4 on Lunatic difficulty. All four allies must survive.

Clear 7-5

        Clear Book II, Chapter 7: Part 5 on Lunatic difficulty. All four allies must survive.

AR: Attack Successfully

        Successfully attack in Aether Raids.

AR: Attack Successfully

        Successfully attack in Aether Raids.

AR: Attack Successfully

        Successfully attack in Aether Raids.

Win Arena Duel

        Win Arena Duel at any difficulty.

Win Arena Duel

        Win Arena Duel at any difficulty.

Win Arena Duel

        Win Arena Duel at any difficulty.

Jul Training

Tower: 1st Stratum

        Clear the first stratum of the Training Tower. All four allies must survive.

Tower: 2nd Stratum

        Clear the second stratum of the Training Tower. All four allies must survive.

Tower: 3rd Stratum

        Clear the third stratum of the Training Tower. All four allies must survive.

Tower: 4th Stratum

        Clear the fourth stratum of the Training Tower. All four allies must survive.

Tower: 5th Stratum

        Clear the fifth stratum of the Training Tower. All four allies must survive.

Tower: 6th Stratum

        Clear the sixth stratum of the Training Tower. All four allies must survive.

Tower: 7th Stratum

        Clear the seventh stratum of the Training Tower. All four allies must survive.

Tower: 8th Stratum

        Clear the eighth stratum of the Training Tower. All four allies must survive.

Tower: 9th Stratum

        Clear the ninth stratum of the Training Tower. All four allies must survive.

Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower. All four allies must survive.

Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower using only infantry allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower using only armored allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower using only cavalry allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower using only flying allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Grand Hero Battles

Defeat Naesala

        Clear the Grand Hero Battle against Naesala: Sky's Shadow with Anna on your team.

Defeat Naesala

        Clear the Grand Hero Battle against Naesala: Sky's Shadow on Lunatic or higher difficulty with Naesala: Sky's Shadow on your team.

Defeat Naesala

        Defeat Naesala: Sky's Shadow at level 40 or higher with Anna.

Defeat Naesala

        Defeat Naesala: Sky's Shadow at level 40 or higher with Naesala: Sky's Shadow.

Defeat Naesala

        Clear the Grand Hero Battle against Naesala: Sky's Shadow on Lunatic or higher difficulty using only cavalry allies.

Tempest Trials

Clear Trial

        Clear one of the final maps in Tempest Trials.

Clear Trial

        Clear one of the final maps in Tempest Trials.

Clear Trial

Clear one of the final maps in Tempest Trials.

        Clear Trial

Clear one of the final maps in Tempest Trials.

Voting Gauntlet

Voting Gauntlet

        Win a battle in the Voting Gauntlet.

Voting Gauntlet

        Win a battle in the Voting Gauntlet.

Voting Gauntlet

        Win a battle in the Voting Gauntlet.

Voting Gauntlet

        Win a battle in the Voting Gauntlet.

Voting Gauntlet

        Win a battle in the Voting Gauntlet.

Tower: 2nd Stratum

        Clear the second stratum of the Training Tower.

Tower: 5th Stratum

        Clear the fifth stratum of the Training Tower.

Tower: 8th Stratum

        Clear the eighth stratum of the Training Tower.

Win Arena Duels

        Win Arena Duels at any difficulty.

Win Arena Duels

        Win Arena Duels at any difficulty.

Win Int.+ Arena Duels

        Win Arena Duels on Intermediate or higher difficulty.

Win Int.+ Arena Duels

        Win Arena Duels on Intermediate or higher difficulty.

Voting Gauntlet

        Win a battle in the Voting Gauntlet with a red ally on your team.

Voting Gauntlet

        Win a battle in the Voting Gauntlet with a blue ally on your team.

Voting Gauntlet

        Win a battle in the Voting Gauntlet with a green ally on your team.

Voting Gauntlet

        Win a battle in the Voting Gauntlet with a colorless ally on your team.

Voting Gauntlet

        Win a battle in the Voting Gauntlet with a red ally on your team.

Voting Gauntlet

        Win a battle in the Voting Gauntlet with a blue ally on your team.

Voting Gauntlet

        Win a battle in the Voting Gauntlet with a green ally on your team.

Voting Gauntlet

        Win a battle in the Voting Gauntlet with a colorless ally on your team.

Voting Gauntlet

        Win a battle in the Voting Gauntlet with a red ally on your team.

Voting Gauntlet

        Win a battle in the Voting Gauntlet with a blue ally on your team.

Voting Gauntlet

        Win a battle in the Voting Gauntlet with a green ally on your team.

Voting Gauntlet

        Win a battle in the Voting Gauntlet with a colorless ally on your team.

Tap Battle - Daily

Defeat Dorcas

        Defeat the boss Dorcas of floors 76-80 in Tap Battle.

Clear Stage

        Clear a stage in Tap Battle.

Clear Stage

        Clear a stage in Tap Battle.

Tap Battle - Daily

Defeat Sigurd

        Defeat the boss Sigurd of floors 96-100 in Tap Battle.

Clear Stage

        Clear a stage in Tap Battle.

Clear Stage

        Clear a stage in Tap Battle.

Hero Spotlight

KO Foe

        Defeat an enemy.

KO with Corrin

        Defeat a foe with Corrin: Fateful Prince.

KO Lvl. 10+ Foe

        Defeat a foe that is level 10 or higher with Corrin: Fateful Prince.

KO Lvl. 20+ Foe

        Defeat a foe that is level 20 or higher with Corrin: Fateful Prince.

Clear 2-1

        Clear Book I, Chapter 2: Part 1 with Corrin: Fateful Prince on your team. (Allies deployed as cohorts using Pair Up do not count.)

Clear 2-2

        Clear Book I, Chapter 2: Part 2 with Corrin: Fateful Prince on your team. (Allies deployed as cohorts using Pair Up do not count.)

Clear 2-3

        Clear Book I, Chapter 2: Part 3 on Hard or higher difficulty with Corrin: Fateful Prince on your team. (Allies deployed as cohorts using Pair Up do not count.)

Clear 2-4

        Clear Book I, Chapter 2: Part 4 on Hard or higher difficulty with Corrin: Fateful Prince on your team. (Allies deployed as cohorts using Pair Up do not count.)

Clear 2-5

        Clear Book I, Chapter 2: Part 5 on Lunatic difficulty with Corrin: Fateful Prince on your team. (Allies deployed as cohorts using Pair Up do not count.)

Upcoming Summoning Focuses

This update allocated space for 5 new Summoning Focuses. Known upcoming Summoning Focuses include:

        1. (6/28) Legendary Heroes - Eliwood

        2. (6/30) Weekly Revival 4 (Note: Lyn, Hector, Brave Lyn)

        3. (7/04) Heroes with Ignis

        4. (7/06) Marth & Caeda's Battle

        5. (7/07) Weekly Revival 5 (Note: Ike, Brave Ike, Mist)

These focuses are all expected to appear before the Special Heroes Summoning Event that begins July 9th 7:00 AM UTC, which should be contained in the next update.

About the Author(s)

CC is a writer for the GamePress Fire Emblem Heroes site, and the text analyst / translator for all FEH Content Update pages. If any issues are observed with a FEH Content Update, please feel free to message CCZeroFire#2873 on Discord!