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FEH Content Update: 08/27/18 - Legendary Hero - Marth: Hero-King

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Article by CCZeroFire
FEH Content Update: 08/27/18 - Legendary Hero - Marth: Hero-King

Content Update Summary

  • Marth: Hero-King
  • Jamke: Prince of Verdane
  • New Weapon: Exalted Falchion
  • New Special: Fire Emblem
  • New Skills: Binding ShieldInfantry Flash 3
  • New Accessories: Gold Seashell Hairpin, Gold Swim Goggles
  • New Grand Hero Battle: Prince of Verdane: Jamke
  • New Legendary Hero Battle: Hero-King: Marth
  • New Voting Gauntlet: The Chosen Ones
  • Three new Tactics Drills
  • New "Abyssal" difficulty
  • Quests:
    • Sep Quests (1), (2), and (3)
    • Order of Heroes Quests
    • Grand Conquests Quests
    • Voting Gauntlet Quests
  • Space was allocated for two new Summoning Focuses

New Unit Stats

Content Update Album

Maps and Misc

Assets

(As this update is small, assets will be included in next update.)

Content Update Text

New Heroes:

Marth: Hero-King

Prince of Altea. After the War of Shadows and the War of Heroes, he becomes the first king of the Archanean Alliance. Appears in Fire Emblem: Mystery of the Emblem.

VOICE: Yuri Lowenthal

ILLUST: Daisuke Izuka

Legendary Effect: Fire Ally Boost: HP+3, Res+4  Grants allies this Legendary Effect during Fire season, if the Fire blessing has been conferred and if this unit enters battle with them.

Internal Name: 伝承マルス ("Denshou Marusu")

Jamke: Prince of Verdane

The prince of Verdane. He does not carry the blood of a crusader in his veins. He turns his bow against his homeland to try to stop the war. Appears in Fire Emblem: Genealogy of the Holy War.

VOICE: Joe Zieja

ILLUST: Suekane Kumiko (スエカネクミコ)

Internal Name: ジャムカ ("Jamuka")

(Content Update Note: Jamke will come with the skills Slaying Bow+, Astra, Heavy Blade 3, and Cancel Affinity 3. Heavy Blade 3 is unlocked at 5 stars, Cancel Affinity 3 is unlocked at 4 stars.)

New Weapons:

神剣ファルシオン: Exalted Falchion

神剣ファルシオン: Effective against dragon foes. Grants Spd+3. Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.

New Specials:

炎の紋章: Fire Emblem

炎の紋章: Boosts damage dealt by 30% of unit's Spd. Grants Atk/Spd/Def/Res+4 to unit and all allies for 1 turn after combat. (Bonus granted to allies even if unit's HP reaches 0.)

New Skills:

封印の盾: Binding Shield

封印の盾: In combat against a dragon foe, unit makes a guaranteed follow-up attack and foe cannot counterattack or make a follow-up attack.

歩行の柔撃1: Infantry Flash 1

歩行の柔撃1: Infantry allies within 2 spaces gain: "If unit's Spd ≥ foe's Spd+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"

歩行の柔撃2: Infantry Flash 2

歩行の柔撃2: Infantry allies within 2 spaces gain: "If unit's Spd ≥ foe's Spd+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"

歩行の柔撃3: Infantry Flash 3

歩行の柔撃3: Infantry allies within 2 spaces gain: "If unit's Spd > foe's Spd, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"

New Accessories:

貝殻の髪飾り・金: Gold Seashell Hairpin

貝殻の髪飾り・金: Proof of victory over Legendary Marth.

水中ゴーグル・金: Gold Swim Goggles

水中ゴーグル・金: Proof of victory over Legendary Robin.

New Grand Hero Battle:

Prince of Verdane: Jamke

New Legendary Hero Battle:

Hero-King: Marth

New Voting Gauntlet:

The Chosen Ones

New Tactics Drills:

Skill Studies 25: The Binding Shield

Skill Studies 26: Make Your Own Miracle

Grandmaster 12: Bridge of Friendship

New Difficulty Strings:

MID_STAGE_TITLE_DIFFICULTY4: Abyssal

MID_STAGE_SELECT_LIMIT: $aClear $a0 to unlock

New Quests:

Sep Quests (1)

KO Foe w/Blue

       Defeat a foe with a blue ally.

KO Foe w/Infantry

       Defeat a foe with an infantry ally.

KO Green Foe

       Defeat a green foe.

KO Flying Foe

       Defeat a flying foe.

Win Arena Duels

       Win Arena Duels on any difficulty.

KO Lvl. 20+ Foe w/Red

       Defeat a foe that is level 20 or higher with a red ally.

KO Lvl. 20+ Foe w/Flying

       Defeat a foe that is level 20 or higher with a flying ally.

KO Lvl. 20+ Blue Foe

       Defeat a blue foe that is level 20 or higher.

KO Lvl. 20+ Infantry Foe

       Defeat an infantry foe that is level 20 or higher.

Win Int.+ Arena Duels

       Win Arena Duels on Intermediate or higher difficulty.

KO Lvl. 35+ Foe w/Green

       Defeat a foe that is level 35 or higher with a green ally.

KO Lvl. 35+ Foe w/Cav.

       Defeat a foe that is level 35 or higher with a cavalry ally.

KO Lvl. 35+ Red Foe

       Defeat a red foe that is level 35 or higher.

KO Lvl. 35+ Cavalry Foe

       Defeat a cavalry foe that is level 35 or higher.

Win Adv. Arena Duels

       Win Arena Duels on Advanced difficulty.

Sep Quests (2)

Tower: 1st Stratum

       Clear the first stratum of the Training Tower. All four allies must survive.

Tower: 2nd Stratum

       Clear the second stratum of the Training Tower. All four allies must survive.

Tower: 3rd Stratum

       Clear the third stratum of the Training Tower. All four allies must survive.

Tower: 4th Stratum

       Clear the fourth stratum of the Training Tower. All four allies must survive.

Tower: 5th Stratum

       Clear the fifth stratum of the Training Tower. All four allies must survive.

Tower: 6th Stratum

       Clear the sixth stratum of the Training Tower. All four allies must survive.

Tower: 7th Stratum

       Clear the seventh stratum of the Training Tower. All four allies must survive.

Tower: 8th Stratum

       Clear the eighth stratum of the Training Tower. All four allies must survive.

Tower: 9th Stratum

       Clear the ninth stratum of the Training Tower. All four allies must survive.

Tower: 10th Stratum

       Clear the tenth stratum of the Training Tower. All four allies must survive.

Tower: 10th Stratum

       Clear the tenth stratum of the Training Tower using only infantry allies. All four allies must survive.

Tower: 10th Stratum

       Clear the tenth stratum of the Training Tower using only armored allies. All four allies must survive.

Tower: 10th Stratum

       Clear the tenth stratum of the Training Tower using only cavalry allies. All four allies must survive.

Tower: 10th Stratum

       Clear the tenth stratum of the Training Tower using only flying allies. All four allies must survive.

Sep Quests (3)

Clear 6-1

       Clear Chapter 6: Part 1. All four allies must survive.

Clear 6-2

       Clear Chapter 6: Part 2 with a red ally on your team. All four allies must survive.

Clear 6-3

       Clear Chapter 6: Part 3 with a blue ally on your team. All four allies must survive.

Clear 6-4

       Clear Chapter 6: Part 4 with a green ally on your team. All four allies must survive.

Clear 6-5

       Clear Chapter 6: Part 5 with a colorless ally on your team. All four allies must survive.

Clear 9-1 on Hard+

       Clear Chapter 9: Part 1 on Hard or higher difficulty. All four allies must survive.

Clear 9-2 on Hard+

       Clear Chapter 9: Part 2 on Hard or higher difficulty with a red ally on your team. All four allies must survive.

Clear 9-3 on Hard+

       Clear Chapter 9: Part 3 on Hard or higher difficulty with a blue ally on your team. All four allies must survive.

Clear 9-4 on Hard+

       Clear Chapter 9: Part 4 on Hard or higher difficulty with a green ally on your team. All four allies must survive.

Clear 9-5 on Hard+

       Clear Chapter 9: Part 5 on Hard or higher difficulty with a colorless ally on your team. All four allies must survive.

Clear 12-1 on Lunatic

       Clear Chapter 12: Part 1 on Lunatic difficulty. All four allies must survive.

Clear 12-2 on Lunatic

       Clear Chapter 12: Part 2 on Lunatic difficulty with a red ally on your team. All four allies must survive.

Clear 12-3 on Lunatic

       Clear Chapter 12: Part 3 on Lunatic difficulty with a blue ally on your team. All four allies must survive.

Clear 12-4 on Lunatic

       Clear Chapter 12: Part 4 on Lunatic difficulty with a green ally on your team. All four allies must survive.

Clear 12-5 on Lunatic

       Clear Chapter 12: Part 5 on Lunatic difficulty with a colorless ally on your team. All four allies must survive.

Order of Heroes

KO w/Alfonse

       Defeat a foe with Alfonse: Prince of Askr.

KO Green Foe

       Defeat a green foe with Alfonse: Prince of Askr.

KO Lvl. 20+ Foe

       Defeat an axe foe that is level 20 or higher with Alfonse: Prince of Askr.

KO Lvl. 20+ Foe

       Defeat a green tome foe that is level 20 or higher with Alfonse: Prince of Askr.

KO Lvl. 30+ Foe

       Defeat an infantry foe that is level 30 or higher with Alfonse: Prince of Askr.

KO Lvl. 30+ Foe

       Defeat an armored foe that is level 30 or higher with Alfonse: Prince of Askr.

KO w/Sharena

       Defeat a foe with Sharena: Princess of Askr.

KO Red Foe

       Defeat a red foe with Sharena: Princess of Askr.

KO Lvl. 20+ Foe

       Defeat a sword foe that is level 20 or higher with Sharena: Princess of Askr.

KO Lvl. 20+ Foe

       Defeat a red tome foe that is level 20 or higher with Sharena: Princess of Askr.

KO Lvl. 30+ Foe

       Defeat a cavalry foe that is level 30 or higher with Sharena: Princess of Askr.

KO Lvl. 30+ Foe

       Defeat a flying foe that is level 30 or higher with Sharena: Princess of Askr.

KO w/Anna

       Defeat a foe with Anna.

KO Blue Foe

       Defeat a blue foe with Anna.

KO Lvl. 20+ Foe

       Defeat a lance foe that is level 20 or higher with Anna.

KO Lvl. 20+ Foe

       Defeat a blue tome foe that is level 20 or higher with Anna.

KO Lvl. 30+ Foe

       Defeat an infantry foe that is level 30 or higher with Anna.

KO Lvl. 30+ Foe

       Defeat a cavalry foe that is level 30 or higher with Anna.

Grand Conquests

GC: Earn Score

       Earn points in Grand Conquests.

GC: Earn Score

       Earn points in Grand Conquests.

GC: Earn Score

       Earn points in Grand Conquests.

Tower: Second Stratum

       Clear the second stratum of the Training Tower.

Tower: Eighth Stratum

       Clear the eighth stratum of the Training Tower.

Win Arena Duels

       Win Arena Duels on any difficulty.

Voting Gauntlet

Voting Gauntlet

       Win a battle in the Voting Gauntlet.

Voting Gauntlet

       Win a battle in the Voting Gauntlet.

Voting Gauntlet

       Win a battle in the Voting Gauntlet.

Voting Gauntlet

       Win a battle in the Voting Gauntlet.

Voting Gauntlet

       Win a battle in the Voting Gauntlet.

Tower: Second Stratum

       Clear the second stratum of the Training Tower.

Tower: Fifth Stratum

       Clear the fifth stratum of the Training Tower.

Tower: Eighth Stratum

       Clear the eighth stratum of the Training Tower.

Win Arena Duels

       Win Arena Duels at any difficulty.

Win Arena Duels

       Win Arena Duels at any difficulty.

Win Int.+ Arena Duels

       Win Arena Duels on Intermediate or higher difficulty.

Win Int.+ Arena Duels

       Win Arena Duels on Intermediate or higher difficulty.

Voting Gauntlet

       Win a battle in the Voting Gauntlet with a red ally on your team.

Voting Gauntlet

       Win a battle in the Voting Gauntlet with a blue ally on your team.

Voting Gauntlet

       Win a battle in the Voting Gauntlet with a green ally on your team.

Voting Gauntlet

       Win a battle in the Voting Gauntlet with a colorless ally on your team.

Voting Gauntlet

       Win a battle in the Voting Gauntlet with a red ally on your team.

Voting Gauntlet

       Win a battle in the Voting Gauntlet with a blue ally on your team.

Voting Gauntlet

       Win a battle in the Voting Gauntlet with a green ally on your team.

Voting Gauntlet

       Win a battle in the Voting Gauntlet with a colorless ally on your team.

Upcoming Summoning Focuses:

This update allocated space for two new Summoning Focuses. Known upcoming Summoning Focuses include:

        1. Legedary Hero (Marth: Hero-King)

        2. Heroes with Fury

New Unit Quotes

(Content Update Note: These lines are pulled from the game's internal subtitles. They are sometimes slightly off from the actual in-game quotes & voice lines, or even not translated at all.)

Legendary Marth Quotes:

Castle 1: The seven kingdoms of Archanea are uniting... And the people say I should be entrusted with them all.

Castle 2: The darkness of war that once enveloped Archanea has reached this world... I can feel it.

Castle 3: Please, do not worry for my sake. I may not quite look it, but I have seen my fair share of conflict. You should get some rest yourself, however.

Castle 4: This? Oh, it's a medicinal drink Caeda made for me. It's...just a little too sweet...

Castle 5: Why do you risk your life to fight for this kingdom? Heh, don't look so grim at receiving such a question. I simply wish to hear your true answer.

Friend Greeting: Hail and well met! I have heard very good things about you from your friend [Friend].

Level (High): In pursuit of victory!

Level (Medium): Good... Now I just have to keep it up!

Level (Low): Could this be the work of the dark presence I sense?

Learn Skill: If we combine our strengths, we shall not fall to the enemy!

Summoned: My name is Marth. For what reason and for whom do you fight? I'd like to understand your ideas of justice.

5-Star Level 40: Ever since people began referring to me as Hero-King, I've been pondering the true meaning of justice. Victory births the defeated, and the defeated vow vengeance through clenched teeth. This means history is forever doomed to repeat itself. My father struck down, my country seized... I, too, have seen losses, so I can empathize.  After fleeing to safety, I swore to restore my homeland with the help of my comrades. It was Nyna who entrusted me with the Fire Emblem...and it strengthened my resolve to fight on. I no longer fought for vengeance... I fought for the people. I found victory only because I had first found so many allies who shared my new sense of justice. They lent me their strength, and we fought as one. And now, I have come to believe that you share that same sense of justice. Let us continue to fight as one, [Summoner].

Attack 1: はっ!

Attack 2: 行こう!

Damage 1: うああっ!

Damage 2: ぼくはまだ…!

Special 1: We fight together!

Special 2: I refuse to yield!

Special 3: To the end!

Special 4: Shine, Falchion!

Death: Forgive me, friends...

Status Page 1: はは

Status Page 2: I'm Marth, Prince of Altea.

Status Page 3: Has something gotten into you?

Status Page 4: Legendary Hero? Please, I've done nothing so grand as to earn such a title.

Status Page 5: I can accomplish nothing on my own. It's thanks to my friends I've come as far as I have.

Status Page 6: My hope is for people of all worlds to live happily.

Status Page 7: If I'm not dependable, everyone else will suffer for it.

Status Page 8: As a friend, you are irreplaceable. I will protect you.

Moving 1: Right.

Moving 2: What's my move?

Moving 3: Together.

Jamke Quotes:

Castle 1: The smell of the earth and the trees... It reminds me of my homeland, Verdane. Wherever you find yourself, it's nice to see green.

Castle 2: I find unscrupulous behavior abhorrent. I cannot abide those who abuse their authority.

Castle 3: That tree, over there... Yes, that one... Take a long look at it. Rest your tired eyes.

Castle 4: If you would hunt, call on me. The forest is my second home. I crave respite from the clamor of the castle.

Castle 5: It's impossible to focus on keeping watch with you hovering around me. Return to your room, please.

Friend Greeting: I am Jamke, prince of Verdane. I bring you a token of esteem from [Friend].

Level (High): My senses—they sharpen.

Level (Medium): I have a long way yet to go. I will strive to maintain my focus.

Level (Low): I have confidence in my bow arm, but that alone is not enough.

Learn Skill: Thanks to this, I head back into battle with confidence. You have my gratitude.

Summoned: I am the youngest son of King Batu of Verdane. If you aim to aid the weak, my strength is yours to wield.

5-Star Level 40: In their weakness, my father and my brothers were blinded to the world and thought only of Verdane. My words fell on deaf ears...and I had no choice but to become a traitor to my fatherland. My family died before my eyes. I am not saying that I regret the choice I made. I followed my convictions. Every day, however, I do wonder if there was a path I could have chosen that avoided the worst... One day, you will be confronted by a decision just as difficult as the one I made. When that time comes, let your heart guide your hand. You must follow your own beliefs. Hold fast to your convictions. That is the only way to avoid regret.

Attack 1: はぁっ!

Attack 2: せいっ!

Damage 1: うああっ!

Damage 2: 深手を…

Special 1: Get out of here!

Special 2: You villain!

Special 3: I'll kill you if I have to.

Special 4: You were warned.

Death: So this is it...

Status Page 1: Yes?

Status Page 2: As a prince of Verdane, I was once Lord Sigurd's enemy.

Status Page 3: Is that how you greet your countrymen?

Status Page 4: I dislike strange magic. My father fell victim to it.

Status Page 5: Is that clothing common where you come from? It's very interesting.

Status Page 6: My own country considers me a traitor. Well, there is one who believes in me.

Status Page 7: When the fighting ends, I hope, well... I have my plan.

Status Page 8: You are a mystery to me... However, I feel that is why I can put my trust in you. I can't explain it…

Moving 1: Yes.

Moving 2: Guide my bow.

Moving 3: I am ready.

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About the Author(s)

CC is a writer for the GamePress Fire Emblem Heroes site, and the text analyst / translator for all FEH Content Update pages. If any issues are observed with a FEH Content Update, please feel free to message CCZeroFire#2873 on Discord!